James Ball
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230707823d
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Convert all parameters to raw pointers as JUCE manages them
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2023-07-18 19:20:54 +01:00 |
James Ball
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28f8626dbc
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Update effect sliders when DAW changes parameter
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2023-07-18 18:28:09 +01:00 |
James Ball
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e22897d8d0
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Add parameters for enabling and disabling effects, and refactor effects to store a boolean for enabled effects rather than presence in a list
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2023-07-18 17:25:09 +01:00 |
James Ball
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de3ab79052
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Parameters are now controllable from DAW
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2023-07-17 20:09:13 +01:00 |
James Ball
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707715bc2e
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Refactor EffectDetails into EffectParameter
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2023-07-17 17:16:18 +01:00 |
James Ball
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a9e99d336b
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Ensure min < max always
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2023-07-17 15:39:21 +01:00 |
James Ball
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72951d3146
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Range of sliders is now controllable
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2023-07-17 14:37:36 +01:00 |
James Ball
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bb91460429
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Store range, step, and smoothing within EffectDetails
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2023-07-16 20:54:41 +01:00 |
James Ball
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afc16fc044
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Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders
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2023-07-14 15:34:24 +01:00 |
James Ball
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6d048ce26e
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Add wobble effect and remove frequency input from effect applications
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2023-07-13 20:11:24 +01:00 |
James Ball
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89452a4dd6
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Introduce more locks to prevent concurrency issues
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2023-07-11 22:28:54 +01:00 |
James Ball
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3ea8bad02b
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Use weak_ptr to avoid memory leak and circular reference
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2023-07-11 19:25:42 +01:00 |
James Ball
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2462a7978e
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Add variable-size listboxes for echo effect
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2023-07-11 18:48:45 +01:00 |
James Ball
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a369adb6ae
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Add delay effect and refactor effects to allow multiple values per effect
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2023-07-11 13:32:52 +01:00 |
James Ball
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a103ac44b6
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Add audio websocket server that sends data to software oscilloscope browser client
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2023-07-10 22:00:36 +01:00 |
James Ball
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662f423bc2
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Add volume and threshold icons
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2023-07-10 18:04:24 +01:00 |
James Ball
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c0e64094aa
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Create fully-functioning and somewhat good looking volume visualiser
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2023-07-10 17:42:22 +01:00 |
James Ball
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afdd4483b3
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Add basic volume visualiser with non-functioning sliders
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2023-07-10 13:17:04 +01:00 |
James Ball
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be64e7325e
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Set audio visualiser to 60fps and show current frequency
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2023-07-09 21:30:33 +01:00 |
James Ball
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061595b575
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Add proof of concept audio visualiser component
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2023-07-08 18:59:05 +01:00 |
James Ball
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8e61d6f280
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Add core functionality for audio buffer producers and consumers
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2023-07-08 13:25:35 +01:00 |
James Ball
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011fc8bb10
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Add trace min and trace max effects
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2023-07-06 17:57:10 +01:00 |
James Ball
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18704f46ed
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Files can be created within osci-render
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2023-07-05 22:45:51 +01:00 |
James Ball
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1b974b9706
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Restrict to only one additional component in EffectComponent and make code less hacky
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2023-07-05 18:17:11 +01:00 |
James Ball
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3db0a94254
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Make components align in ObjComponent and reset more things when resetting rotation
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2023-07-05 18:14:04 +01:00 |
James Ball
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40537cbe55
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Add resources from Java osci-render, fully implement fixed rotation axis for 3D rotation, fix various bugs when opening and closing GUI as a VST
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2023-07-05 17:57:41 +01:00 |
James Ball
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241b6c8d18
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Introduce proper thread safety around audio effects, and make sure key press detection is global
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2023-07-05 15:17:17 +01:00 |
James Ball
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af0cd0e8d0
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Add reset rotation button and rotation with mouse
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2023-07-05 14:14:27 +01:00 |
James Ball
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e2f9a6c4a4
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Focal length, rotation, and rotation speed sliders all functional, and add Effect initialisable with a lambda
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2023-07-05 12:02:28 +01:00 |
James Ball
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a487306784
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Prevent double-locking when using code editor
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2023-07-04 20:59:47 +01:00 |
James Ball
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b5cfc2824b
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Add non-functional .obj settings that appear when .obj file is opened and start properly locking between audio/gui threads
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2023-07-04 20:47:54 +01:00 |
James Ball
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b117aae5f5
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Complete infinite lua slider support
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2023-07-04 14:58:36 +01:00 |
James Ball
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2ec4eaba52
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Add .lua file settings with infinite (non-working) slider support
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2023-07-02 21:00:14 +01:00 |
James Ball
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e4b5545723
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Add common EffectComponent across all sliders incl. frequency and remove EffectComponentGroup
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2023-07-02 18:47:04 +01:00 |
James Ball
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902286a086
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All files have their own code editors, fix various bugs
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2023-07-02 13:09:24 +01:00 |
James Ball
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bb2a03ec2d
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Correctly show code editor by default
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2023-07-02 11:22:01 +01:00 |
James Ball
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91aa11ddcc
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Lua support fully working and efficient except for sliders
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2023-07-01 15:29:53 +01:00 |
James Ball
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a4ee966f50
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Get initial non-working lua parser set up
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2023-04-04 16:17:37 +01:00 |
James Ball
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ac67c1bec6
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Allow multiple files to be opened, allow files to be closed, and use j and k to change file
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2023-03-30 21:09:53 +01:00 |
James Ball
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0ff71379e4
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Add basic support for live-editing open files
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2023-03-30 17:28:47 +01:00 |
James Ball
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c54ab95b0d
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Massively speed up .obj file loading - now comparable to java osci-render - and fixed missing and duplicated edges
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2023-03-29 18:02:23 +01:00 |
James Ball
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f6b0411901
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Keep track of open files, and massively reduce memory usage for .obj files
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2023-03-29 17:19:16 +01:00 |
James Ball
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4bc4629474
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Make code editor collapsible
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2023-03-29 15:02:29 +01:00 |
James Ball
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9a3e707257
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Add very basic code editor
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2023-03-29 12:51:22 +01:00 |
James Ball
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f6b32c3a0b
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Add lua library successfully to code
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2023-03-29 12:16:26 +01:00 |
James Ball
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fe7b59bc70
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add checkbox to effects
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2023-03-29 10:55:11 +01:00 |
James Ball
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945acf1df9
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Change precedence of effects when order in list is changed
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2023-03-28 16:21:18 +01:00 |
James Ball
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4cf64c9654
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Add smooth effect
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2023-03-28 15:52:51 +01:00 |
James Ball
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e6c9cee6b1
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Add vertical/horizontal distort, rotate, and vector cancelling effects
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2023-03-28 14:33:56 +01:00 |
James Ball
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a032a16b66
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Significantly reduce required code for adding effects
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2023-03-28 13:44:46 +01:00 |
James Ball
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3056ae3997
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Add functional sliders for bit crush and bulge
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2023-03-28 13:12:41 +01:00 |
James Ball
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0ed2a10ac4
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Add bulge effect, a way of adding effects, and a draggable list component for showing effects
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2023-03-26 13:58:31 +01:00 |
James Ball
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cd07ce20a8
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Add initial audio effect functionality
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2023-03-25 20:24:10 +00:00 |
James Ball
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f2719d85b5
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Add basic .txt support
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2023-02-05 20:36:51 +00:00 |
James Ball
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41af7364f5
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Fix various parser bugs
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2023-02-05 19:36:50 +00:00 |
James Ball
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b0806ecf3d
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Fully implement SVG parser
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2023-02-05 17:39:02 +00:00 |
James Ball
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a063f2f988
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Add code for SvgParser that mostly works
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2023-02-05 00:43:57 +00:00 |
James Ball
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60b80b7812
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Add code for SvgState, MoveTo, LineTo, CurveTo, ClosePath
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2023-01-23 22:40:55 +00:00 |
James Ball
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f0e99440fc
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Add todo
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2023-01-20 23:42:49 +00:00 |
James Ball
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56eaa48bb1
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Various optimisations to improve obj file performance
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2023-01-20 23:41:37 +00:00 |
James Ball
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d8256ac812
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Add support for obj files with multiple connected components
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2023-01-20 21:39:21 +00:00 |
James Ball
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56efe597cb
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Use tinyobjloader instead of custom obj reader
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2023-01-19 23:02:52 +00:00 |
James Ball
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ece67ce7ee
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Fix bugs with chinese postman solving
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2023-01-19 22:16:13 +00:00 |
James Ball
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f43a82ae78
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Add code for finding z pos of camera
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2023-01-19 20:46:41 +00:00 |
James Ball
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435c0fead7
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Implement partially working chinese postman (without separate connected components working)
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2023-01-19 15:36:33 +00:00 |
James Ball
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0efc108e76
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Add support for .obj files (unoptimised)
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2023-01-15 22:34:02 +00:00 |
James Ball
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6162a7f203
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Create initial pipeline for generating frames and rendering them
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2023-01-15 17:01:27 +00:00 |
James Ball
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1154d09f52
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Initial JUCE commit
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2023-01-09 21:58:49 +00:00 |