kopia lustrzana https://github.com/jameshball/osci-render
Initial JUCE commit
rodzic
5b998dd20f
commit
1154d09f52
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@ -3,6 +3,10 @@
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##
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## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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# ignore JUCE
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**/Builds
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**/JuceLibraryCode
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# User-specific files
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*.rsuser
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*.suo
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/*
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==============================================================================
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This file contains the basic framework code for a JUCE plugin editor.
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==============================================================================
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*/
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#include "PluginProcessor.h"
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#include "PluginEditor.h"
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//==============================================================================
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OscirenderAudioProcessorEditor::OscirenderAudioProcessorEditor (OscirenderAudioProcessor& p)
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: AudioProcessorEditor (&p), audioProcessor (p)
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{
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// Make sure that before the constructor has finished, you've set the
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// editor's size to whatever you need it to be.
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setSize (200, 200);
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midiVolume.setSliderStyle(juce::Slider::LinearBarVertical);
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midiVolume.setRange(0.0, 127.0, 1.0);
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midiVolume.setTextBoxStyle(juce::Slider::NoTextBox, false, 90, 0);
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midiVolume.setPopupDisplayEnabled(true, false, this);
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midiVolume.setTextValueSuffix(" Volume");
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midiVolume.setValue(1.0);
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addAndMakeVisible(midiVolume);
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midiVolume.addListener(this);
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}
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OscirenderAudioProcessorEditor::~OscirenderAudioProcessorEditor()
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{
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}
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//==============================================================================
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void OscirenderAudioProcessorEditor::paint (juce::Graphics& g)
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{
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// (Our component is opaque, so we must completely fill the background with a solid colour)
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g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId));
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g.setColour (juce::Colours::white);
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g.setFont (15.0f);
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g.drawFittedText ("Midi Volume", getLocalBounds(), juce::Justification::centred, 1);
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}
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void OscirenderAudioProcessorEditor::resized()
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{
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// This is generally where you'll want to lay out the positions of any
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// subcomponents in your editor..
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midiVolume.setBounds(40, 30, 20, getHeight() - 60);
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}
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void OscirenderAudioProcessorEditor::sliderValueChanged(juce::Slider* slider) {
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audioProcessor.noteOnVel = midiVolume.getValue();
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}
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/*
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==============================================================================
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This file contains the basic framework code for a JUCE plugin editor.
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==============================================================================
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*/
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#pragma once
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#include <JuceHeader.h>
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#include "PluginProcessor.h"
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//==============================================================================
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/**
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*/
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class OscirenderAudioProcessorEditor : public juce::AudioProcessorEditor,
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public juce::Slider::Listener
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{
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public:
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OscirenderAudioProcessorEditor (OscirenderAudioProcessor&);
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~OscirenderAudioProcessorEditor() override;
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//==============================================================================
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void paint (juce::Graphics&) override;
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void resized() override;
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private:
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void sliderValueChanged(juce::Slider* slider) override;
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// This reference is provided as a quick way for your editor to
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// access the processor object that created it.
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OscirenderAudioProcessor& audioProcessor;
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juce::Slider midiVolume;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OscirenderAudioProcessorEditor)
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};
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/*
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==============================================================================
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This file contains the basic framework code for a JUCE plugin processor.
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==============================================================================
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*/
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#include "PluginProcessor.h"
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#include "PluginEditor.h"
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//==============================================================================
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OscirenderAudioProcessor::OscirenderAudioProcessor()
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#ifndef JucePlugin_PreferredChannelConfigurations
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: AudioProcessor (BusesProperties()
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#if ! JucePlugin_IsMidiEffect
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#if ! JucePlugin_IsSynth
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.withInput ("Input", juce::AudioChannelSet::stereo(), true)
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#endif
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.withOutput ("Output", juce::AudioChannelSet::stereo(), true)
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#endif
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)
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#endif
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{
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}
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OscirenderAudioProcessor::~OscirenderAudioProcessor()
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{
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}
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//==============================================================================
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const juce::String OscirenderAudioProcessor::getName() const
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{
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return JucePlugin_Name;
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}
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bool OscirenderAudioProcessor::acceptsMidi() const
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{
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#if JucePlugin_WantsMidiInput
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return true;
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#else
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return false;
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#endif
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}
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bool OscirenderAudioProcessor::producesMidi() const
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{
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#if JucePlugin_ProducesMidiOutput
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return true;
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#else
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return false;
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#endif
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}
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bool OscirenderAudioProcessor::isMidiEffect() const
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{
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#if JucePlugin_IsMidiEffect
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return true;
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#else
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return false;
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#endif
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}
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double OscirenderAudioProcessor::getTailLengthSeconds() const
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{
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return 0.0;
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}
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int OscirenderAudioProcessor::getNumPrograms()
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{
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return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
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// so this should be at least 1, even if you're not really implementing programs.
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}
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int OscirenderAudioProcessor::getCurrentProgram()
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{
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return 0;
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}
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void OscirenderAudioProcessor::setCurrentProgram (int index)
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{
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}
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const juce::String OscirenderAudioProcessor::getProgramName (int index)
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{
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return {};
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}
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void OscirenderAudioProcessor::changeProgramName (int index, const juce::String& newName)
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{
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}
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//==============================================================================
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void OscirenderAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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{
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// Use this method as the place to do any pre-playback
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// initialisation that you need..
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}
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void OscirenderAudioProcessor::releaseResources()
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{
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// When playback stops, you can use this as an opportunity to free up any
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// spare memory, etc.
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}
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#ifndef JucePlugin_PreferredChannelConfigurations
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bool OscirenderAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
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{
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#if JucePlugin_IsMidiEffect
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juce::ignoreUnused (layouts);
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return true;
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#else
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// This is the place where you check if the layout is supported.
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// In this template code we only support mono or stereo.
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// Some plugin hosts, such as certain GarageBand versions, will only
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// load plugins that support stereo bus layouts.
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if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
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&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
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return false;
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// This checks if the input layout matches the output layout
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#if ! JucePlugin_IsSynth
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if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
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return false;
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#endif
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return true;
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#endif
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}
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#endif
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void OscirenderAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
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{
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juce::ScopedNoDenormals noDenormals;
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auto totalNumInputChannels = getTotalNumInputChannels();
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auto totalNumOutputChannels = getTotalNumOutputChannels();
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// In case we have more outputs than inputs, this code clears any output
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// channels that didn't contain input data, (because these aren't
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// guaranteed to be empty - they may contain garbage).
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// This is here to avoid people getting screaming feedback
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// when they first compile a plugin, but obviously you don't need to keep
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// this code if your algorithm always overwrites all the output channels.
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for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
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buffer.clear (i, 0, buffer.getNumSamples());
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// This is the place where you'd normally do the guts of your plugin's
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// audio processing...
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// Make sure to reset the state if your inner loop is processing
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// the samples and the outer loop is handling the channels.
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// Alternatively, you can process the samples with the channels
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// interleaved by keeping the same state.
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for (int channel = 0; channel < totalNumInputChannels; ++channel)
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{
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auto* channelData = buffer.getWritePointer (channel);
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// ..do something to the data...
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}
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juce::MidiBuffer processedMidi;
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for (const auto metadata : midiMessages) {
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auto message = metadata.getMessage();
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const auto time = metadata.samplePosition;
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if (message.isNoteOn()) {
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message = juce::MidiMessage::noteOn(message.getChannel(), message.getNoteNumber(), (juce::uint8)noteOnVel);
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}
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processedMidi.addEvent(message, time);
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}
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midiMessages.swapWith(processedMidi);
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}
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//==============================================================================
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bool OscirenderAudioProcessor::hasEditor() const
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{
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return true; // (change this to false if you choose to not supply an editor)
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}
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juce::AudioProcessorEditor* OscirenderAudioProcessor::createEditor()
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{
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return new OscirenderAudioProcessorEditor (*this);
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}
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//==============================================================================
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void OscirenderAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
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{
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// You should use this method to store your parameters in the memory block.
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// You could do that either as raw data, or use the XML or ValueTree classes
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// as intermediaries to make it easy to save and load complex data.
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}
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void OscirenderAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
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{
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// You should use this method to restore your parameters from this memory block,
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// whose contents will have been created by the getStateInformation() call.
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}
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//==============================================================================
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// This creates new instances of the plugin..
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juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
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{
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return new OscirenderAudioProcessor();
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}
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@ -0,0 +1,64 @@
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/*
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==============================================================================
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This file contains the basic framework code for a JUCE plugin processor.
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==============================================================================
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*/
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#pragma once
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#include <JuceHeader.h>
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//==============================================================================
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/**
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*/
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class OscirenderAudioProcessor : public juce::AudioProcessor
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#if JucePlugin_Enable_ARA
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, public juce::AudioProcessorARAExtension
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#endif
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{
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public:
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//==============================================================================
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OscirenderAudioProcessor();
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~OscirenderAudioProcessor() override;
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//==============================================================================
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void prepareToPlay (double sampleRate, int samplesPerBlock) override;
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void releaseResources() override;
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#ifndef JucePlugin_PreferredChannelConfigurations
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bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
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#endif
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void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
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//==============================================================================
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juce::AudioProcessorEditor* createEditor() override;
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bool hasEditor() const override;
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//==============================================================================
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const juce::String getName() const override;
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bool acceptsMidi() const override;
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bool producesMidi() const override;
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bool isMidiEffect() const override;
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double getTailLengthSeconds() const override;
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//==============================================================================
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int getNumPrograms() override;
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int getCurrentProgram() override;
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void setCurrentProgram (int index) override;
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const juce::String getProgramName (int index) override;
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void changeProgramName (int index, const juce::String& newName) override;
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//==============================================================================
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void getStateInformation (juce::MemoryBlock& destData) override;
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void setStateInformation (const void* data, int sizeInBytes) override;
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float noteOnVel;
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private:
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OscirenderAudioProcessor)
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};
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<?xml version="1.0" encoding="UTF-8"?>
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<JUCERPROJECT id="HH2E72" name="osci-render" projectType="audioplug" useAppConfig="0"
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addUsingNamespaceToJuceHeader="0" displaySplashScreen="1" jucerFormatVersion="1"
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pluginCharacteristicsValue="pluginProducesMidiOut,pluginWantsMidiIn"
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pluginManufacturer="jameshball" aaxIdentifier="sh.ball.oscirender"
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cppLanguageStandard="20" projectLineFeed=" ">
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<MAINGROUP id="j5Ge2T" name="osci-render">
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<GROUP id="{75439074-E50C-362F-1EDF-8B4BE9011259}" name="Source">
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<FILE id="N4YgAT" name="PluginProcessor.cpp" compile="1" resource="0"
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file="Source/PluginProcessor.cpp"/>
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<FILE id="G4mTsK" name="PluginProcessor.h" compile="0" resource="0"
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file="Source/PluginProcessor.h"/>
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<FILE id="GF4uFx" name="PluginEditor.cpp" compile="1" resource="0"
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file="Source/PluginEditor.cpp"/>
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<FILE id="iySMgE" name="PluginEditor.h" compile="0" resource="0" file="Source/PluginEditor.h"/>
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</GROUP>
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</MAINGROUP>
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<JUCEOPTIONS JUCE_STRICT_REFCOUNTEDPOINTER="1" JUCE_VST3_CAN_REPLACE_VST2="0"/>
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<EXPORTFORMATS>
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<LINUX_MAKE targetFolder="Builds/LinuxMakefile">
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<CONFIGURATIONS>
|
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<CONFIGURATION isDebug="1" name="Debug" targetName="osci-render"/>
|
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<CONFIGURATION isDebug="0" name="Release" targetName="osci-render"/>
|
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</CONFIGURATIONS>
|
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<MODULEPATHS>
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<MODULEPATH id="juce_audio_basics" path="../../../JUCE/modules"/>
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<MODULEPATH id="juce_audio_devices" path="../../../JUCE/modules"/>
|
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<MODULEPATH id="juce_audio_formats" path="../../../JUCE/modules"/>
|
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<MODULEPATH id="juce_audio_plugin_client" path="../../../JUCE/modules"/>
|
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<MODULEPATH id="juce_audio_processors" path="../../../JUCE/modules"/>
|
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<MODULEPATH id="juce_audio_utils" path="../../../JUCE/modules"/>
|
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<MODULEPATH id="juce_core" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_data_structures" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_events" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_graphics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_gui_basics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_gui_extra" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_opengl" path="../../../JUCE/modules"/>
|
||||
</MODULEPATHS>
|
||||
</LINUX_MAKE>
|
||||
<VS2022 targetFolder="Builds/VisualStudio2022">
|
||||
<CONFIGURATIONS>
|
||||
<CONFIGURATION isDebug="1" name="Debug" targetName="osci-render"/>
|
||||
<CONFIGURATION isDebug="0" name="Release" targetName="osci-render"/>
|
||||
</CONFIGURATIONS>
|
||||
<MODULEPATHS>
|
||||
<MODULEPATH id="juce_audio_basics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_devices" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_formats" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_plugin_client" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_processors" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_utils" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_core" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_data_structures" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_events" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_graphics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_gui_basics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_gui_extra" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_opengl" path="../../../JUCE/modules"/>
|
||||
</MODULEPATHS>
|
||||
</VS2022>
|
||||
<XCODE_MAC targetFolder="Builds/MacOSX">
|
||||
<CONFIGURATIONS>
|
||||
<CONFIGURATION isDebug="1" name="Debug" targetName="osci-render"/>
|
||||
<CONFIGURATION isDebug="0" name="Release" targetName="osci-render"/>
|
||||
</CONFIGURATIONS>
|
||||
<MODULEPATHS>
|
||||
<MODULEPATH id="juce_audio_basics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_devices" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_formats" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_plugin_client" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_processors" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_audio_utils" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_core" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_data_structures" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_events" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_graphics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_gui_basics" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_gui_extra" path="../../../JUCE/modules"/>
|
||||
<MODULEPATH id="juce_opengl" path="../../../JUCE/modules"/>
|
||||
</MODULEPATHS>
|
||||
</XCODE_MAC>
|
||||
</EXPORTFORMATS>
|
||||
<MODULES>
|
||||
<MODULE id="juce_audio_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_audio_devices" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_audio_formats" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_audio_plugin_client" showAllCode="1" useLocalCopy="0"
|
||||
useGlobalPath="1"/>
|
||||
<MODULE id="juce_audio_processors" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_audio_utils" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_core" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_data_structures" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_events" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_graphics" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_gui_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_gui_extra" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
<MODULE id="juce_opengl" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/>
|
||||
</MODULES>
|
||||
</JUCERPROJECT>
|
Ładowanie…
Reference in New Issue