Derecho
02bcec0bd4
Fix compilation warnings during linux build
2024-02-11 18:06:15 +01:00
Silvano Seva
5a164fe2ab
Removed framebuffer from SDL display driver
2024-02-06 19:19:47 +01:00
Silvano Seva
731054a131
Dropped display_renderingInProgress() function from display API
...
Removed display_renderingInProgress() function from display interface as it
has never been used so far.
2024-02-06 19:19:47 +01:00
Silvano Seva
24c4a25b2d
Made "static" all the variables local to each translation unit
2024-02-01 11:07:20 +01:00
Silvano Seva
0f4290cdfe
Using Kconfig-style #defines for display parameters' description.
2024-02-01 11:07:20 +01:00
Silvano Seva
8019b29947
Moved the setBacklightLevel() API function from platform.h to display.h
2023-07-14 12:26:47 +02:00
Silvano Seva
bd8585c45d
Fixed SDL-based display driver giving errors when compiled in BW pixel mode
2023-05-29 22:12:40 +02:00
Silvano Seva
a89a7523cb
Updated year in copyright headers
2023-02-08 16:33:02 +01:00
Silvano Seva
28929aab90
Fixed memory leaks at linux emulator shutdown
2022-07-02 10:47:19 +02:00
Silvano Seva
980fa32e73
Reorganised source code of linux emulator SDL engine
2022-06-09 22:48:41 +02:00
Silvano Seva
316e588bc3
Updated copyright headers
2022-06-02 09:56:05 +02:00
Alessio Caiazza
75f5a0a159
Free shared channel resources on power down
2021-12-23 14:52:25 +01:00
Alessio Caiazza
f85942785f
Fix whitespaces
2021-12-23 14:52:25 +01:00
Alessio Caiazza
992d6be6eb
Ensure we do not render before the framebuffer copy completes
2021-12-23 14:52:25 +01:00
Alessio Caiazza
82699f3d07
Implement an SDL main loop inside the Main Thread
2021-12-23 14:52:25 +01:00
Alessio Caiazza
51acccaec2
Don't pump SDL events outside from the main thread
2021-12-23 14:52:25 +01:00
tarxvf
2ec8a3c264
bracing style and attribute unused to void cast in libSDL display driver
2021-11-03 19:20:42 +01:00
tarxvf
45228e226e
just the emulator shell broken out
2021-11-03 19:20:42 +01:00
Niccolò Izzo
4d66d8b1af
Fix various warnings
2021-02-17 11:21:46 +01:00
Silvano Seva
92870f477f
Added display API function to set LCD contrast
2021-01-26 08:53:42 +01:00
Niccolò Izzo
c77cc46fb6
Fix include syntax
...
Interface header includes have acquired the interface prefix, to
distinguish them from regular header includes.
2020-12-24 16:30:13 +01:00
Niccolò Izzo
d56fafe1a2
Merge graphics_* into a single compilation unit
...
The specialized graphics libraries ended up sharing the majority of the
code, now they have been merged into a single library so that the
graphics development can be done quicker without leaving any of the
platforms behind.
2020-12-19 12:49:30 +01:00
Fred
1a11ff8401
Optimize libSDL driver for RGB565
2020-12-11 14:41:44 +01:00
Fred
9f9b76e9b5
Make the SDL window resizable
2020-11-03 15:15:36 +01:00
Federico Amedeo Izzo
6b0f0242d1
Remove screenWidth and screenHeight getters.
2020-11-03 15:15:36 +01:00
Federico Amedeo Izzo
c3ef0ca036
Remove backlight control from anywhere except platform.c and platform.h
2020-11-03 15:15:35 +01:00
Silvano Seva
b9517e5867
Adding support for 8bpp grayscale and 1bpp black/white pixel formats to SDL-based display emulator, keeping 16bpp RGB565 as the default one.
2020-11-03 15:15:35 +01:00
Silvano Seva
638707a6aa
Renamed 'lcd.h' to 'display.h' and updated the function names for low-level display driver.
2020-11-03 15:15:35 +01:00
Silvano Seva
f043581928
Making the interface for low-level display drivers more general: now the pointer to framebuffer is returned as void *. Updated existing drivers and test code accordingly.
2020-11-03 15:15:35 +01:00
Silvano Seva
b2d613f38b
Improved lcd_terminate function in SDL-based lcd driver
2020-11-03 15:15:35 +01:00
Silvano Seva
2cfca62b00
Driver for SDL-based display emulator, updated lcd.h documentation
2020-11-03 15:15:35 +01:00