kopia lustrzana https://github.com/OpenRTX/OpenRTX
Remove screenWidth and screenHeight getters.
rodzic
75dd0d2fab
commit
6b0f0242d1
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@ -74,18 +74,6 @@ void *display_getFrameBuffer();
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*/
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void display_terminate();
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/**
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* Get screen width in pixels.
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* @return screen width, in pixels.
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*/
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uint16_t display_screenWidth();
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/**
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* Get screen height in pixels.
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* @return screen height, in pixels.
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*/
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uint16_t display_screenHeight();
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/**
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* Copy a given section, between two given rows, of framebuffer content to the
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* display.
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@ -98,20 +98,6 @@ void gfx_init();
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*/
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void gfx_terminate();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Get screen width in pixels.
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* @return screen width, in pixels.
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*/
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uint16_t gfx_screenWidth();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Get screen height in pixels.
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* @return screen height, in pixels.
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*/
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uint16_t gfx_screenHeight();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Copy a given section, between two given rows, of framebuffer content to the
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@ -36,22 +36,17 @@ typedef enum
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} bw_t;
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bool initialized = 0;
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uint16_t screen_width = 0;
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uint16_t screen_height = 0;
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uint8_t *buf;
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uint16_t fbSize;
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void gfx_init()
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{
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display_init();
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// Set global variables and framebuffer pointer
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screen_width = gfx_screenWidth();
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screen_height = gfx_screenHeight();
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buf = (uint8_t *)(display_getFrameBuffer());
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// Calculate framebuffer size
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fbSize = (screen_height * screen_width) / 8;
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fbSize = (SCREEN_HEIGHT * SCREEN_WIDTH) / 8;
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/* Compensate for eventual truncation error in division */
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if((fbSize * 8) < (screen_height * screen_width)) fbSize += 1;
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if((fbSize * 8) < (SCREEN_HEIGHT * SCREEN_WIDTH)) fbSize += 1;
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fbSize *= sizeof(uint8_t);
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initialized = 1;
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}
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@ -62,16 +57,6 @@ void gfx_terminate()
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initialized = 0;
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}
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uint16_t gfx_screenWidth()
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{
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return display_screenWidth();
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}
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uint16_t gfx_screenHeight()
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{
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return display_screenHeight();
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}
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void gfx_renderRows(uint8_t startRow, uint8_t endRow)
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{
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display_renderRows(startRow, endRow);
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@ -120,15 +105,15 @@ void _bw_setPixel(point_t pos, bw_t bw)
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* Black and white 1bpp format: framebuffer is an array of uint8_t, where
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* each cell contains the values of eight pixels, one per bit.
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*/
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uint16_t cell = (pos.x + pos.y*screen_width) / 8;
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uint16_t elem = (pos.x + pos.y*screen_width) % 8;
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uint16_t cell = (pos.x + pos.y*SCREEN_WIDTH) / 8;
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uint16_t elem = (pos.x + pos.y*SCREEN_WIDTH) % 8;
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buf[cell] &= ~(1 << elem);
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buf[cell] |= (bw << elem);
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}
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void gfx_setPixel(point_t pos, color_t color)
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{
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if (pos.x >= screen_width || pos.y >= screen_height)
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if (pos.x >= SCREEN_WIDTH || pos.y >= SCREEN_HEIGHT)
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return; // off the screen
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bw_t bw = _color2bw(color);
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_bw_setPixel(pos, bw);
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@ -155,8 +140,8 @@ void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color,
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uint16_t x_max = start.x + width;
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uint16_t y_max = start.y + height;
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bool perimeter = 0;
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if(x_max > (screen_width - 1)) x_max = screen_width - 1;
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if(y_max > (screen_height - 1)) y_max = screen_height - 1;
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if(x_max > (SCREEN_WIDTH - 1)) x_max = SCREEN_WIDTH - 1;
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if(y_max > (SCREEN_HEIGHT - 1)) y_max = SCREEN_HEIGHT - 1;
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for(int y = start.y; y < y_max; y++)
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{
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for(int x = start.x; x < x_max; x++)
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@ -212,9 +197,9 @@ void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t ali
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int16_t sLen = strlen(text);
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// Compute amount of letters that fit till the end of the screen
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if ((charWidthPixels*sLen) + start.x > screen_width)
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if ((charWidthPixels*sLen) + start.x > SCREEN_WIDTH)
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{
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sLen = (screen_width-start.x)/charWidthPixels;
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sLen = (SCREEN_WIDTH-start.x)/charWidthPixels;
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}
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if (sLen < 0) return;
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@ -225,10 +210,10 @@ void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t ali
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// left aligned, do nothing.
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break;
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case TEXT_ALIGN_CENTER:
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start.x = (screen_width - (charWidthPixels * sLen))/2;
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start.x = (SCREEN_WIDTH - (charWidthPixels * sLen))/2;
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break;
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case TEXT_ALIGN_RIGHT:
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start.x = screen_width - (charWidthPixels * sLen);
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start.x = SCREEN_WIDTH - (charWidthPixels * sLen);
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break;
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}
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@ -44,16 +44,11 @@ typedef struct
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} rgb565_t;
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bool initialized = 0;
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uint16_t screen_width = 0;
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uint16_t screen_height = 0;
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rgb565_t *buf;
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void gfx_init()
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{
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display_init();
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// Set global variables and framebuffer pointer
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screen_width = gfx_screenWidth();
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screen_height = gfx_screenHeight();
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buf = (rgb565_t *)(display_getFrameBuffer());
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initialized = 1;
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}
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@ -64,16 +59,6 @@ void gfx_terminate()
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initialized = 0;
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}
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uint16_t gfx_screenWidth()
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{
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return display_screenWidth();
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}
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uint16_t gfx_screenHeight()
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{
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return display_screenHeight();
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}
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void gfx_renderRows(uint8_t startRow, uint8_t endRow)
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{
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display_renderRows(startRow, endRow);
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@ -103,28 +88,28 @@ void gfx_clearScreen()
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{
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if(!initialized) return;
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// Set the whole framebuffer to 0x00 = make the screen black
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memset(buf, 0x00, sizeof(rgb565_t) * screen_width * screen_height);
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memset(buf, 0x00, sizeof(rgb565_t) * SCREEN_WIDTH * SCREEN_HEIGHT);
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}
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void gfx_fillScreen(color_t color)
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{
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if(!initialized) return;
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rgb565_t color_565 = _true2highColor(color);
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for(int y = 0; y < screen_height; y++)
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for(int y = 0; y < SCREEN_HEIGHT; y++)
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{
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for(int x = 0; x < screen_width; x++)
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for(int x = 0; x < SCREEN_WIDTH; x++)
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{
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buf[x + y*screen_width] = color_565;
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buf[x + y*SCREEN_WIDTH] = color_565;
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}
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}
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}
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void gfx_setPixel(point_t pos, color_t color)
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{
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if (pos.x >= screen_width || pos.y >= screen_height)
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if (pos.x >= SCREEN_WIDTH || pos.y >= SCREEN_HEIGHT)
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return; // off the screen
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buf[pos.x + pos.y*screen_width] = _true2highColor(color);
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buf[pos.x + pos.y*SCREEN_WIDTH] = _true2highColor(color);
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}
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void gfx_drawLine(point_t start, point_t end, color_t color)
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@ -135,7 +120,7 @@ void gfx_drawLine(point_t start, point_t end, color_t color)
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{
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for(int x = start.x; x < end.x; x++)
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{
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buf[x + y*screen_width] = color_565;
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buf[x + y*SCREEN_WIDTH] = color_565;
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}
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}
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}
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@ -147,8 +132,8 @@ void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color,
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uint16_t x_max = start.x + width;
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uint16_t y_max = start.y + height;
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bool perimeter = 0;
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if(x_max > (screen_width - 1)) x_max = screen_width - 1;
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if(y_max > (screen_height - 1)) y_max = screen_height - 1;
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if(x_max > (SCREEN_WIDTH - 1)) x_max = SCREEN_WIDTH - 1;
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if(y_max > (SCREEN_HEIGHT - 1)) y_max = SCREEN_HEIGHT - 1;
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for(int y = start.y; y < y_max; y++)
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{
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for(int x = start.x; x < x_max; x++)
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@ -156,7 +141,7 @@ void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color,
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if(y == start.y || y == y_max-1 || x == start.x || x == x_max-1) perimeter = 1;
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else perimeter = 0;
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// If fill is false, draw only rectangle perimeter
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if(fill || perimeter) buf[x + y*screen_width] = color_565;
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if(fill || perimeter) buf[x + y*SCREEN_WIDTH] = color_565;
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}
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}
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}
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@ -200,9 +185,9 @@ void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t ali
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int16_t sLen = strlen(text);
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// Compute amount of letters that fit till the end of the screen
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if ((charWidthPixels*sLen) + start.x > screen_width)
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if ((charWidthPixels*sLen) + start.x > SCREEN_WIDTH)
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{
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sLen = (screen_width-start.x)/charWidthPixels;
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sLen = (SCREEN_WIDTH-start.x)/charWidthPixels;
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}
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if (sLen < 0) return;
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@ -213,10 +198,10 @@ void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t ali
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// left aligned, do nothing.
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break;
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case TEXT_ALIGN_CENTER:
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start.x = (screen_width - (charWidthPixels * sLen))/2;
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start.x = (SCREEN_WIDTH - (charWidthPixels * sLen))/2;
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break;
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case TEXT_ALIGN_RIGHT:
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start.x = screen_width - (charWidthPixels * sLen);
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start.x = SCREEN_WIDTH - (charWidthPixels * sLen);
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break;
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}
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@ -241,7 +226,7 @@ void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t ali
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int16_t byte = bitIndex >> 3;
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int16_t bitMask = 1 << (bitIndex & 7);
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if (currentCharData[byte] & bitMask)
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buf[(start.y + vscan) * screen_width +
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buf[(start.y + vscan) * SCREEN_WIDTH +
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start.x + hscan + i * charWidthPixels] = color_565;
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}
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}
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@ -333,16 +333,6 @@ void display_terminate()
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}
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}
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uint16_t display_screenWidth()
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{
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return SCREEN_WIDTH;
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}
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uint16_t display_screenHeight()
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{
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return SCREEN_HEIGHT;
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}
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void display_renderRows(uint8_t startRow, uint8_t endRow)
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{
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/*
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@ -175,16 +175,6 @@ void display_terminate()
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SDL_Quit();
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}
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uint16_t display_screenWidth()
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{
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return SCREEN_WIDTH;
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}
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uint16_t display_screenHeight()
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{
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return SCREEN_HEIGHT;
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}
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void display_renderRows(uint8_t startRow, uint8_t endRow)
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{
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Uint32 *pixels = (Uint32*)renderSurface->pixels;
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@ -43,7 +43,7 @@ void drawRect(int x, int y, int width, int height, uint16_t color)
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{
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for(int j=x; j < x_max; j++)
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{
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buf[j + i*display_screenWidth()] = color;
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buf[j + i * SCREEN_WIDTH] = color;
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}
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}
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}
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@ -54,13 +54,13 @@ int main()
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display_setBacklightLevel(254);
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/* Horizontal red line */
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drawRect(0, 10, display_screenWidth(), 20, 0xF800);
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drawRect(0, 10, SCREEN_WIDTH, 20, 0xF800);
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/* Vertical blue line */
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drawRect(10, 0, 20, display_screenHeight(), 0x001F);
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drawRect(10, 0, 20, SCREEN_HEIGHT, 0x001F);
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/* Vertical green line */
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drawRect(80, 0, 20, display_screenHeight(), 0x07e0);
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drawRect(80, 0, 20, SCREEN_HEIGHT, 0x07e0);
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/*
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* Use SDL event listener to check if window close button has been pressed,
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@ -97,13 +97,13 @@ static void gfxThread(void *arg)
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point_t origin = {0, pos};
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color_t color_red = {255, 0, 0};
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color_t color_white = {255, 255, 255};
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gfx_drawRect(origin, display_screenWidth(), 20, color_red, 1);
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gfx_drawRect(origin, SCREEN_WIDTH, 20, color_red, 1);
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char *buffer = "KEK";
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gfx_print(origin, buffer, FONT_SIZE_4, TEXT_ALIGN_LEFT,color_white);
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gfx_render();
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while(gfx_renderingInProgress()) ;
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pos += 20;
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if(pos > gfx_screenHeight() - 20) pos = 0;
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if(pos > SCREEN_HEIGHT - 20) pos = 0;
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OSTimeDlyHMSM(0u, 0u, 0u, 100u, OS_OPT_TIME_HMSM_STRICT, &os_err);
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}
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