- added TODO comments to all functions that need updating (byob, blocks)
- separate out the code into 3 new functions for readability:
- `saveFileAs` is a generic method
- `saveCanvasAs` and `saveXMLAs` are wrappers which aid in exporting images and all XML files which together cover almost all export cases.
- In other cases, you can call `saveFileAs` directly with some additional input.
- `saveCanvasAs` in particular uses a new `Canvas.toBlob()` option when it is available (FF and IE currently) that should greatly reduce memory.
(Chrome and Safari both have open bugs and may at somepoint implement this function.)
- I have added in code to detect bugs in chrome, including when a new window is being opened. If a new window cannot be opened, the a (to be written) warning message will appear.
- a few functions (namely those in morphic.js) have not touched. However, these are functions which should only occur in a small subset of cases and are behind hidden features.
- Used lang-ru.js as starting point, and translated all, but still some strings appear in English
- Did my best to use Bulgarian words, but left certain terms like "thread safe" in English
- Tested with my friend's 8 year old and he seems to understand, so count that as limited successful user testing
* BYOB, Objects, GUI: New “Remove Unused Global Blocks” Feature
* GUI, Lists: “Export Project Summary” improvements:
- show variable values as watcher pics
- expand list watcher pics to show their complete contents (1. level)
- url for shared projects
- table of contents
- basic support for sprite nesting and inheritance
- make the summary “browsable” instead of editable
- outline around sprite / stage snapshots
- experimental hidden (shift-click) “drop-shadows” option
* GUI: Rearrange project menu, only show global blocks-related ops if
there are any
* GUI: Remove URL location.hash information when loading a new project
* Store: Fix deserialization support for projects using inheritance
* German translation update
This function was only used for tools.xml, and didnt even do its job...
As of this writing, it simply prepended the `baseURL` variable, which is
determined by the Snap! server, not s.b.e.
If we want to have s.b.e as a permanent fallback source we should re-implement
this in a way that is used for all Snap! media.
This fixes a small typo in the LIBRARIES file, so that the leap motion lib will
load correctly.
This renames the getCostumesList() method to getMediaList() because its used for
Costumes, Backgrounds, Sounds, and soon libraries.
* opens a new browser tab on an editable HTML document containing an
overview of the current project which can be further processed (saved,
edited, printed, turned into a PDF) to create a project report.
* now, when you export script pics attached comments get included.
* also new: Support to detect and react to “any” keystroke (hat and
sensing blocks)
This makes the following fixes.
* removes the duplicate `ask` and `tell` blocks
* adds `list → word %list` to be consistent since there's list/sentence
and a word → list but not a list to word, which has been confusing for a
while. :P