Wykres commitów

453 Commity (cd4a931002bcb765815f369f668a789cc7ad1110)

Autor SHA1 Wiadomość Data
vilemnovak 585e39a21a Revert "little shapely functions"
This reverts commit 17e3770bfa.
2015-12-07 11:08:18 +01:00
vilemnovak 17e3770bfa little shapely functions 2015-12-07 11:07:55 +01:00
RusticSignDesign 655e8ae881 Do not need repeated "uncut area" warnings
Fixed pocket operation so that it would not give as many "uncut area possibility" warnings as there are step-over paths.
2015-12-04 12:55:23 -08:00
Jeff Doyle (nfz) a8e0475179 - moved skin setting to bottom of UI
- fixed some typos from prev commit
2015-11-04 22:46:53 -04:00
Jeff Doyle (nfz) 2aac0cad8f Merge branch 'master' of https://github.com/nfz/blendercam 2015-11-04 21:55:06 -04:00
Jeff Doyle (nfz) b7874576c6 - BugFix: user did not have access to skin setting for all operations. fixed #1 issue on github repo 2015-11-04 21:53:06 -04:00
Jeff Doyle (nfz) 09004a5fea - started moving operations into seperate functions 2015-11-04 17:32:40 -04:00
Jeff Doyle (nfz) 8e40df25cb - added descriptions for cutter movement types 2015-10-31 21:24:59 -03:00
Jeff Doyle (nfz) 05b0bb86a2 - Zig Zag is a more common description than meander for the movement type 2015-10-31 20:02:15 -03:00
Jeff Doyle (nfz) 5914aa71f5 Merge branch 'master' of https://github.com/vilemnovak/blendercam 2015-10-28 02:36:54 -03:00
Jeff Doyle (nfz) 23387d5b74 - git was ignoring some rather important directories and files 2015-10-28 02:36:03 -03:00
Jeff Doyle (nfz) 06cb189bd8 added grbl post processor 2015-10-28 02:34:48 -03:00
vilemnovak 64fc0cd8a5 Imperial export broken
Don't know when this got in - Imperial units were replaced with "INCH"
in the code...
2015-10-10 23:25:27 +02:00
vilemnovak fa6a814773 Merge pull request #4 from nfz/master
Some small fixes by nfz - will tweak something maybe, but all are really very simple, so thanks for them !
2015-10-03 14:55:28 +02:00
vilemnovak d7b77e1481 chipload wasn't updating + small cleanup 2015-09-28 15:05:14 +02:00
vilemnovak 3356ed987d UI tweaks - warnings
add red icons to warnings, so they are better visible.
2015-09-28 14:34:50 +02:00
Jeff Doyle (nfz) f8be77852c Merge branch 'master' of https://github.com/vilemnovak/blendercam 2015-09-26 17:49:56 -03:00
vilemnovak 73917cbe40 fix a bug with custom cutters+exact mode
centering of the cutter was wrong, due to a new blender operator
feature.
2015-09-26 18:52:20 +02:00
vilemnovak 6932765078 fix a bug in sorting, function could return allready sorted chunk 2015-09-26 15:24:35 +02:00
vilemnovak e23b7e7b3a multiple changes
merge distance parameter for path merging tuning
move parallell steb back
work on manual bridges placement
2015-09-26 15:09:33 +02:00
Jeff Doyle (nfz) 92c8dc1d76 Temp Fix: commented out redraw request for property areas in timer_update
Requesting all property areas to redraw was causing severe UI slow down
on my netbook and also causing cpu to overheat.  Commented out the
redraw request for now until better solution found.  Does not seem to
effect operation when normal calc used and UI response is now much
faster.
2015-08-30 19:50:35 -03:00
Jeff Doyle (nfz) a843012442 Bug Fix: adding a new machine preset generated an error
use_position_definitions is not an attribute of unit_settings but of
cam_machine
2015-08-29 23:52:02 -03:00
Jeff Doyle (nfz) 8e25fe4e26 give default Feedrate a unit of length - easier for user 2015-08-29 23:19:59 -03:00
Jeff Doyle (nfz) 0110eead65 fix for Blender 2.75 & bundled Python 3.4 2015-08-29 23:07:39 -03:00
vilemnovak 6abe0c2727 manual bridge placement
Just placement of bridges, no path generating functionality yet. This is
a complex project, splitting this into more commits...
2015-08-27 18:13:38 +02:00
vilemnovak 9f8758b06f finally time for development! 2 fixes
better sorting of holes, per part this time...
fixing a bit conversion of polygon/shapley, has to be tested...
fixed spindle in exporting multiple files.
2015-08-09 17:38:39 +02:00
vilemnovak 92b6f94051 cutout outlines >0 didn't support insideout/outsidein 2015-07-03 15:58:49 +02:00
vilemnovak 50afb283cb allow smaller reduction threshold
Optimisation threshold was still too high, had to stop using blender's
unit system for it, there could be problems in finish...
2015-06-24 14:05:32 +02:00
vilemnovak 8c83557ac8 disable sorting for waterline
was doing big mess currently
2015-06-03 09:06:47 +02:00
vilemnovak 09ec19afe2 enable moving operations in chain up and down 2015-06-02 21:45:11 +02:00
vilemnovak 452e2af2ff visual hint for not renaming bg computing ops
if you rename an operation which is computing in background , the
calculation will go on but will fail to re-upload the path.
2015-06-02 21:16:13 +02:00
vilemnovak cdadbd7fb7 fix bg operation not finding context
this fixes the fact that sometimes timer update couldn't find screen
data in context.
2015-06-02 21:08:49 +02:00
vilemnovak 77c495380c kill bg operations
enable killing of background operations through the kill command.
2015-06-02 21:04:17 +02:00
vilemnovak 3e3d40c16c hole sorting
hole sorting in cutout operations and generally sorting of "lower
levels" got now improved...
2015-05-09 23:19:46 +02:00
vilemnovak d5fb85713b commiting basrelief addon
, since the opensource-target has been reached!!!!!
Big thanks to the community!!!!
2015-04-21 22:41:43 +02:00
vilemnovak 2ffac9111c various fixes
fix free movement back to where it was.
it's up to the user to set it right.
subdivide edges fixed with scaling, now also off by default, could be
very slow some times.
2015-04-10 16:06:37 +02:00
vilemnovak 4f40399b4d Preferences - experimental
this makes some preferences for blender cam,
first one is to hide experimental stuff for releases, so we can work on
the features and still not to get questioned all the time about "how
does the new stuff work"...
2015-03-31 21:30:26 +02:00
vilemnovak 3ce015b2fa cleanup simulation a bit 2015-03-29 23:32:56 +02:00
vilemnovak 48ea81e18f minor bugs
minor bugs and decrease default simulation detail - simulates of course
4x faster(at least)
most users probably won't go into this setting, and default detail was
really too good for simulation.

waterline mess

trying to fix waterline a bit.
2015-03-29 22:18:42 +02:00
vilemnovak 1d09185a38 simulation optimisations
this optimizes simulation :
don't compute anything above material surface
Save computation times when going straight up/down
avoid applying cutter twice.
the advantages of this should be tested, but it should be relative to
how much of these moves are there in the path.
2015-03-29 19:11:36 +02:00
vilemnovak 70d16754fe subdivide scaled objects correctly - fix it! 2015-03-21 12:11:06 +01:00
vilemnovak 275a021e3a subdivide scaled objects correctly 2015-03-21 12:08:05 +01:00
vilemnovak a1d0aab55b auto subdivide long edges
This subdivides the collision mesh a lot, when it has long edges. This
makes the collision slower, but more stable /error prone in exact mode.
2015-03-21 11:30:58 +01:00
vilemnovak e52c3ea24c 3 axis computation was switched off completely
accidentaly for debug
2015-03-21 10:31:57 +01:00
vilemnovak 6359e89559 starting a readme file. 2015-03-21 09:59:30 +01:00
vilemnovak 59e32ba0c2 fix 4 axis collisions update
cutter wasn't updating properly in Naxis mode, it was late 1 or 2
samples... and that was really bad.
3 frame changes are needed to have this working...I hoped to save
performance by having a bit less.
2015-03-20 15:50:45 +01:00
vilemnovak e33ce8dee2 4 axis meander paths now connect together. 2015-03-19 20:05:37 +01:00
vilemnovak b6641f423f rename some curve operators, names werer too long 2015-03-19 19:53:16 +01:00
vilemnovak de535dafc4 rename Cutout to Profile and set it as default toolpath 2015-03-19 16:26:48 +01:00
vilemnovak 0c636bc5ea fix 4 axis parallel along paths
the distance along and between paths were switched.
2015-03-19 16:20:44 +01:00