kopia lustrzana https://github.com/vilemduha/blendercam
- added descriptions for cutter movement types
rodzic
05b0bb86a2
commit
8e40df25cb
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@ -446,7 +446,7 @@ class camOperation(bpy.types.PropertyGroup):
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plunge_angle = bpy.props.FloatProperty(name="Plunge angle", description="What angle is allready considered to plunge", default=math.pi/6, min=0, max=math.pi*0.5 , precision=0, subtype="ANGLE" , unit="ROTATION" , update = updateRest)
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spindle_rpm = FloatProperty(name="Spindle rpm", description="Spindle speed ", min=1000, max=60000, default=12000, update = updateChipload)
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#movement parallel_step_back
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movement_type = EnumProperty(name='Movement type',items=(('CONVENTIONAL','Conventional', 'a'),('CLIMB', 'Climb', 'a'),('MEANDER', 'Meander/Zig Zag' , 'a') ),description='movement type', default='CLIMB', update = updateRest)
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movement_type = EnumProperty(name='Movement type',items=(('CONVENTIONAL','Conventional / Up milling', 'cutter rotates against the direction of the feed'),('CLIMB', 'Climb / Down milling', 'cutter rotates with the direction of the feed'),('MEANDER', 'Meander / Zig Zag' , 'cutting is done both with and against the rotation of the spindle') ),description='movement type', default='CLIMB', update = updateRest)
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spindle_rotation_direction = EnumProperty(name='Spindle rotation', items=(('CW','Clock wise', 'a'),('CCW', 'Counter clock wise', 'a')),description='Spindle rotation direction',default='CW', update = updateRest)
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free_movement_height = bpy.props.FloatProperty(name="Free movement height", default=0.01, min=0.0000, max=32,precision=PRECISION, unit="LENGTH", update = updateRest)
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movement_insideout = EnumProperty(name='Direction', items=(('INSIDEOUT','Inside out', 'a'),('OUTSIDEIN', 'Outside in', 'a')),description='approach to the piece',default='INSIDEOUT', update = updateRest)
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