kopia lustrzana https://github.com/vilemduha/blendercam
				
				
				
			subdivide scaled objects correctly - fix it!
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			@ -79,7 +79,7 @@ def subdivideLongEdges(ob, threshold):
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			v2=m.vertices[e.vertices[1]].co
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			vec=v2-v1
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			l=vec.length
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			if l>threshold*scale:
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			if l>threshold/scale:
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				n+=1
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				subdivides.append(i)
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		if n>0:
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