Welcome to the blendercam wiki!


Blender CAM is an open source solution for artistic CAM - Computer aided machining - a g-code generation tool.
Blender CAM is an add-on for the free open-source Blender 3d package.
It has been used for many milling projects, and is actively developed. If you are a developer who would like to help, don't hesistate to fork the project and start generating pull requests.
There is a google group forum here if you don't find what you are looking for in this wiki.
Features
- Several milling strategies for 2D and 3D
 
- Cutter types: ball, flat, v-carve with various angles, user definable
 
- work with 3d data or depth images
 
- Layers and skin for roughing.
 
- Inverse milling
 
- Various options for ambient around model
 
- protection of vertical surfaces
 
- stay low - option for movement
 
- material size setup
 
- simulation of 3d operations
 
- Background computing of the operations, so you can continue working
 
- helix entry, arc retract, ramp down for some of the strategies.
 
- Automatic bridges for cutout operation
 
- Chain export and simulation
 
Export gcode to:
- various machines, uses nc BSD library from HeeksCNC
 
Not yet supported:
- motion direction - classic, conventional, meander, are only partially supported
 
- 4 and 5 axis milling
 
Installation: