Robin Hawkes
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18648f2c25
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Added mesh customisation methods
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2016-03-11 20:22:15 +00:00 |
Robin Hawkes
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1075a0a144
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Post-processing is now optional
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2016-03-11 18:10:36 +00:00 |
Robin Hawkes
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81bb701d3d
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Updated build
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2016-03-11 14:18:46 +00:00 |
Robin Hawkes
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979c6b5725
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Added FXAA and fixed tiles
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2016-03-11 12:43:50 +00:00 |
Robin Hawkes
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793678ee87
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Getting tiles working again
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2016-03-11 12:05:35 +00:00 |
Robin Hawkes
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46c4ca206e
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Working tilt-shift
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2016-03-11 12:01:34 +00:00 |
Robin Hawkes
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ce6a076b1b
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Updated build
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2016-03-11 11:40:12 +00:00 |
Robin Hawkes
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b77f8c9496
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Initial depth-of-field progress
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2016-03-11 11:38:08 +00:00 |
Robin Hawkes
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2b63ca9ff7
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Added methods to override material, mesh settings and geometry generation for layers
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2016-03-11 09:07:03 +00:00 |
Robin Hawkes
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7974149288
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Added prep for shadows in non-PBR scenes
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2016-03-10 19:35:16 +00:00 |
Robin Hawkes
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a7f6338c19
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Fixed layering issue with PointLayer
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2016-03-10 15:58:29 +00:00 |
Robin Hawkes
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ee956629d1
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Added support for custom point geometry to GeoJSONLayer
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2016-03-09 16:15:38 +00:00 |
Robin Hawkes
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b9bca78d32
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Refined GeoJSON and geometry layers
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2016-03-09 12:26:41 +00:00 |
Robin Hawkes
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f6b3fa86fd
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Basic implementation of PointLayer
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2016-03-09 10:07:31 +00:00 |
Robin Hawkes
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e134ee3768
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Removed old GeoJSONLayer
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2016-03-08 15:38:11 +00:00 |
Robin Hawkes
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3671cc6eb1
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Added comments
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2016-03-08 15:30:13 +00:00 |
Robin Hawkes
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cb4f9ba19a
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Working PolylineLayer implementation
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2016-03-08 15:25:14 +00:00 |
Robin Hawkes
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eaa9759acc
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PolygonLayer supports MultiPolygon coordinates
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2016-03-08 14:43:10 +00:00 |
Robin Hawkes
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2e0579bf4b
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Added layer click event and re-implemented feature styling
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2016-03-08 08:59:09 +00:00 |
Robin Hawkes
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6d2ceba4d0
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Working implementation of the new layer restructure
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2016-03-07 19:25:11 +00:00 |
Robin Hawkes
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a7fbdedef1
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Added debug output for example
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2016-03-03 21:24:53 +00:00 |
Robin Hawkes
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054aa6fd2f
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Initial commit of 3D DOM layers
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2016-03-03 17:05:06 +00:00 |
Robin Hawkes
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72e29dbc43
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Added missing layer method
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2016-03-02 15:06:28 +00:00 |
Robin Hawkes
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8b49d691e4
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Increased intensity of non-skybox lights
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2016-03-02 11:34:10 +00:00 |
Robin Hawkes
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909806d896
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Removed helpers for lights
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2016-03-02 08:49:35 +00:00 |
Robin Hawkes
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ad1388d6cd
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Moving more components to the new approach for non-new initialisation
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2016-03-01 20:51:38 +00:00 |
Robin Hawkes
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f168fae548
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Restructured the whole approach to not requiring a new keyword - similar to Leaflet approach now with lowercase for non-new initialisation
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2016-03-01 20:34:53 +00:00 |
Robin Hawkes
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a735d14847
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Remove comments during build step
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2016-03-01 19:16:17 +00:00 |
Robin Hawkes
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1aec7e683d
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Added semi-accessible method to dynamically change skybox colour
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2016-03-01 18:27:51 +00:00 |
Robin Hawkes
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c9bb6c877b
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Intersection test for picking and return results to click event
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2016-03-01 18:06:09 +00:00 |
Robin Hawkes
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790064f3ac
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Added basic click handlers for GeoJSON features and support picking of lines
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2016-02-29 23:04:07 +00:00 |
Robin Hawkes
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e78864f60d
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Made picking optional
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2016-02-29 20:45:10 +00:00 |
Robin Hawkes
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7ef8197306
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Initial (untidy) picking implementation
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2016-02-29 18:49:21 +00:00 |
Robin Hawkes
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f343b64f0f
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Tidied up existing destroy methods and added new one to world
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2016-02-29 09:17:22 +00:00 |
Robin Hawkes
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3d6e7a3b6f
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Removed logging
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2016-02-28 22:00:34 +00:00 |
Robin Hawkes
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6ca82c00f8
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Added TopoJSON layer shim to GeoJSONLayer
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2016-02-28 20:32:10 +00:00 |
Robin Hawkes
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282fc3a58b
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Added GeoJSONLayer with example and tidied up some other areas
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2016-02-28 20:29:52 +00:00 |
Robin Hawkes
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7abe409f98
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Split out GeoJSON and BufferGeometry logic into separate helpers
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2016-02-28 11:25:45 +00:00 |
Robin Hawkes
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dce599f8d9
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Fixed render order for image layers
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2016-02-27 19:43:04 +00:00 |
Robin Hawkes
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6980813d25
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Added support for multiple GeoJSON geometry types with finer control over styling
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2016-02-27 19:31:41 +00:00 |
Robin Hawkes
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0cc5d12459
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Added more robust method for only rendering GeoJSON geometry types that are supported
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2016-02-27 15:19:29 +00:00 |
Robin Hawkes
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a91ccae917
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Moved TopoJSON logic into GeoJSON components and added support for flat objects
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2016-02-27 14:58:33 +00:00 |
Robin Hawkes
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cf00340099
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Added device pixel ratio support and fixed controls on desktop
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2016-02-27 12:30:18 +00:00 |
Robin Hawkes
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920ae8b037
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Improved controls for mobile using Hammer.js
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2016-02-27 12:14:21 +00:00 |
Robin Hawkes
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67370bbfe4
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Separated tile update / output from quadtree LOD calculation and improved visual performance of TopoJSONTileLayer
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2016-02-27 11:04:40 +00:00 |
Robin Hawkes
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76dc7bf03e
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Added poor-mans ground AO (disabled)
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2016-02-26 20:04:32 +00:00 |
Robin Hawkes
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143fddf14e
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Added poor-mans ambient occlusion
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2016-02-26 14:16:05 +00:00 |
Robin Hawkes
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1fc22a3205
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Cleaned up layer destruction and added public methods to add and remove objects
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2016-02-25 23:00:16 +00:00 |
Robin Hawkes
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124e045448
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Added basic shadows
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2016-02-25 22:32:06 +00:00 |
Robin Hawkes
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69654cd6f6
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Fixed errors with conversion between metres and world units
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2016-02-25 14:56:56 +00:00 |