Wykres commitów

83 Commity (18648f2c25bc664f5dc007c42295f621c6710737)

Autor SHA1 Wiadomość Data
Robin Hawkes 18648f2c25 Added mesh customisation methods 2016-03-11 20:22:15 +00:00
Robin Hawkes 1075a0a144 Post-processing is now optional 2016-03-11 18:10:36 +00:00
Robin Hawkes 81bb701d3d Updated build 2016-03-11 14:18:46 +00:00
Robin Hawkes 979c6b5725 Added FXAA and fixed tiles 2016-03-11 12:43:50 +00:00
Robin Hawkes 793678ee87 Getting tiles working again 2016-03-11 12:05:35 +00:00
Robin Hawkes 46c4ca206e Working tilt-shift 2016-03-11 12:01:34 +00:00
Robin Hawkes ce6a076b1b Updated build 2016-03-11 11:40:12 +00:00
Robin Hawkes b77f8c9496 Initial depth-of-field progress 2016-03-11 11:38:08 +00:00
Robin Hawkes 2b63ca9ff7 Added methods to override material, mesh settings and geometry generation for layers 2016-03-11 09:07:03 +00:00
Robin Hawkes 7974149288 Added prep for shadows in non-PBR scenes 2016-03-10 19:35:16 +00:00
Robin Hawkes a7f6338c19 Fixed layering issue with PointLayer 2016-03-10 15:58:29 +00:00
Robin Hawkes ee956629d1 Added support for custom point geometry to GeoJSONLayer 2016-03-09 16:15:38 +00:00
Robin Hawkes b9bca78d32 Refined GeoJSON and geometry layers 2016-03-09 12:26:41 +00:00
Robin Hawkes f6b3fa86fd Basic implementation of PointLayer 2016-03-09 10:07:31 +00:00
Robin Hawkes e134ee3768 Removed old GeoJSONLayer 2016-03-08 15:38:11 +00:00
Robin Hawkes 3671cc6eb1 Added comments 2016-03-08 15:30:13 +00:00
Robin Hawkes cb4f9ba19a Working PolylineLayer implementation 2016-03-08 15:25:14 +00:00
Robin Hawkes eaa9759acc PolygonLayer supports MultiPolygon coordinates 2016-03-08 14:43:10 +00:00
Robin Hawkes 2e0579bf4b Added layer click event and re-implemented feature styling 2016-03-08 08:59:09 +00:00
Robin Hawkes 6d2ceba4d0 Working implementation of the new layer restructure 2016-03-07 19:25:11 +00:00
Robin Hawkes a7fbdedef1 Added debug output for example 2016-03-03 21:24:53 +00:00
Robin Hawkes 054aa6fd2f Initial commit of 3D DOM layers 2016-03-03 17:05:06 +00:00
Robin Hawkes 72e29dbc43 Added missing layer method 2016-03-02 15:06:28 +00:00
Robin Hawkes 8b49d691e4 Increased intensity of non-skybox lights 2016-03-02 11:34:10 +00:00
Robin Hawkes 909806d896 Removed helpers for lights 2016-03-02 08:49:35 +00:00
Robin Hawkes ad1388d6cd Moving more components to the new approach for non-new initialisation 2016-03-01 20:51:38 +00:00
Robin Hawkes f168fae548 Restructured the whole approach to not requiring a new keyword - similar to Leaflet approach now with lowercase for non-new initialisation 2016-03-01 20:34:53 +00:00
Robin Hawkes a735d14847 Remove comments during build step 2016-03-01 19:16:17 +00:00
Robin Hawkes 1aec7e683d Added semi-accessible method to dynamically change skybox colour 2016-03-01 18:27:51 +00:00
Robin Hawkes c9bb6c877b Intersection test for picking and return results to click event 2016-03-01 18:06:09 +00:00
Robin Hawkes 790064f3ac Added basic click handlers for GeoJSON features and support picking of lines 2016-02-29 23:04:07 +00:00
Robin Hawkes e78864f60d Made picking optional 2016-02-29 20:45:10 +00:00
Robin Hawkes 7ef8197306 Initial (untidy) picking implementation 2016-02-29 18:49:21 +00:00
Robin Hawkes f343b64f0f Tidied up existing destroy methods and added new one to world 2016-02-29 09:17:22 +00:00
Robin Hawkes 3d6e7a3b6f Removed logging 2016-02-28 22:00:34 +00:00
Robin Hawkes 6ca82c00f8 Added TopoJSON layer shim to GeoJSONLayer 2016-02-28 20:32:10 +00:00
Robin Hawkes 282fc3a58b Added GeoJSONLayer with example and tidied up some other areas 2016-02-28 20:29:52 +00:00
Robin Hawkes 7abe409f98 Split out GeoJSON and BufferGeometry logic into separate helpers 2016-02-28 11:25:45 +00:00
Robin Hawkes dce599f8d9 Fixed render order for image layers 2016-02-27 19:43:04 +00:00
Robin Hawkes 6980813d25 Added support for multiple GeoJSON geometry types with finer control over styling 2016-02-27 19:31:41 +00:00
Robin Hawkes 0cc5d12459 Added more robust method for only rendering GeoJSON geometry types that are supported 2016-02-27 15:19:29 +00:00
Robin Hawkes a91ccae917 Moved TopoJSON logic into GeoJSON components and added support for flat objects 2016-02-27 14:58:33 +00:00
Robin Hawkes cf00340099 Added device pixel ratio support and fixed controls on desktop 2016-02-27 12:30:18 +00:00
Robin Hawkes 920ae8b037 Improved controls for mobile using Hammer.js 2016-02-27 12:14:21 +00:00
Robin Hawkes 67370bbfe4 Separated tile update / output from quadtree LOD calculation and improved visual performance of TopoJSONTileLayer 2016-02-27 11:04:40 +00:00
Robin Hawkes 76dc7bf03e Added poor-mans ground AO (disabled) 2016-02-26 20:04:32 +00:00
Robin Hawkes 143fddf14e Added poor-mans ambient occlusion 2016-02-26 14:16:05 +00:00
Robin Hawkes 1fc22a3205 Cleaned up layer destruction and added public methods to add and remove objects 2016-02-25 23:00:16 +00:00
Robin Hawkes 124e045448 Added basic shadows 2016-02-25 22:32:06 +00:00
Robin Hawkes 69654cd6f6 Fixed errors with conversion between metres and world units 2016-02-25 14:56:56 +00:00