setup TOC

master
Jeff Doyle 2016-01-01 02:34:36 -04:00
rodzic 0b695610aa
commit af86da99ee
1 zmienionych plików z 24 dodań i 4 usunięć

@ -2,16 +2,25 @@ Using Blendercam from github is a great way to try out the newest features and f
The easiest way to install is not to install but tell Blender where to find the add-on. This way you don't have to worry about copying/moving files around. You can keep Blendercam source files separate from Blender if using source control ie git for developement and still easily test your changes in Blender.
* [Get Blendercam source code]()
* [Setup Blender scripts alternate path]()
* [Enable Blendercam add-on]()
* [Enter CAM mode]()
* [Updating Blendercam]()
## Get Blendercam source code from Github
* The first step is to get the source code from the github repository.
* Make a directory where blendercam from github will reside
* At the command prompt change into the directory where blendercam will be and then type:
* Make a parent directory where blendercam from github will reside
* Assuming that Git is installed on your machine, at the command prompt change into the directory where blendercam will be and then type:
* `git clone https://github.com/vilemnovak/blendercam.git`
* ![git clone](https://cloud.githubusercontent.com/assets/648108/12068782/8942a84a-afeb-11e5-86c4-31a60475fd27.png)
* git will make a directory called blendercam in the current directory and then download the most recent version of blendercam on github.
* git will make a subdirectory called blendercam in the current directory and then download the most recent version of blendercam on github.
## Setup Blender scripts alternate file path
* The second step is to tell blender to also search an alternate path for add-ons. When blender starts up it will search its own paths for add-ons and will also search the alternate path that you add. This way an external source add-on can be used in Blender.
![user file preferences](https://cloud.githubusercontent.com/assets/648108/12068198/e83ba6a6-afde-11e5-8b30-861efd71c700.png)
* **1** - select **User Preferences** panel
@ -20,6 +29,7 @@ The easiest way to install is not to install but tell Blender where to find the
* **4** - select **Save User Settings**
* **5** - restart Blender
## Enable Blendercam add-on
* The third step is to enable the Blendercam add-on.
![enable addon](https://cloud.githubusercontent.com/assets/648108/12068363/350bbc2a-afe2-11e5-94c6-b9a26ae60d10.png)
* **1** - select **User Preference** panel
@ -32,9 +42,19 @@ The easiest way to install is not to install but tell Blender where to find the
* Now when ever blender is started, the external source blendercam add-on will be enabled.
## Enter CAM mode
* To put blender into CAM mode do the following.
![CAM mode](https://cloud.githubusercontent.com/assets/648108/12069143/49b18758-aff7-11e5-8687-c0932ff6d45d.png)
* **1** select **Blender CAM** as the render engine
![engine select](https://cloud.githubusercontent.com/assets/648108/12068843/657a5bd6-afed-11e5-9222-f6064fa241d6.png)
* **2** select the **Properties** editor
* **3** select the **Render** data in order to see the CAM panels
* **3** select the **Render** data in order to see the CAM panels
## Updating Blendercam
* Every once in a while, maybe even daily, you will want to update your copy of Blendercam to match what is on Github.
* at the command line change to the directory of blendercam
* tell git to pull all the latest changes from Github and update your copy
`git pull`
After git finishes updating blendercam you can run blender. If blender was already running then restart it ie close blender and then start it.