Wykres commitów

20 Commity (a56bd333578e914e635066454cd2c8ae8be9e1bf)

Autor SHA1 Wiadomość Data
SpectralVectors a56bd33357
Title Case, Mesh Bridges Fix, README Update
Enforced title case and naming consistency across names, labels, print and progress strings.

Fixed Bridge Generation for Mesh-based objects, though path generation does not account for bridges unless they are made into meshes and joined with the main object - will need to be patched separately.

Updated the README to fix an inconsistency with the pipes in the Files Organization diagram, and to change the comment in 'documentation' to reflect the naming used elsewhere - 'How to Use (Wiki)'
2024-04-11 15:06:21 -04:00
SpectralVectors 7325fb1164
Import and init cleanup
All imports made explicit
All redundant and unused imports removed
All circular import errors resolved

Imports alphabetized and sorted by source, in the following order: 
- Python Standard Library
- pip Packages
- Blender Libraries
- cam Modules (from .)

init split into multiple files:
New:
- cam_operation
- chain
- engine
- machine_settings
- preset_managers

Existing:
- pack
- slice
- ui
- utils

Rewrote get_panels to remove legacy panels and updated to follow Blender's guide: https://docs.blender.org/api/current/bpy.types.RenderEngine.html
2024-04-02 11:07:14 -04:00
SpectralVectors c0febee968
Import Fix, funcs moved, refs updated, ocl rename
Changed all imports from absolute to relative: 
- instead of importing the module 'cam' now imports come from '.' the relative parent folder
- importing the module into itself resulted in a circular import error, relative imports avoid this

Moved Functions, refs updated:
- some functions  (and 2 variables) only existed on the base level of the module, in the init file, and could not otherwise be accessed, they were moved into the utils file with other similar functions
- these were primarily called as update functions for Properties scattered across the addon, these have all been updated to reflect the new location and import convention

opencamlib_version rename:
- in 2 files there was a local variable named 'opencamlib_version' that was defined by a function called 'opencamlib_version' that returned the opencamlib_version
- this seemed to confuse Blender into thinking that it was being called before it was defined, and simply changing the variable name to 'ocl_version' while keeping the function name as 'opencamlib_version' fixed the issue
2024-03-22 17:52:18 -04:00
SpectralVectors 2c1e4e962f
Property format, version update
Changed the formatting of Properties (e.g. bpy.props.StringProperty) throughout:

Before:
```
use_position_definitions: bpy.props.BoolProperty(name="Use position definitions",
                                                     description="Define own positions for op start, "
                                                                 "toolchange, ending position",
                                                     default=False)
```

After:
```
use_position_definitions: BoolProperty(
        name="Use position definitions",
        description="Define own positions for op start, "
        "toolchange, ending position",
        default=False,
)
```

Added trailing commas to retain formatting if another autoformatter (e.g.: black) is implemented.
Removed bpy.props. prefix from Properties that still had it, and added explicit imports when required in ui_panels module.
2024-03-21 14:53:43 -04:00
SpectralVectors 3a6b217abc
Autopep8 format, author & version update
Ran Autopep8 on all files in repo, they are otherwise untouched with one exception:
In the __init__ file, I had to manually rearrange the import statements to avoid triggering a circular import error.
This will be addressed in a future commit.

Updated authors in bl_info to: 'Vilem Novak & Contributors' - this can be changed as required
Updated version to: 1.0.5
2024-03-21 08:29:30 -04:00
Joe Marshall 93c1fd32da ramp and helix fixes 2024-01-26 12:59:09 +00:00
migo101 90fd4100fe Do not display G64 options for GRBL machines 2023-07-30 18:45:00 +02:00
migo101 3fa0b8cebe Moved first_down to area panel 2023-07-30 18:18:04 +02:00
migo101 d8785a7700 Reverted to commit 048f992ced 2023-07-10 19:56:24 +02:00
migo101 e07db60af9 Moved area properties to ui_panels/ 2023-07-09 17:05:19 +02:00
migo101 e828a138f4 Remodeled display calculation, converted operations, working on op_properties 2023-07-04 19:16:13 +02:00
migo101 1078ab8af7 Added levels to material 2023-06-16 12:29:21 +02:00
migo101 a95ccbec0c Implemented prop levels 2023-06-15 18:42:00 +02:00
migo101 a23559f63a Movement is level 0 2023-06-13 20:43:58 +02:00
migo101 e749a7b6e6 Added levels for all panels 2023-06-13 20:15:22 +02:00
migo101 e72639c0bd Added interface selector 2023-06-12 20:17:39 +02:00
migo101 c269a6a4eb Cleanup use_experimental 2023-06-12 12:22:01 +02:00
migo101 85d1ac9ef7 Using self.op everywhere 2023-06-12 11:58:40 +02:00
migo101 83e977a867 Clean up movement Panel 2023-06-12 11:04:32 +02:00
migo101 e27dccd8f0 Cutting ui.py into pieces, created cam op functions in buttons_panel 2022-04-12 19:43:32 +02:00