vilda.novak@gmail.com
f4137cfe62
- more work on waterline. Oh, this was such a bad code, and still isn't much better!
2013-07-27 16:56:38 +00:00
vilda.novak@gmail.com
55f981c2ff
- support for text object
...
- fixing waterline a bit more
2013-07-18 19:53:25 +00:00
vilda.novak@gmail.com
ca818eb357
- waterline behaves nicer regarding climb/conventional, but still not ok.
2013-07-11 16:25:39 +00:00
vilda.novak@gmail.com
d3447651c8
-waterline now works more similar to other CAM programs. It was projecting paths to get better results, but there were problems with this.
2013-07-11 15:39:50 +00:00
vilda.novak@gmail.com
d3cdb0d446
- fix wrong layers sampling in waterline
2013-07-11 15:20:19 +00:00
vilda.novak@gmail.com
76235a5483
waterline bugfix - don't reload offset image on each layer.
2013-07-11 15:09:21 +00:00
vilda.novak@gmail.com
efa088b8cc
tiny optimization for parallel path pattern(5% in pattern generation)
...
first try on operation chains
2013-06-28 20:20:22 +00:00
vilda.novak@gmail.com
cca6788467
the optimized sampling is now dependent on sampling rate, it gives 0 - 10 % more speedup compared to yesterdays commit.
2013-06-24 12:23:58 +00:00
vilda.novak@gmail.com
626d3b4ff1
optimisation for exact mode - approximately 25% speedup, sometimes more!
2013-06-22 20:35:52 +00:00
vilda.novak@gmail.com
c9c1a4918d
decreased default optimisation threshold, new algorithm is more sensitive, but works really much better..
2013-06-22 12:59:53 +00:00
vilda.novak@gmail.com
47d8a907d5
fixed the bug which was causing steps below layer. it was about interpolation of strokes which cross layer boundary.
2013-06-18 01:07:59 +00:00
vilda.novak@gmail.com
e8f19411ee
second quick-fix. Enables original functionality, but prevents the bug, still not good.
2013-06-17 12:03:43 +00:00
vilda.novak@gmail.com
39162a8da9
first fix for an ugly bug regarding layer interpolation
2013-06-17 12:01:49 +00:00
vilda.novak@gmail.com
4018df1576
- path filtering improved significantly. Before it was measuring error in angle, now it measures distance from line.
2013-06-13 23:42:32 +00:00
vilda.novak@gmail.com
ad5b7f1802
-fix for strategies that don't support exact mode.
...
- lots of work on background operations again:
now they work properly here, I could compute more than 10 paths simultaneously and all got computed and read back into blender.
you have to save your file before doing bg operations.
paths are now saved as pickle files for reading back, saves a lot of disc space.
2013-06-13 23:32:08 +00:00
vilda.novak@gmail.com
5e7bcc7081
-collision check for tangential retract working now.
2013-06-06 22:32:47 +00:00
vilda.novak@gmail.com
6a06dddf25
-update function for machine settings
...
- caching for background operations working
- fix when printing more warnings at once
- helix enter check if inside pocket
- try on collision check on tangential retract
2013-06-06 22:27:09 +00:00
vilda.novak@gmail.com
5ca3add260
- background operations finally work :) now you can compute as many ops in background as you wish, untill they fit the memory.
...
- started doing better documentation of functions inside the code.
2013-06-05 18:34:08 +00:00
vilda.novak@gmail.com
d8ecd98e4a
trashing almost all bg op work, it needs to be redone another way :( Because of blender design stuff which is not properly documented...
2013-06-04 11:55:48 +00:00
vilda.novak@gmail.com
6f828a60a7
tangential retract
...
further improvements to background operations.
2013-06-03 11:58:31 +00:00
vilda.novak@gmail.com
ebc8d2bb14
save file in background op only when file is marked dirty
2013-05-31 11:04:03 +00:00
vilda.novak@gmail.com
8183d96594
cosmetic tweaks to background operations
2013-05-29 23:14:14 +00:00
vilda.novak@gmail.com
150ae3414b
more work on bg ops
...
now you can choose if compute in background or not, sometimes it's faster to compute normally.
2013-05-29 23:07:59 +00:00
vilda.novak@gmail.com
20a944ae8c
improvements to background ops, needs a lot of work still
2013-05-29 00:21:17 +00:00
vilda.novak@gmail.com
1856ab92c6
more work on background operations, seems to be success, more operations can now be computed in parallell!
2013-05-28 22:46:11 +00:00
vilda.novak@gmail.com
5bdd838df5
more work on background operations
...
unregister render panels
2013-05-28 18:29:51 +00:00
vilda.novak@gmail.com
2f14dad681
first try on background operations.
2013-05-26 21:44:07 +00:00
vilda.novak@gmail.com
f85b8ac588
adding presets. most of them were provided by Bernhard.
2013-05-26 14:52:38 +00:00
vilda.novak@gmail.com
41f9af1536
adding more folders and files
2013-05-26 14:47:27 +00:00
vilda.novak@gmail.com
0f38227f52
adding dirs
2013-05-26 14:36:00 +00:00