Tldraw/packages/assets/CHANGELOG.md

133 wiersze
5.6 KiB
Markdown

# v2.0.0-alpha.17 (Tue Oct 17 2023)
### Release Notes
#### Add offline indicator (also to top zone example) ([#2083](https://github.com/tldraw/tldraw/pull/2083))
- [@tldraw/tldraw] add offline indicator to ui components
---
#### 🚀 Enhancement
- Add offline indicator (also to top zone example) [#2083](https://github.com/tldraw/tldraw/pull/2083) ([@steveruizok](https://github.com/steveruizok))
#### Authors: 1
- Steve Ruiz ([@steveruizok](https://github.com/steveruizok))
---
# v2.0.0-alpha.15 (Fri Oct 06 2023)
### Release Notes
#### [feature] Add val town embed ([#1777](https://github.com/tldraw/tldraw/pull/1777))
- (feature) val town
#### Add cloud shape ([#1708](https://github.com/tldraw/tldraw/pull/1708))
- Adds a cloud shape.
---
#### 🚀 Enhancement
- [feature] Add val town embed [#1777](https://github.com/tldraw/tldraw/pull/1777) ([@steveruizok](https://github.com/steveruizok))
- Add cloud shape [#1708](https://github.com/tldraw/tldraw/pull/1708) ([@ds300](https://github.com/ds300))
#### Authors: 2
- David Sheldrick ([@ds300](https://github.com/ds300))
- Steve Ruiz ([@steveruizok](https://github.com/steveruizok))
---
# v2.0.0-alpha.13 (Wed Jun 28 2023)
### Release Notes
#### Revert "Update dependencies (#1613)" ([#1617](https://github.com/tldraw/tldraw/pull/1617))
-
#### [3/3] Highlighter styling ([#1490](https://github.com/tldraw/tldraw/pull/1490))
Highlighter pen is here! 🎉🎉🎉
#### [1/3] initial highlighter shape/tool ([#1401](https://github.com/tldraw/tldraw/pull/1401))
[internal only change layout ground work for highlighter]
#### [feature] add laser pointer ([#1412](https://github.com/tldraw/tldraw/pull/1412))
- Adds the laser pointer tool.
#### Vertical text alignment for geo shapes ([#1414](https://github.com/tldraw/tldraw/pull/1414))
- This adds vertical text alignment property to geo shapes.
#### Rework the assets package for strategy-specific imports ([#1341](https://github.com/tldraw/tldraw/pull/1341))
- [dev] If you're using the `@tldraw/assets` package, you need to update your code to `import { getAssetUrlsByImport } from '@tldraw/assets/imports'` instead of `import { getBundlerAssetUrls } from '@tldraw/assets`
---
#### 💥 Breaking Change
- Rework the assets package for strategy-specific imports [#1341](https://github.com/tldraw/tldraw/pull/1341) ([@SomeHats](https://github.com/SomeHats))
#### 🚀 Enhancement
- [3/3] Highlighter styling [#1490](https://github.com/tldraw/tldraw/pull/1490) ([@SomeHats](https://github.com/SomeHats) [@steveruizok](https://github.com/steveruizok))
- [1/3] initial highlighter shape/tool [#1401](https://github.com/tldraw/tldraw/pull/1401) ([@SomeHats](https://github.com/SomeHats))
- [feature] add laser pointer [#1412](https://github.com/tldraw/tldraw/pull/1412) ([@steveruizok](https://github.com/steveruizok))
- Vertical text alignment for geo shapes [#1414](https://github.com/tldraw/tldraw/pull/1414) ([@MitjaBezensek](https://github.com/MitjaBezensek) [@steveruizok](https://github.com/steveruizok))
- open menus refactor [#1400](https://github.com/tldraw/tldraw/pull/1400) ([@steveruizok](https://github.com/steveruizok))
#### 🐛 Bug Fix
- Asset improvements [#1557](https://github.com/tldraw/tldraw/pull/1557) ([@MitjaBezensek](https://github.com/MitjaBezensek))
- [feature] `check-box` geo shape [#1330](https://github.com/tldraw/tldraw/pull/1330) ([@steveruizok](https://github.com/steveruizok))
- New vite-based examples app [#1226](https://github.com/tldraw/tldraw/pull/1226) ([@SomeHats](https://github.com/SomeHats))
- readmes [#1195](https://github.com/tldraw/tldraw/pull/1195) ([@steveruizok](https://github.com/steveruizok))
- [chore] update lazyrepo [#1211](https://github.com/tldraw/tldraw/pull/1211) ([@ds300](https://github.com/ds300))
- derived presence state [#1204](https://github.com/tldraw/tldraw/pull/1204) ([@ds300](https://github.com/ds300))
- [lite] upgrade lazyrepo [#1198](https://github.com/tldraw/tldraw/pull/1198) ([@ds300](https://github.com/ds300))
- transfer-out: transfer out [#1195](https://github.com/tldraw/tldraw/pull/1195) ([@SomeHats](https://github.com/SomeHats))
#### ⚠️ Pushed to `main`
- update lazyrepo ([@ds300](https://github.com/ds300))
#### 🔩 Dependency Updates
- Revert "Update dependencies (#1613)" [#1617](https://github.com/tldraw/tldraw/pull/1617) ([@SomeHats](https://github.com/SomeHats))
- Update dependencies [#1613](https://github.com/tldraw/tldraw/pull/1613) ([@steveruizok](https://github.com/steveruizok))
#### Authors: 4
- alex ([@SomeHats](https://github.com/SomeHats))
- David Sheldrick ([@ds300](https://github.com/ds300))
- Mitja Bezenšek ([@MitjaBezensek](https://github.com/MitjaBezensek))
- Steve Ruiz ([@steveruizok](https://github.com/steveruizok))
---
# v2.0.0-alpha.12 (Mon Apr 03 2023)
#### 🐛 Bug Fix
- add community translations [#1559](https://github.com/tldraw/tldraw-lite/pull/1559) ([@steveruizok](https://github.com/steveruizok) [@TodePond](https://github.com/TodePond))
- Make sure all types and build stuff get run in CI [#1548](https://github.com/tldraw/tldraw-lite/pull/1548) ([@SomeHats](https://github.com/SomeHats))
- add pre-commit api report generation [#1517](https://github.com/tldraw/tldraw-lite/pull/1517) ([@SomeHats](https://github.com/SomeHats))
- [chore] restore api extractor [#1500](https://github.com/tldraw/tldraw-lite/pull/1500) ([@steveruizok](https://github.com/steveruizok))
- Asset loading overhaul [#1457](https://github.com/tldraw/tldraw-lite/pull/1457) ([@SomeHats](https://github.com/SomeHats))
#### Authors: 3
- alex ([@SomeHats](https://github.com/SomeHats))
- Lu[ke] Wilson ([@TodePond](https://github.com/TodePond))
- Steve Ruiz ([@steveruizok](https://github.com/steveruizok))