graphics_bw.c: Add initial version

replace/fd222781f3e8c4bab6f00523026ab282c803e79e
Federico Amedeo Izzo 2020-10-22 17:29:59 +02:00 zatwierdzone przez Niccolò Izzo
rodzic b04617007d
commit c77ff5b339
1 zmienionych plików z 251 dodań i 0 usunięć

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/***************************************************************************
* Copyright (C) 2020 by Federico Izzo IU2NUO, *
* Niccolò Izzo IU2KIN, *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
/**
* This source file provides a black and white implementation for the graphics.h interface
* It is suitable for monochromatic displays with 1 bit per pixel,
* it will have RGB and grayscale counterparts
*/
#include <string.h>
#include <stdio.h>
#include "display.h"
#include "graphics.h"
#include "font_OpenGD77.h"
typedef enum
{
WHITE = 0,
BLACK = 1,
} bw_t
bool initialized = 0;
uint16_t screen_width = 0;
uint16_t screen_height = 0;
uint8_t *buf;
uint16_t fbSize
void gfx_init()
{
display_init();
// Set global variables and framebuffer pointer
screen_width = gfx_screenWidth();
screen_height = gfx_screenHeight();
buf = (uint8_t *)(display_getFrameBuffer());
// Calculate framebuffer size
fbSize = (screen_height * screen_width) / 8;
/* Compensate for eventual truncation error in division */
if((fbSize * 8) < (screen_height * screen_width)) fbSize += 1;
fbSize *= sizeof(uint8_t);
initialized = 1;
}
void gfx_terminate()
{
display_terminate();
initialized = 0;
}
uint16_t gfx_screenWidth()
{
return display_screenWidth;
}
uint16_t gfx_screenHeight()
{
return display_screenHeight;
}
void gfx_renderRows(uint8_t startRow, uint8_t endRow)
{
display_renderRows(startRow, endRow);
}
void gfx_render()
{
display_render();
}
bool gfx_renderingInProgress()
{
return display_renderingInProgress();
}
bw_t _color2bw(color_t true_color)
{
if(true_color.r == 0 &&
true_color.g == 0 &&
true_color.b == 0)
return WHITE;
else
return BLACK;
}
void gfx_clearScreen()
{
if(!initialized) return;
// Set the whole framebuffer to 0x00 = make the screen white
memset(buf, 0x00, fbSize);
}
void gfx_fillScreen(color_t color)
{
if(!initialized) return;
bw_t bw = _color2bw(color);
if(bw == WHITE):
memset(buf, 0x00, fbSize);
else if(bw == BLACK):
memset(buf, 0xFF, fbSize);
}
void gfx_setPixel(point_t pos, color_t color)
{
bw_t bw = _color2bw(color);
if (pos.x >= screen_width || pos.y >= screen_height)
return; // off the screen
/*
* Black and white 1bpp format: framebuffer is an array of uint8_t, where
* each cell contains the values of eight pixels, one per bit.
*/
uint16_t cell = (pos.x + pos.y*screen_width) / 8;
uint16_t elem = (pos.x + pos.y*screen_width) % 8;
buf[cell] & (bw << elem);
}
void gfx_drawLine(point_t start, point_t end, color_t color)
{
if(!initialized) return;
rgb565_t color_565 = _true2highColor(color);
for(int y = start.y; y < end.y; y++)
{
for(int x = start.x; x < end.x; x++)
{
buf[x + y*screen_width] = color_565;
}
}
}
void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color, bool fill)
{
if(!initialized) return;
rgb565_t color_565 = _true2highColor(color);
uint16_t x_max = start.x + width;
uint16_t y_max = start.y + height;
bool perimeter = 0;
if(x_max > (screen_width - 1)) x_max = screen_width - 1;
if(y_max > (screen_height - 1)) y_max = screen_height - 1;
for(int y = start.y; y < y_max; y++)
{
for(int x = start.x; x < x_max; x++)
{
if(y == start.y || y == y_max-1 || x == start.x || x == x_max-1) perimeter = 1;
else perimeter = 0;
// If fill is false, draw only rectangle perimeter
if(fill || perimeter) buf[x + y*screen_width] = color_565;
}
}
}
void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t alignment, color_t color)
{
uint8_t *currentCharData;
uint8_t *currentFont;
uint16_t *writePos;
uint8_t *readPos;
rgb565_t color_565 = _true2highColor(color);
switch(size)
{
case FONT_SIZE_1:
currentFont = (uint8_t *) font_6x8;
break;
case FONT_SIZE_1_BOLD:
currentFont = (uint8_t *) font_6x8_bold;
break;
case FONT_SIZE_2:
currentFont = (uint8_t *) font_8x8;
break;
case FONT_SIZE_3:
currentFont = (uint8_t *) font_8x16;
break;
case FONT_SIZE_4:
currentFont = (uint8_t *) font_16x32;
break;
default:
return;// Invalid font selected
break;
}
int16_t startCode = currentFont[2]; // get first defined character
int16_t endCode = currentFont[3]; // get last defined character
int16_t charWidthPixels = currentFont[4]; // width in pixel of one char
int16_t charHeightPixels = currentFont[5]; // page count per char
int16_t bytesPerChar = currentFont[7]; // bytes per char
int16_t sLen = strlen(text);
// Compute amount of letters that fit till the end of the screen
if ((charWidthPixels*sLen) + start.x > screen_width)
{
sLen = (screen_width-start.x)/charWidthPixels;
}
if (sLen < 0) return;
switch(alignment)
{
case TEXT_ALIGN_LEFT:
// left aligned, do nothing.
break;
case TEXT_ALIGN_CENTER:
start.x = (screen_width - (charWidthPixels * sLen))/2;
break;
case TEXT_ALIGN_RIGHT:
start.x = screen_width - (charWidthPixels * sLen);
break;
}
for (int16_t i=0; i<sLen; i++)
{
uint32_t charOffset = (text[i] - startCode);
// End boundary checking.
if (charOffset > endCode)
{
charOffset = ('?' - startCode); // Substitute unsupported ASCII code by a question mark
}
currentCharData = (uint8_t *)&currentFont[8 + (charOffset * bytesPerChar)];
// We print the character from up-left to bottom right
for(int16_t vscan=0; vscan < charHeightPixels; vscan++) {
for(int16_t hscan=0; hscan < charWidthPixels; hscan++) {
int16_t charChunk = vscan / 8;
int16_t bitIndex = (hscan + charChunk * charWidthPixels) * 8 +
vscan % 8;
int16_t byte = bitIndex >> 3;
int16_t bitMask = 1 << (bitIndex & 7);
if (currentCharData[byte] & bitMask)
buf[(start.y + vscan) * screen_width +
start.x + hscan + i * charWidthPixels] = color_565;
}
}
}
}