kopia lustrzana https://github.com/OpenRTX/OpenRTX
graphics_bw.c: Add initial version
rodzic
b04617007d
commit
c77ff5b339
|
@ -0,0 +1,251 @@
|
|||
/***************************************************************************
|
||||
* Copyright (C) 2020 by Federico Izzo IU2NUO, *
|
||||
* Niccolò Izzo IU2KIN, *
|
||||
* Silvano Seva IU2KWO *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
|
||||
/**
|
||||
* This source file provides a black and white implementation for the graphics.h interface
|
||||
* It is suitable for monochromatic displays with 1 bit per pixel,
|
||||
* it will have RGB and grayscale counterparts
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include "display.h"
|
||||
#include "graphics.h"
|
||||
#include "font_OpenGD77.h"
|
||||
|
||||
typedef enum
|
||||
{
|
||||
WHITE = 0,
|
||||
BLACK = 1,
|
||||
} bw_t
|
||||
|
||||
bool initialized = 0;
|
||||
uint16_t screen_width = 0;
|
||||
uint16_t screen_height = 0;
|
||||
uint8_t *buf;
|
||||
uint16_t fbSize
|
||||
|
||||
void gfx_init()
|
||||
{
|
||||
display_init();
|
||||
// Set global variables and framebuffer pointer
|
||||
screen_width = gfx_screenWidth();
|
||||
screen_height = gfx_screenHeight();
|
||||
buf = (uint8_t *)(display_getFrameBuffer());
|
||||
// Calculate framebuffer size
|
||||
fbSize = (screen_height * screen_width) / 8;
|
||||
/* Compensate for eventual truncation error in division */
|
||||
if((fbSize * 8) < (screen_height * screen_width)) fbSize += 1;
|
||||
fbSize *= sizeof(uint8_t);
|
||||
initialized = 1;
|
||||
}
|
||||
|
||||
void gfx_terminate()
|
||||
{
|
||||
display_terminate();
|
||||
initialized = 0;
|
||||
}
|
||||
|
||||
uint16_t gfx_screenWidth()
|
||||
{
|
||||
return display_screenWidth;
|
||||
}
|
||||
|
||||
uint16_t gfx_screenHeight()
|
||||
{
|
||||
return display_screenHeight;
|
||||
}
|
||||
|
||||
void gfx_renderRows(uint8_t startRow, uint8_t endRow)
|
||||
{
|
||||
display_renderRows(startRow, endRow);
|
||||
}
|
||||
|
||||
void gfx_render()
|
||||
{
|
||||
display_render();
|
||||
}
|
||||
|
||||
bool gfx_renderingInProgress()
|
||||
{
|
||||
return display_renderingInProgress();
|
||||
}
|
||||
|
||||
bw_t _color2bw(color_t true_color)
|
||||
{
|
||||
if(true_color.r == 0 &&
|
||||
true_color.g == 0 &&
|
||||
true_color.b == 0)
|
||||
return WHITE;
|
||||
else
|
||||
return BLACK;
|
||||
}
|
||||
|
||||
void gfx_clearScreen()
|
||||
{
|
||||
if(!initialized) return;
|
||||
// Set the whole framebuffer to 0x00 = make the screen white
|
||||
memset(buf, 0x00, fbSize);
|
||||
}
|
||||
|
||||
void gfx_fillScreen(color_t color)
|
||||
{
|
||||
if(!initialized) return;
|
||||
bw_t bw = _color2bw(color);
|
||||
if(bw == WHITE):
|
||||
memset(buf, 0x00, fbSize);
|
||||
else if(bw == BLACK):
|
||||
memset(buf, 0xFF, fbSize);
|
||||
}
|
||||
|
||||
void gfx_setPixel(point_t pos, color_t color)
|
||||
{
|
||||
bw_t bw = _color2bw(color);
|
||||
if (pos.x >= screen_width || pos.y >= screen_height)
|
||||
return; // off the screen
|
||||
|
||||
/*
|
||||
* Black and white 1bpp format: framebuffer is an array of uint8_t, where
|
||||
* each cell contains the values of eight pixels, one per bit.
|
||||
*/
|
||||
uint16_t cell = (pos.x + pos.y*screen_width) / 8;
|
||||
uint16_t elem = (pos.x + pos.y*screen_width) % 8;
|
||||
buf[cell] & (bw << elem);
|
||||
}
|
||||
|
||||
void gfx_drawLine(point_t start, point_t end, color_t color)
|
||||
{
|
||||
if(!initialized) return;
|
||||
rgb565_t color_565 = _true2highColor(color);
|
||||
for(int y = start.y; y < end.y; y++)
|
||||
{
|
||||
for(int x = start.x; x < end.x; x++)
|
||||
{
|
||||
buf[x + y*screen_width] = color_565;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color, bool fill)
|
||||
{
|
||||
if(!initialized) return;
|
||||
rgb565_t color_565 = _true2highColor(color);
|
||||
uint16_t x_max = start.x + width;
|
||||
uint16_t y_max = start.y + height;
|
||||
bool perimeter = 0;
|
||||
if(x_max > (screen_width - 1)) x_max = screen_width - 1;
|
||||
if(y_max > (screen_height - 1)) y_max = screen_height - 1;
|
||||
for(int y = start.y; y < y_max; y++)
|
||||
{
|
||||
for(int x = start.x; x < x_max; x++)
|
||||
{
|
||||
if(y == start.y || y == y_max-1 || x == start.x || x == x_max-1) perimeter = 1;
|
||||
else perimeter = 0;
|
||||
// If fill is false, draw only rectangle perimeter
|
||||
if(fill || perimeter) buf[x + y*screen_width] = color_565;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t alignment, color_t color)
|
||||
{
|
||||
uint8_t *currentCharData;
|
||||
uint8_t *currentFont;
|
||||
uint16_t *writePos;
|
||||
uint8_t *readPos;
|
||||
|
||||
rgb565_t color_565 = _true2highColor(color);
|
||||
|
||||
switch(size)
|
||||
{
|
||||
case FONT_SIZE_1:
|
||||
currentFont = (uint8_t *) font_6x8;
|
||||
break;
|
||||
case FONT_SIZE_1_BOLD:
|
||||
currentFont = (uint8_t *) font_6x8_bold;
|
||||
break;
|
||||
case FONT_SIZE_2:
|
||||
currentFont = (uint8_t *) font_8x8;
|
||||
break;
|
||||
case FONT_SIZE_3:
|
||||
currentFont = (uint8_t *) font_8x16;
|
||||
break;
|
||||
case FONT_SIZE_4:
|
||||
currentFont = (uint8_t *) font_16x32;
|
||||
break;
|
||||
default:
|
||||
return;// Invalid font selected
|
||||
break;
|
||||
}
|
||||
|
||||
int16_t startCode = currentFont[2]; // get first defined character
|
||||
int16_t endCode = currentFont[3]; // get last defined character
|
||||
int16_t charWidthPixels = currentFont[4]; // width in pixel of one char
|
||||
int16_t charHeightPixels = currentFont[5]; // page count per char
|
||||
int16_t bytesPerChar = currentFont[7]; // bytes per char
|
||||
|
||||
int16_t sLen = strlen(text);
|
||||
// Compute amount of letters that fit till the end of the screen
|
||||
if ((charWidthPixels*sLen) + start.x > screen_width)
|
||||
{
|
||||
sLen = (screen_width-start.x)/charWidthPixels;
|
||||
}
|
||||
|
||||
if (sLen < 0) return;
|
||||
|
||||
switch(alignment)
|
||||
{
|
||||
case TEXT_ALIGN_LEFT:
|
||||
// left aligned, do nothing.
|
||||
break;
|
||||
case TEXT_ALIGN_CENTER:
|
||||
start.x = (screen_width - (charWidthPixels * sLen))/2;
|
||||
break;
|
||||
case TEXT_ALIGN_RIGHT:
|
||||
start.x = screen_width - (charWidthPixels * sLen);
|
||||
break;
|
||||
}
|
||||
|
||||
for (int16_t i=0; i<sLen; i++)
|
||||
{
|
||||
uint32_t charOffset = (text[i] - startCode);
|
||||
|
||||
// End boundary checking.
|
||||
if (charOffset > endCode)
|
||||
{
|
||||
charOffset = ('?' - startCode); // Substitute unsupported ASCII code by a question mark
|
||||
}
|
||||
|
||||
currentCharData = (uint8_t *)¤tFont[8 + (charOffset * bytesPerChar)];
|
||||
|
||||
// We print the character from up-left to bottom right
|
||||
for(int16_t vscan=0; vscan < charHeightPixels; vscan++) {
|
||||
for(int16_t hscan=0; hscan < charWidthPixels; hscan++) {
|
||||
int16_t charChunk = vscan / 8;
|
||||
int16_t bitIndex = (hscan + charChunk * charWidthPixels) * 8 +
|
||||
vscan % 8;
|
||||
int16_t byte = bitIndex >> 3;
|
||||
int16_t bitMask = 1 << (bitIndex & 7);
|
||||
if (currentCharData[byte] & bitMask)
|
||||
buf[(start.y + vscan) * screen_width +
|
||||
start.x + hscan + i * charWidthPixels] = color_565;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Ładowanie…
Reference in New Issue