wfview/audiohandler.cpp

432 wiersze
14 KiB
C++
Czysty Zwykły widok Historia

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/*
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This class handles both RX and TX audio, each is created as a separate instance of the class
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but as the setup/handling if output (RX) and input (TX) devices is so similar I have combined them.
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*/
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#include "audiohandler.h"
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#include "logcategories.h"
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#include "ulaw.h"
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audioHandler::audioHandler(QObject* parent) : QObject(parent)
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{
Q_UNUSED(parent)
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}
audioHandler::~audioHandler()
{
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if (converterThread != Q_NULLPTR) {
converterThread->quit();
converterThread->wait();
}
if (isInitialized) {
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stop();
}
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if (audioInput != Q_NULLPTR) {
delete audioInput;
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audioInput = Q_NULLPTR;
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}
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if (audioOutput != Q_NULLPTR) {
delete audioOutput;
audioOutput = Q_NULLPTR;
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}
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}bool audioHandler::init(audioSetup setup)
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{
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if (isInitialized) {
return false;
}
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this->setup = setup;
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qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "audio handler starting:" << setup.name;
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if (setup.port.isNull())
{
#ifdef Q_OS_LINUX
qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "No audio device was found. You probably need to install libqt5multimedia-plugins.";
#else
qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Audio device is NULL, please check device selection in settings.";
#endif
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return false;
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}
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qDebug(logAudio()) << "Creating" << (setup.isinput ? "Input" : "Output") << "audio device:" << setup.name <<
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#if (QT_VERSION < QT_VERSION_CHECK(6,0,0))
", bits" << radioFormat.sampleSize() <<
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#else
", format" << radioFormat.sampleFormat() <<
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#endif
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", codec" << setup.codec <<
", latency" << setup.latency <<
", localAFGain" << setup.localAFgain <<
", radioChan" << radioFormat.channelCount() <<
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", resampleQuality" << setup.resampleQuality <<
", samplerate" << radioFormat.sampleRate() <<
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", uLaw" << setup.ulaw;
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radioFormat = toQAudioFormat(setup.codec, setup.sampleRate);
codec = LPCM;
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if (setup.codec == 0x01 || setup.codec == 0x20)
codec = PCMU;
else if (setup.codec == 0x40 || setup.codec == 0x40)
codec = OPUS;
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nativeFormat = setup.port.preferredFormat();
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#if (QT_VERSION < QT_VERSION_CHECK(6,0,0))
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Preferred Format: SampleSize" << nativeFormat.sampleSize() << "Channel Count" << nativeFormat.channelCount() <<
"Sample Rate" << nativeFormat.sampleRate() << "Codec" << codec << "Sample Type" << nativeFormat.sampleType();
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#else
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Preferred Format: SampleFormat" << nativeFormat.sampleFormat() << "Channel Count" << nativeFormat.channelCount() <<
"Sample Rate" << nativeFormat.sampleRate();
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#endif
if (nativeFormat.channelCount() > 2) {
nativeFormat.setChannelCount(2);
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}
else if (nativeFormat.channelCount() < 1)
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{
qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "No channels found, aborting setup.";
return false;
}
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if (nativeFormat.channelCount() == 1 && radioFormat.channelCount() == 2) {
nativeFormat.setChannelCount(2);
if (!setup.port.isFormatSupported(nativeFormat)) {
qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "Cannot request stereo reverting to mono";
nativeFormat.setChannelCount(1);
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}
}
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if (nativeFormat.sampleRate() < 48000) {
int tempRate=nativeFormat.sampleRate();
nativeFormat.setSampleRate(48000);
if (!setup.port.isFormatSupported(nativeFormat)) {
qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Cannot request 48K, reverting to "<< tempRate;
nativeFormat.setSampleRate(tempRate);
}
}
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#if (QT_VERSION < QT_VERSION_CHECK(6,0,0))
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if (nativeFormat.sampleType() == QAudioFormat::UnSignedInt && nativeFormat.sampleSize() == 8) {
nativeFormat.setSampleType(QAudioFormat::SignedInt);
nativeFormat.setSampleSize(16);
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if (!setup.port.isFormatSupported(nativeFormat)) {
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qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Cannot request 16bit Signed samples, reverting to 8bit Unsigned";
nativeFormat.setSampleType(QAudioFormat::UnSignedInt);
nativeFormat.setSampleSize(8);
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}
}
#else
if (nativeFormat.sampleFormat() == QAudioFormat::UInt8) {
nativeFormat.setSampleFormat(QAudioFormat::Int16);
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if (!setup.port.isFormatSupported(nativeFormat)) {
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qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Cannot request 16bit Signed samples, reverting to 8bit Unsigned";
nativeFormat.setSampleFormat(QAudioFormat::UInt8);
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}
}
#endif
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/*
if (nativeFormat.sampleType()==QAudioFormat::SignedInt) {
nativeFormat.setSampleType(QAudioFormat::Float);
nativeFormat.setSampleSize(32);
if (!setup.port.isFormatSupported(nativeFormat)) {
qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Attempt to select 32bit Float failed, reverting to SignedInt";
nativeFormat.setSampleType(QAudioFormat::SignedInt);
nativeFormat.setSampleSize(16);
}
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}
*/
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#if (QT_VERSION < QT_VERSION_CHECK(6,0,0))
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if (nativeFormat.sampleSize() == 24) {
// We can't convert this easily so use 32 bit instead.
nativeFormat.setSampleSize(32);
if (!setup.port.isFormatSupported(nativeFormat)) {
qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "24 bit requested and 32 bit audio not supported, try 16 bit instead";
nativeFormat.setSampleSize(16);
}
}
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qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Selected format: SampleSize" << nativeFormat.sampleSize() << "Channel Count" << nativeFormat.channelCount() <<
"Sample Rate" << nativeFormat.sampleRate() << "Codec" << codec << "Sample Type" << nativeFormat.sampleType();
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#else
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Selected format: SampleFormat" << nativeFormat.sampleFormat() << "Channel Count" << nativeFormat.channelCount() <<
"Sample Rate" << nativeFormat.sampleRate() << "Codec" << codec;
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#endif
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// We "hopefully" now have a valid format that is supported so try connecting
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converter = new audioConverter();
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converterThread = new QThread(this);
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if (setup.isinput) {
converterThread->setObjectName("audioConvIn()");
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}
else {
converterThread->setObjectName("audioConvOut()");
}
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converter->moveToThread(converterThread);
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connect(this, SIGNAL(setupConverter(QAudioFormat,codecType,QAudioFormat,codecType,quint8,quint8)), converter, SLOT(init(QAudioFormat,codecType,QAudioFormat,codecType,quint8,quint8)));
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connect(converterThread, SIGNAL(finished()), converter, SLOT(deleteLater()));
connect(this, SIGNAL(sendToConverter(audioPacket)), converter, SLOT(convert(audioPacket)));
converterThread->start(QThread::TimeCriticalPriority);
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if (setup.isinput) {
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#if (QT_VERSION < QT_VERSION_CHECK(6,0,0))
audioInput = new QAudioInput(setup.port, nativeFormat, this);
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#else
audioInput = new QAudioSource(setup.port, nativeFormat, this);
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#endif
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connect(audioInput, SIGNAL(stateChanged(QAudio::State)), SLOT(stateChanged(QAudio::State)));
emit setupConverter(nativeFormat, codecType::LPCM, radioFormat, codec, 7, setup.resampleQuality);
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connect(converter, SIGNAL(converted(audioPacket)), this, SLOT(convertedInput(audioPacket)));
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}
else {
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#if (QT_VERSION < QT_VERSION_CHECK(6,0,0))
audioOutput = new QAudioOutput(setup.port, nativeFormat, this);
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#else
audioOutput = new QAudioSink(setup.port, nativeFormat, this);
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#endif
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connect(audioOutput, SIGNAL(stateChanged(QAudio::State)), SLOT(stateChanged(QAudio::State)));
emit setupConverter(radioFormat, codec, nativeFormat, codecType::LPCM, 7, setup.resampleQuality);
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connect(converter, SIGNAL(converted(audioPacket)), this, SLOT(convertedOutput(audioPacket)));
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}
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qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "thread id" << QThread::currentThreadId();
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underTimer = new QTimer();
underTimer->setSingleShot(true);
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connect(underTimer, SIGNAL(timeout()), this, SLOT(clearUnderrun()));
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this->setVolume(setup.localAFgain);
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this->start();
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return true;
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}
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void audioHandler::start()
{
qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "start() running";
if (setup.isinput) {
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//this->open(QIODevice::WriteOnly);
//audioInput->start(this);
#if (defined(Q_OS_WIN) && (QT_VERSION < QT_VERSION_CHECK(6,0,0)))
audioInput->setBufferSize(nativeFormat.bytesForDuration(setup.latency * 100));
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#else
audioInput->setBufferSize(nativeFormat.bytesForDuration(setup.latency * 1000));
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#endif
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audioDevice = audioInput->start();
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connect(audioInput, SIGNAL(destroyed()), audioDevice, SLOT(deleteLater()), Qt::UniqueConnection);
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connect(audioDevice, SIGNAL(readyRead()), this, SLOT(getNextAudioChunk()), Qt::UniqueConnection);
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//audioInput->setNotifyInterval(setup.blockSize/2);
//connect(audioInput, SIGNAL(notify()), this, SLOT(getNextAudioChunk()), Qt::UniqueConnection);
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}
else {
// Buffer size must be set before audio is started.
#if (defined(Q_OS_WIN) && (QT_VERSION < QT_VERSION_CHECK(6,0,0)))
audioOutput->setBufferSize(nativeFormat.bytesForDuration(setup.latency * 100));
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#else
audioOutput->setBufferSize(nativeFormat.bytesForDuration(setup.latency * 1000));
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#endif
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audioDevice = audioOutput->start();
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connect(audioOutput, SIGNAL(destroyed()), audioDevice, SLOT(deleteLater()), Qt::UniqueConnection);
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}
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if (!audioDevice) {
qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "Audio device failed to start()";
return;
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}
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}
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void audioHandler::stop()
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{
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "stop() running";
if (audioOutput != Q_NULLPTR && audioOutput->state() != QAudio::StoppedState) {
// Stop audio output
audioOutput->stop();
}
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if (audioInput != Q_NULLPTR && audioInput->state() != QAudio::StoppedState) {
// Stop audio output
audioInput->stop();
}
audioDevice = Q_NULLPTR;
}
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void audioHandler::setVolume(unsigned char volume)
{
this->volume = audiopot[volume];
}
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void audioHandler::incomingAudio(audioPacket packet)
{
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if (audioDevice != Q_NULLPTR && packet.data.size() > 0) {
packet.volume = volume;
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emit sendToConverter(packet);
}
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return;
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}
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void audioHandler::convertedOutput(audioPacket packet) {
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if (packet.data.size() > 0 ) {
currentLatency = packet.time.msecsTo(QTime::currentTime()) + (nativeFormat.durationForBytes(audioOutput->bufferSize() - audioOutput->bytesFree()) / 1000);
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if (audioDevice != Q_NULLPTR) {
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if (audioDevice->write(packet.data) < packet.data.size()) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Buffer full!";
isOverrun=true;
} else {
isOverrun = false;
}
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if (lastReceived.msecsTo(QTime::currentTime()) > 100) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize;
}
lastReceived = QTime::currentTime();
}
/*if ((packet.seq > lastSentSeq + 1) && (setup.codec == 0x40 || setup.codec == 0x80)) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Attempting FEC on packet" << packet.seq << "as last is" << lastSentSeq;
lastSentSeq = packet.seq;
incomingAudio(packet); // Call myself again to run the packet a second time (FEC)
}
*/
lastSentSeq = packet.seq;
amplitude = packet.amplitudePeak;
emit haveLevels(getAmplitude(), static_cast<quint16>(packet.amplitudeRMS * 255.0), setup.latency, currentLatency, isUnderrun, isOverrun);
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}
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}
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void audioHandler::getNextAudioChunk()
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{
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if (audioDevice) {
tempBuf.data.append(audioDevice->readAll());
}
if (tempBuf.data.length() >= nativeFormat.bytesForDuration(setup.blockSize * 1000)) {
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audioPacket packet;
packet.time = QTime::currentTime();
packet.sent = 0;
packet.volume = volume;
memcpy(&packet.guid, setup.guid, GUIDLEN);
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//QTime startProcessing = QTime::currentTime();
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packet.data.clear();
packet.data = tempBuf.data.mid(0, nativeFormat.bytesForDuration(setup.blockSize * 1000));
tempBuf.data.remove(0, nativeFormat.bytesForDuration(setup.blockSize * 1000));
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emit sendToConverter(packet);
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}
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/* If there is still enough data in the buffer, call myself again in 20ms */
if (tempBuf.data.length() >= nativeFormat.bytesForDuration(setup.blockSize * 1000)) {
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QTimer::singleShot(setup.blockSize, this, &audioHandler::getNextAudioChunk);
}
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return;
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}
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void audioHandler::convertedInput(audioPacket audio)
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{
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if (audio.data.size() > 0) {
emit haveAudioData(audio);
if (lastReceived.msecsTo(QTime::currentTime()) > 100) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize ;
}
lastReceived = QTime::currentTime();
amplitude = audio.amplitudePeak;
emit haveLevels(getAmplitude(), audio.amplitudeRMS, setup.latency, currentLatency, isUnderrun, isOverrun);
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}
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}
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void audioHandler::changeLatency(const quint16 newSize)
{
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setup.latency = newSize;
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if (!setup.isinput) {
stop();
start();
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}
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Configured latency: " << setup.latency << "Buffer Duration:" << nativeFormat.durationForBytes(audioOutput->bufferSize())/1000 << "ms";
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}
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int audioHandler::getLatency()
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{
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return currentLatency;
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}
quint16 audioHandler::getAmplitude()
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{
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return static_cast<quint16>(amplitude * 255.0);
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}
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void audioHandler::stateChanged(QAudio::State state)
{
// Process the state
switch (state)
{
case QAudio::IdleState:
{
isUnderrun = true;
if (underTimer->isActive()) {
underTimer->stop();
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}
break;
}
case QAudio::ActiveState:
{
//qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Audio started!";
if (!underTimer->isActive()) {
underTimer->start(500);
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}
break;
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}
case QAudio::SuspendedState:
{
break;
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}
case QAudio::StoppedState:
{
break;
}
default: {
}
break;
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}
}
void audioHandler::clearUnderrun()
{
isUnderrun = false;
}