Wykres commitów

554 Commity (417c482321877f30720730c934ee0d697072c3b9)

Autor SHA1 Wiadomość Data
Robin Hawkes a6ff8bce38 Added a simple Geo class 2016-06-16 11:47:10 +01:00
Robin Hawkes 97912ba842 Added MTA route example 2016-06-16 09:46:59 +01:00
Robin Hawkes 6ac7601da6 Updated three.js version 2016-06-16 09:46:46 +01:00
Robin Hawkes fc8d1fa8ea Updated readme and package.json 2016-06-16 09:46:11 +01:00
Robin Hawkes c5bc6fbec2 Updated ViziCities dist 2016-06-16 09:45:51 +01:00
Robin Hawkes c63a8557f0 Removed TravisCI config 2016-06-10 13:39:06 -07:00
Robin Hawkes 85ffeb1cbe Removed dedicated changelog 2016-06-10 13:38:26 -07:00
Robin Hawkes 767cb28db5 Updated GitHub URLs 2016-06-10 13:20:18 -07:00
Robin Hawkes 792dc971e5 Updated readme and moved to BSD-3 license 2016-06-10 13:18:26 -07:00
Robin Hawkes 60bd4fab20 Merge branch 'master' of /Users/Rob/Archive/V/ViziCities/Code/vizicities-0.3 into 0.3 2016-06-10 13:14:30 -07:00
Robin Hawkes 1a5600d973 Remove 0.2 2016-06-10 13:11:26 -07:00
Robin Hawkes 44346f38a2 Updated version 2016-06-10 12:55:42 -07:00
Robin Hawkes e73185ef5b Updated readme 2016-06-10 11:38:37 -07:00
Robin Hawkes 4f04426f22 Fixed Engine casing 2016-06-09 17:21:33 -07:00
Robin Hawkes a4465482c3 Merge 0.2.0 2016-06-09 16:41:47 -07:00
Robin Hawkes 0ed38d4352 Cleanup 2016-06-09 16:33:37 -07:00
Robin Hawkes 17bbd589df Cleanup 2016-06-09 16:32:05 -07:00
Robin Hawkes e97b9bb71c Cleanup 2016-06-09 16:25:15 -07:00
Robin Hawkes aeda08fc4b Fixed casing issue with engine directory 2016-05-17 16:44:59 +01:00
Robin Hawkes aee7887adf Removed Proj4 from basic example 2016-04-26 19:10:36 +01:00
Robin Hawkes 06b6ee940d Enabled full demo 2016-04-19 08:43:41 +01:00
Robin Hawkes 59f4feda13 CSS 2D objects are culled if outside frustum 2016-04-13 21:08:41 +01:00
Robin Hawkes b4e91532ec Removed TweenMax from core build and disabled devicePixelRatio support for the time being 2016-03-22 10:55:31 +00:00
Robin Hawkes 3f2fe5e7a0 Fixed base layer not appearing in skybox scenes 2016-03-21 17:30:48 +00:00
Robin Hawkes 643b3ae36d Fixed a bug with the picking events being incorrect 2016-03-21 17:04:42 +00:00
Robin Hawkes 44999b26aa Added smooth zooming to pan controls 2016-03-21 14:21:45 +00:00
Robin Hawkes 550ddd421d Fixed pixel ratio issue with post processing 2016-03-21 12:51:28 +00:00
Robin Hawkes 42bf0c4518 Added basic animated camera movement 2016-03-15 19:50:04 +00:00
Robin Hawkes 9882b8636d Request tiles nearer the camera before those further away 2016-03-14 22:45:45 +00:00
Robin Hawkes 4e8aceb9c6 Removed interaction handlers from demo 2016-03-14 22:34:39 +00:00
Robin Hawkes 8a413de8f5 Fixed left-over picking events and remove canvas on world destruction 2016-03-14 22:33:18 +00:00
Robin Hawkes 051ae73543 Stopped crash on destruction of GeoJSONLayer 2016-03-14 22:01:28 +00:00
Robin Hawkes a91f5b843e Reduced memory consumption of GeoJSONTile 2016-03-14 21:46:47 +00:00
Robin Hawkes 5164240ceb Using GeoJSONLayer within tiles, though it requires a lot of memory 2016-03-14 16:24:47 +00:00
Robin Hawkes 0601e691cb Exposed Utils API 2016-03-13 16:59:38 +00:00
Robin Hawkes fb5f7541b6 Improved styling options for polygon layers and other fixes 2016-03-13 13:47:45 +00:00
Robin Hawkes 18648f2c25 Added mesh customisation methods 2016-03-11 20:22:15 +00:00
Robin Hawkes 1075a0a144 Post-processing is now optional 2016-03-11 18:10:36 +00:00
Robin Hawkes d568e6b0a4 Re-added World, which mysteriously vanished 2016-03-11 15:47:01 +00:00
Robin Hawkes 9dcb1d8b03 Merged tiltshift 2016-03-11 14:28:43 +00:00
Robin Hawkes 81bb701d3d Updated build 2016-03-11 14:18:46 +00:00
Robin Hawkes 165f9d446a Added comment 2016-03-11 14:16:35 +00:00
Robin Hawkes 979c6b5725 Added FXAA and fixed tiles 2016-03-11 12:43:50 +00:00
Robin Hawkes 793678ee87 Getting tiles working again 2016-03-11 12:05:35 +00:00
Robin Hawkes 46c4ca206e Working tilt-shift 2016-03-11 12:01:34 +00:00
Robin Hawkes ce6a076b1b Updated build 2016-03-11 11:40:12 +00:00
Robin Hawkes b77f8c9496 Initial depth-of-field progress 2016-03-11 11:38:08 +00:00
Robin Hawkes 2b63ca9ff7 Added methods to override material, mesh settings and geometry generation for layers 2016-03-11 09:07:03 +00:00
Robin Hawkes 7974149288 Added prep for shadows in non-PBR scenes 2016-03-10 19:35:16 +00:00
Robin Hawkes a7f6338c19 Fixed layering issue with PointLayer 2016-03-10 15:58:29 +00:00