Robin Hawkes
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a6ff8bce38
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Added a simple Geo class
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2016-06-16 11:47:10 +01:00 |
Robin Hawkes
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97912ba842
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Added MTA route example
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2016-06-16 09:46:59 +01:00 |
Robin Hawkes
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6ac7601da6
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Updated three.js version
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2016-06-16 09:46:46 +01:00 |
Robin Hawkes
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fc8d1fa8ea
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Updated readme and package.json
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2016-06-16 09:46:11 +01:00 |
Robin Hawkes
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c5bc6fbec2
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Updated ViziCities dist
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2016-06-16 09:45:51 +01:00 |
Robin Hawkes
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c63a8557f0
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Removed TravisCI config
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2016-06-10 13:39:06 -07:00 |
Robin Hawkes
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85ffeb1cbe
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Removed dedicated changelog
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2016-06-10 13:38:26 -07:00 |
Robin Hawkes
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767cb28db5
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Updated GitHub URLs
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2016-06-10 13:20:18 -07:00 |
Robin Hawkes
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792dc971e5
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Updated readme and moved to BSD-3 license
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2016-06-10 13:18:26 -07:00 |
Robin Hawkes
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60bd4fab20
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Merge branch 'master' of /Users/Rob/Archive/V/ViziCities/Code/vizicities-0.3 into 0.3
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2016-06-10 13:14:30 -07:00 |
Robin Hawkes
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1a5600d973
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Remove 0.2
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2016-06-10 13:11:26 -07:00 |
Robin Hawkes
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44346f38a2
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Updated version
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2016-06-10 12:55:42 -07:00 |
Robin Hawkes
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e73185ef5b
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Updated readme
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2016-06-10 11:38:37 -07:00 |
Robin Hawkes
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4f04426f22
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Fixed Engine casing
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2016-06-09 17:21:33 -07:00 |
Robin Hawkes
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a4465482c3
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Merge 0.2.0
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2016-06-09 16:41:47 -07:00 |
Robin Hawkes
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0ed38d4352
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Cleanup
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2016-06-09 16:33:37 -07:00 |
Robin Hawkes
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17bbd589df
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Cleanup
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2016-06-09 16:32:05 -07:00 |
Robin Hawkes
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e97b9bb71c
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Cleanup
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2016-06-09 16:25:15 -07:00 |
Robin Hawkes
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aeda08fc4b
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Fixed casing issue with engine directory
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2016-05-17 16:44:59 +01:00 |
Robin Hawkes
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aee7887adf
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Removed Proj4 from basic example
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2016-04-26 19:10:36 +01:00 |
Robin Hawkes
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06b6ee940d
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Enabled full demo
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2016-04-19 08:43:41 +01:00 |
Robin Hawkes
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59f4feda13
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CSS 2D objects are culled if outside frustum
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2016-04-13 21:08:41 +01:00 |
Robin Hawkes
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b4e91532ec
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Removed TweenMax from core build and disabled devicePixelRatio support for the time being
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2016-03-22 10:55:31 +00:00 |
Robin Hawkes
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3f2fe5e7a0
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Fixed base layer not appearing in skybox scenes
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2016-03-21 17:30:48 +00:00 |
Robin Hawkes
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643b3ae36d
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Fixed a bug with the picking events being incorrect
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2016-03-21 17:04:42 +00:00 |
Robin Hawkes
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44999b26aa
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Added smooth zooming to pan controls
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2016-03-21 14:21:45 +00:00 |
Robin Hawkes
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550ddd421d
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Fixed pixel ratio issue with post processing
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2016-03-21 12:51:28 +00:00 |
Robin Hawkes
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42bf0c4518
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Added basic animated camera movement
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2016-03-15 19:50:04 +00:00 |
Robin Hawkes
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9882b8636d
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Request tiles nearer the camera before those further away
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2016-03-14 22:45:45 +00:00 |
Robin Hawkes
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4e8aceb9c6
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Removed interaction handlers from demo
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2016-03-14 22:34:39 +00:00 |
Robin Hawkes
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8a413de8f5
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Fixed left-over picking events and remove canvas on world destruction
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2016-03-14 22:33:18 +00:00 |
Robin Hawkes
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051ae73543
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Stopped crash on destruction of GeoJSONLayer
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2016-03-14 22:01:28 +00:00 |
Robin Hawkes
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a91f5b843e
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Reduced memory consumption of GeoJSONTile
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2016-03-14 21:46:47 +00:00 |
Robin Hawkes
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5164240ceb
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Using GeoJSONLayer within tiles, though it requires a lot of memory
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2016-03-14 16:24:47 +00:00 |
Robin Hawkes
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0601e691cb
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Exposed Utils API
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2016-03-13 16:59:38 +00:00 |
Robin Hawkes
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fb5f7541b6
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Improved styling options for polygon layers and other fixes
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2016-03-13 13:47:45 +00:00 |
Robin Hawkes
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18648f2c25
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Added mesh customisation methods
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2016-03-11 20:22:15 +00:00 |
Robin Hawkes
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1075a0a144
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Post-processing is now optional
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2016-03-11 18:10:36 +00:00 |
Robin Hawkes
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d568e6b0a4
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Re-added World, which mysteriously vanished
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2016-03-11 15:47:01 +00:00 |
Robin Hawkes
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9dcb1d8b03
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Merged tiltshift
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2016-03-11 14:28:43 +00:00 |
Robin Hawkes
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81bb701d3d
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Updated build
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2016-03-11 14:18:46 +00:00 |
Robin Hawkes
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165f9d446a
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Added comment
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2016-03-11 14:16:35 +00:00 |
Robin Hawkes
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979c6b5725
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Added FXAA and fixed tiles
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2016-03-11 12:43:50 +00:00 |
Robin Hawkes
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793678ee87
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Getting tiles working again
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2016-03-11 12:05:35 +00:00 |
Robin Hawkes
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46c4ca206e
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Working tilt-shift
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2016-03-11 12:01:34 +00:00 |
Robin Hawkes
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ce6a076b1b
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Updated build
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2016-03-11 11:40:12 +00:00 |
Robin Hawkes
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b77f8c9496
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Initial depth-of-field progress
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2016-03-11 11:38:08 +00:00 |
Robin Hawkes
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2b63ca9ff7
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Added methods to override material, mesh settings and geometry generation for layers
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2016-03-11 09:07:03 +00:00 |
Robin Hawkes
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7974149288
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Added prep for shadows in non-PBR scenes
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2016-03-10 19:35:16 +00:00 |
Robin Hawkes
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a7f6338c19
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Fixed layering issue with PointLayer
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2016-03-10 15:58:29 +00:00 |