Wykres commitów

2399 Commity (a0445537671606b59a0c74facdb901b3a8d37eb7)

Autor SHA1 Wiadomość Data
jmoenig 29b47cc2d2 fixed #593
match broadcast numbers with event hat blocks containing strings that
can be parsed as numbers
2014-09-30 09:26:50 +02:00
Jens Mönig dc3b849d31 Merge pull request #592 from MMSequeira/patch-1
Add missing comma. (Sorry Jens!)
2014-09-29 17:15:12 +02:00
Manuel Menezes de Sequeira d8931db61f Add missing comma. (Sorry Jens!)
I did not properly test my chages... Sorry about that! Can you please release the correct version?
2014-09-29 15:01:22 +01:00
jmoenig d9e06c011c Paint: flood fill issue fixed, thanks, Kartik! 2014-09-29 10:15:08 +02:00
Jens Mönig c29198225f Merge pull request #571 from Hardmath123/bucket-color
Bucket color issue
2014-09-29 10:10:54 +02:00
jmoenig 7bfcb0d388 fixed #590 (Russian translation syntax glitches) Thanks @alexf2000 ! 2014-09-29 10:07:09 +02:00
jmoenig fb2be1680e Portuguese translation update, thanks, Manuel! 2014-09-29 10:02:20 +02:00
Jens Mönig 56bc01b6c7 Merge pull request #589 from MMSequeira/master
correct small errors in localization strings and add a few new Portuguese...
2014-09-29 09:54:54 +02:00
jmoenig 8b5fa7f23c fixed #591
fully copy local variables for sprite duplicates and (Scratch-like)
clones
2014-09-29 09:50:16 +02:00
Manuel Menezes de Sequeira 41346b5490 correct small errors in localization strings and add a few new Portuguese translations 2014-09-28 14:35:48 +01:00
jmoenig 94c44902e1 fixed #585
Thanks, Michael, for reporting this!
2014-09-22 15:32:36 +02:00
jmoenig 5605df3dd5 Mutable upvars
allow upvars to be SET and CHANGEd
2014-09-22 15:21:56 +02:00
jmoenig 5695dd141b fixed #174, eliminate UpvarReferences in evaluator
replace UpvarReferences with references to Variable objects, fixes
upvar scope issues
2014-09-18 14:26:28 +02:00
jmoenig 04168220bd Refactor variables handling
introducing Variable objects, all functionality stays the same at this
time
2014-09-17 14:40:39 +02:00
Hardmath123 9565290fa7 added history 2014-08-24 09:52:23 -07:00
Hardmath123 f4b372ebc6 remove log 2014-08-24 09:48:21 -07:00
Hardmath123 4bfd663466 fix #566 2014-08-24 09:47:47 -07:00
jmoenig 8f7d1833f6 Fix #563 (Paste into Chrome), thanks, @Muon, for the hint! 2014-08-13 18:06:57 +02:00
jmoenig 130e105ea3 enable Zombiefication of JS-Functions
you can now redirect “this” in a JS function by binding it to another
sprite using the OF block
2014-08-13 17:43:49 +02:00
Gubolin 55d04ca5f2 allow percent symbols in custom block texts (fix #361) 2014-08-02 16:31:20 +02:00
Gubolin f28c50ed7f allow negative min/max values for sliders (fix #285) 2014-08-02 16:24:27 +02:00
Jens Mönig 0333925e91 Merge pull request #540 from MMSequeira/patch-1
Add Portuguese translation of 'move'.
2014-07-30 16:28:53 +02:00
jmoenig 61dd479a2b export script pic with result bubble
hidden option in the shift-context-menu of reporter scripts
2014-07-30 16:28:01 +02:00
jmoenig 9f7028dbf9 propagate DELETE to nested sprite parts 2014-07-30 12:39:33 +02:00
jmoenig b2399309e4 propagate HIDE and SHOW to nested sprite parts 2014-07-30 09:40:31 +02:00
Manuel Menezes de Sequeira 68073e5080 Add Portuguese translation of 'move'.
Move was added to the German translation.
2014-07-29 14:32:00 +01:00
jmoenig bfdbeca146 keep reporter-result-bubbles within the enclosing scripting pane 2014-07-29 13:16:01 +02:00
jmoenig 0cc14e2861 fixed #497 (prevent bubble shadows from getting cut-off)
thanks @Hardmath123 for this bug report
2014-07-29 13:09:18 +02:00
jmoenig 1205d7a2b0 updated German translation 2014-07-29 12:40:22 +02:00
Jens Mönig 209b432af5 Merge pull request #539 from MMSequeira/master
Update Portuguese translation: split ‘letter’, pen trails, and code gene...
2014-07-29 12:34:43 +02:00
jmoenig 5ce2d13413 added ‘move’ option to the sprite context menu
lets the user move (nested) sprites in edit mode without changing their
layering, and also sprites marked “undraggable”
2014-07-29 12:33:26 +02:00
jmoenig 061852ee32 double clicking on a sprite in the stage selects it in the IDE 2014-07-29 12:18:58 +02:00
jmoenig bef0e7a790 export and import nested sprites 2014-07-29 12:03:06 +02:00
jmoenig b451a08812 duplicate and clone nested sprites 2014-07-29 10:50:36 +02:00
jmoenig e572da6f65 fixed #526
thanks, @bromagosa, for reporting it!
2014-07-29 08:21:25 +02:00
Manuel Menezes de Sequeira 8d9a974d9d Update further Portuguese translation of code generation stuff. 2014-07-28 18:20:19 +01:00
Manuel Menezes de Sequeira 9d0c93f0e7 Update Portuguese translation: split ‘letter’, pen trails, and code generation blocks. 2014-07-28 18:00:51 +01:00
jmoenig c0b91b5fa2 enable “JS function” block to create custom control structures and HOFs 2014-07-28 14:41:15 +02:00
jmoenig d559312b07 fixed "Load Failed Type Error Cannot read property 'isLinked' of null"
you guys need to at least *try* your stuff on a few actual projects,
dammit!
2014-07-28 14:18:44 +02:00
jmoenig e362730a0c JS function tweak, thank, @nathan! 2014-07-27 15:06:50 +02:00
Jens Mönig 3647824d52 Merge pull request #530 from cycomachead/list-string
List.toString will show contents of the list
2014-07-27 15:03:25 +02:00
brianharvey 00f73a75a5 Merge pull request #532 from cycomachead/tools-redux
Minor improvements to tools blocks
2014-07-26 20:46:01 -07:00
Michael Ball 161fc118e6 Minor improvements to tools blocks
* Uses the split block for word to list
* Uses the split block for sentence to list
* Removes the word to list block from the words and sentences library
(since it was promoted to the tools library)

The use of the split block makes the two blocks essentially a wrapper
function, and it should improve the performance of the two blocks when
used in projects. They function identically to the current versions.
2014-07-26 20:26:54 -07:00
Michael Ball 9151379546 List.toString will show contents of the list 2014-07-26 17:14:34 -07:00
jmoenig f72c133a49 updated credits 2014-07-25 14:46:27 +02:00
jmoenig 3aae7c3ce4 new “JavaScript function” primitive
Go figure…
2014-07-25 14:35:36 +02:00
jmoenig 54fec68d78 Display “empty” Contexts as empty rings
(e.g. continuations). Brian was complaining about empty continuations
“sucking” up the watchers and value bubbles.
2014-07-24 12:24:19 +02:00
jmoenig 75d9adbfe2 improve unique sprite- and costume names 2014-07-24 11:40:36 +02:00
jmoenig 1b382458c8 fixed “lost sprites bug”
ensure duplicated sprites keep wearing their current costume through
save and re-load
2014-07-24 08:04:00 +02:00
jmoenig 2fbdf855c2 Scale down oversized images to current stage dimensions
rather than to 480 * 360
Thanks, Dan, for reporting this!
2014-07-23 17:02:51 +02:00