stlink/doc/compiling.md

6.2 KiB

Compiling from sources

General package requirements

  • cmake (v2.8.7 or later)
  • C compiler (gcc, clang or mingw)
  • libusb-1.0 (v1.0.13 or later)
  • libusb-dev-1.0 (v1.0.13 or later)
  • pandoc (optional; for generating manpages from markdown)

Run from the root of the source directory:

$ make release
$ make debug

The debug target should only be necessary for people who want to modify the sources and run under a debugger. The top level Makefile is just a handy wrapper for:

$ mkdir build && cd build
$ cmake -DCMAKE_BUILD_TYPE=Debug ..
$ make

You may install to a user folder e.g $HOME:

$ cd build/Release; make install DESTDIR=$HOME

Or system-wide:

$ cd build/Release; sudo make install

Linux / Unix

Common requirements

  • build-essential
  • cmake
  • libusb-1.0
  • libusb-1.0-0-dev (development headers for building, only on debian based distros)
  • libgtk-3-dev (optional; required for stlink-gui)

As of today several distributions namely:

  • CentOS 6, 7, 8
  • Debian 8, 9, 10, sid
  • Fedora 30, 31, Rawhide
  • NetBSD 7.2, 8.1, 9.0
  • openSUSE Leap 15.1, Leap 15.2
  • Ubuntu 14.04 LTS, 16.04 LTS, 18.04 LTS, 19.10

provide packages for libusb 0.1 and libusb 1.0.

Please ensure that the correct version 1.0 is installed. Other relevant distributions appear to have packages named libusb-compat-0.1 or alike to distinguish from libusb packages based on version 1.0.x.

Fixing cannot open shared object file

When installing system-wide (sudo make install) the dynamic library cache needs to be updated with the command ldconfig.

Permissions with udev

Make sure you install udev files which are necessary to run the tools without root permissions. By default most distributions don't allow access to USB devices. The udev rules create devices nodes and set the group of this to stlink.

The rules are located in the etc/udev/rules.d directory. You will need to copy it to /etc/udev/rules.d, and then either execute as root (or reboot your machine):

$ udevadm control --reload-rules
$ udevadm trigger

Udev will now create device node files /dev/stlinkv2_XX, /dev/stlinkv1_XX. You need to make sure the stlink group exists and the user, who is trying to access, is added to this group.

Note for STLINKv1 usage

The STLINKv1's SCSI emulation is corrupted, so the best thing to do is tell your operating system to completely ignore it.

Options (do one of these before you plug it in)

  • modprobe -r usb-storage && modprobe usb-storage quirks=483:3744:i or
    1. echo "options usb-storage quirks=483:3744:i" >> /etc/modprobe.conf
    2. modprobe -r usb-storage && modprobe usb-storage
  • or
    1. cp stlink_v1.modprobe.conf /etc/modprobe.d
    2. modprobe -r usb-storage && modprobe usb-storage

Build Debian Package

To build the debian package you need the additional packages devscripts and debhelper.

$ git archive --prefix=$(git describe)/ HEAD | bzip2 --stdout > ../libstlink_$(sed -En -e "s/.*\((.*)\).*/\1/" -e "1,1 p" debian/changelog).orig.tar.bz2
$ debuild -uc -us

macOS

Prerequisites

When compiling on a mac you need the following:

  • A compiler toolchain (XCode)
  • cmake
  • libusb 1.0

The best way is to install homebrew which is a package manager for opensource software which is missing from the Apple App Store. Then install the dependencies:

brew install libusb cmake

Compile as described in the first section of this document.

Build using different directories for udev and modprobe

To put the udev or the modprobe configuration files into a different directory during installation use the following cmake options:

$ cmake -DSTLINK_UDEV_RULES_DIR="/usr/lib/udev/rules.d" \
        -DSTLINK_MODPROBED_DIR="/usr/lib/modprobe.d" ..

Build using different directory for shared libs

To put the compiled shared libs into a different directory during installation you can use the following cmake option:

$ cmake -DLIB_INSTALL_DIR:PATH="/usr/lib64" ..

Windows (MinGW64)

Prerequisites

  • 7zip
  • cmake 2.8 or higher
  • MinGW64 GCC toolchain (5.3.0)

Installation

  1. Install 7zip from http://www.7-zip.org
  2. Install CMake from https://cmake.org/download
  3. Install MinGW64 from https://sourceforge.net/projects/mingw-w64 (mingw-w64-install.exe)
  4. Git clone or download stlink sourcefiles zip

Building

Check and execute (in the script folder) <source-dir>\scripts\mingw64-build.bat

NOTE: when installing different toolchains make sure you edit the path in the mingw64-build.bat. The build script currently uses C:\Program Files\mingw-w64\x86_64-5.3.0-win32-sjlj-rt_v4-rev0\mingw64\bin

Windows (Visual Studio)

Prerequisites

  • 7zip
  • cmake (tested with version 3.9.0-rc2)
  • Visual Studio 2017 Community Edition (other versions will likely work but are untested; the Community Edition is free for open source development)

Installation

  1. Install 7zip from http://www.7-zip.org
  2. Install CMake from https://cmake.org/download
  3. Git clone or download stlink sourcefiles zip

Building

These instructions are for a 32-bit version.

In a command prompt, change directory to the folder where the stlink files were cloned (or unzipped). Make sure the build folder exists (mkdir build if not). From the build folder, run cmake (cd build; cmake ..).

This will create a solution (stlink.sln) in the build folder. Open it in Visual Studio, select the Solution Configuration (Debug or Release) and build the solution normally (F7).

NOTES: This solution will link to the dll version of libusb-1.0. To debug or run the executable, the dll version of libusb-1.0 must be either on the path, or in the same folder as the executable. It can be copied from here: build\3thparty\libusb-1.0.21\MS32\dll\libusb-1.0.dll.

Linux (MinGW64)

Prerequisites

  • 7zip
  • cmake 2.8 or higher
  • MinGW64 GCC toolchain (5.3.0)

Installation (Debian / Ubuntu)

sudo apt install p7zip mingw-w64

Building

These instructions are for a 32-bit version.

cd <source-dir>
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=./cmake/linux-mingw32.cmake -S . -B ./build/linux-mingw32
cmake --build ./build/linux-mingw32 --target all