kopia lustrzana https://github.com/villares/sketch-a-day
				
				
				
			
		
			
	
	
		
			186 wiersze
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
		
			
		
	
	
			186 wiersze
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
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								# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
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								# s210 20180727
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								from gif_export_wrapper import *
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								add_library('gifAnimation')
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								add_library('peasycam')
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								GRID_SIZE = 11
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								SKETCH_NAME = "s210"
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								OUTPUT = ".png"
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								color_mode = True
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								starting_node = 0
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								end_cycle = False
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								def setup():
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								    size(700, 700, P3D)
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								    cam = PeasyCam(this, 100)
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								    cam.setMinimumDistance(1000)
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								    cam.setMaximumDistance(1000)
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								    # colorMode(HSB)
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								    strokeWeight(2)
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								    print_text_for_readme(SKETCH_NAME, OUTPUT)
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								    Node.border = 50
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								    Node.spacing = (width - Node.border * 2) / GRID_SIZE
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								    for x in range(GRID_SIZE):
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								        for y in range(GRID_SIZE):
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								            for z in range(GRID_SIZE):
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								                Node.nodes.append(Node(x, y, z))
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								    Node.rooms = [node for node in Node.nodes
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								                  if node.ix % 2 == 1 and
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								                  node.iy % 2 == 1 and
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								                  node.iz % 2 == 1]
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								    for node in Node.rooms:
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								        node.set_nbs()
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								        node.cor = color(0, 0, 255)
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								    clear_grid()
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								def draw():
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								    lights()
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								    background(200)
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								    for node in Node.nodes:
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								        if node.iz - 1 < frameCount / 10 % GRID_SIZE:
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								            node.plot()
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								    # gif_export(GifMaker)
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								    # if end_cycle == True:
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								    #     gif_export(GifMaker)
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								    #     clear_grid()
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								    #     global end_cycle
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								    #     end_cycle = False
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								def clear_grid():
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								    global starting_node, end_cycle
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								    starting_node += 1
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								    Node.corridors = []
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								    if starting_node < len(Node.rooms):
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								        for node in Node.rooms:
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								            node.visited = False
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								            node.current = False
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								            node.links = []
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								        Node.rooms[starting_node].current = True
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								    # else:
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								    #     gif_export(GifMaker, finish=True)
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								    #     noLoop()
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								    while not end_cycle:
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								        for node in Node.rooms:
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								            node.update()
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								class Node():
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								    nodes = []
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								    rooms = []
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								    corridors = []
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								    def __init__(self, x, y, z):
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								        self.ix = x
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								        self.iy = y
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								        self.iz = z
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								        self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2
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								        self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2
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								        self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2
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								        self.visited = False
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								        self.current = False
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								        self.links = []
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								        self.cor = None
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								        self.nbs = []
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								        self.rnbs = []
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								    def plot(self):
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								        if self.cor:
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								            fill(self.cor)
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								        else:
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								            if color_mode:
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								                fill(255, 50)
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								            else:
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								                fill(128)
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								        if color_mode or self not in Node.corridors:
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								            with pushMatrix():
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								                translate(self.x, self.y, self.z)
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								                box(Node.spacing)
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								    def set_nbs(self):
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								        self.nbs, self.unvisited_rnbs = [], []
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								        for node in Node.nodes:
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								            if node != self and dist(node.x, node.y, node.z,
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								                                     self.x, self.y, self.z) <= Node.spacing * 1:
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								                self.nbs.append(node)
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								        if self in Node.rooms:
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								            for node in Node.rooms:
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								                if node != self and dist(node.x, node.y, node.z,
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								                                         self.x, self.y, self.z) <= Node.spacing * 2:
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								                    self.rnbs.append(node)
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								                    self.unvisited_rnbs.append(node)
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								                # if (self.ix == node.ix - 1 or
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								                #         self.ix == node.ix + 1 or
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								                #         self.iy == node.iy - 1 or
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								                #         self.iy == node.iy + 1):
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								    def set_unvisited_rnbs(self):
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								        self.unvisited_rnbs = [node for node in self.rnbs
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								                               if not node.visited]
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								    def find_corridor(self, other):
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								        for n1 in self.nbs:
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								            for n2 in other.nbs:
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								                if n1 == n2:
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								                    return n1
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								    def update(self):
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								        self.set_unvisited_rnbs()
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								        if self.current:
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								            self.visited = True
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								            Node.corridors.append(self)
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								            if self.unvisited_rnbs:
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								                for unvisited_rnb in self.unvisited_rnbs[::-2]:
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								                    corridor = self.find_corridor(unvisited_rnb)
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								                    Node.corridors.append(corridor)
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								                    corridor.cor = color(0, 255, 0)
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								                    self.current = False
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								                    unvisited_rnb.visited = True
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								                    unvisited_rnb.current = True
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								            else:
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								                branch_nodes = [node for node in Node.nodes
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								                                if node.visited and node.unvisited_rnbs]
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								                if branch_nodes:
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								                    print(len(branch_nodes))
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								                    next = branch_nodes[-1]
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								                    self.current = False
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								                    next.current = True
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								                else:
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								                    print("finished")
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								                    global end_cycle
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								                    end_cycle = True
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								                    # noLoop()
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								def keyPressed():
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								    loop()
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								    global color_mode
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								    if key == 'c':
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								        color_mode = not color_mode
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								    if key in ['p', 'P']:
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								        saveFrame("####" + SKETCH_NAME + OUTPUT)
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								    if key == 's':
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								        gif_export(GifMaker, finish=True)
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								    # if key == 'g':
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								    #     gif_export(GifMaker)
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								    if key == 'r':
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								        clear_grid()
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								    # if key in ['=', '+']:
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								    #     global starting_node
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								    #     starting_node += 1
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								def print_text_for_readme(name, output):
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								    println("""
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								{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
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								""".format(name, name[1:], output)
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								    )
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