kopia lustrzana https://github.com/villares/sketch-a-day
main
rodzic
4f734855d5
commit
9ccee44f54
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@ -2,10 +2,9 @@
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# s210 20180727
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from gif_export_wrapper import *
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add_library('gifAnimation')
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add_library('peasycam')
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GRID_SIZE = 11
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GRID_SIZE = 21
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SKETCH_NAME = "s210"
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OUTPUT = ".png"
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color_mode = True
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@ -28,30 +27,24 @@ def setup():
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Node.nodes.append(Node(x, y, z))
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Node.rooms = [node for node in Node.nodes
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if node.ix % 2 == 1 and
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node.iy % 2 == 1 and
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node.iz % 2 == 1]
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node.iy % 2 == 1 and
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node.iz % 2 == 1]
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for node in Node.rooms:
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node.set_nbs()
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node.cor = color(0, 0, 255)
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clear_grid()
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frameRate(2)
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def draw():
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lights()
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background(200)
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for node in Node.nodes:
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if node.iz - 1 < frameCount / 10 % GRID_SIZE:
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if node.iz - 1 < frameCount % GRID_SIZE:
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node.plot()
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# gif_export(GifMaker)
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# if end_cycle == True:
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# gif_export(GifMaker)
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# clear_grid()
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# global end_cycle
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# end_cycle = False
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def clear_grid():
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global starting_node, end_cycle
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starting_node += 1
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@ -62,9 +55,6 @@ def clear_grid():
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node.current = False
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node.links = []
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Node.rooms[starting_node].current = True
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# else:
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# gif_export(GifMaker, finish=True)
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# noLoop()
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while not end_cycle:
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for node in Node.rooms:
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@ -114,10 +104,6 @@ class Node():
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self.x, self.y, self.z) <= Node.spacing * 2:
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self.rnbs.append(node)
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self.unvisited_rnbs.append(node)
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# if (self.ix == node.ix - 1 or
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# self.ix == node.ix + 1 or
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# self.iy == node.iy - 1 or
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# self.iy == node.iy + 1):
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def set_unvisited_rnbs(self):
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self.unvisited_rnbs = [node for node in self.rnbs
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@ -166,14 +152,8 @@ def keyPressed():
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saveFrame("####" + SKETCH_NAME + OUTPUT)
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if key == 's':
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gif_export(GifMaker, finish=True)
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# if key == 'g':
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# gif_export(GifMaker)
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if key == 'r':
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clear_grid()
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# if key in ['=', '+']:
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# global starting_node
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# starting_node += 1
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def print_text_for_readme(name, output):
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println("""
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@ -0,0 +1,185 @@
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# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
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# s210 20180727
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from gif_export_wrapper import *
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add_library('gifAnimation')
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add_library('peasycam')
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GRID_SIZE = 11
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SKETCH_NAME = "s210"
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OUTPUT = ".png"
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color_mode = True
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starting_node = 0
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end_cycle = False
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def setup():
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size(700, 700, P3D)
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cam = PeasyCam(this, 100)
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cam.setMinimumDistance(1000)
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cam.setMaximumDistance(1000)
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# colorMode(HSB)
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strokeWeight(2)
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print_text_for_readme(SKETCH_NAME, OUTPUT)
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Node.border = 50
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Node.spacing = (width - Node.border * 2) / GRID_SIZE
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for x in range(GRID_SIZE):
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for y in range(GRID_SIZE):
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for z in range(GRID_SIZE):
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Node.nodes.append(Node(x, y, z))
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Node.rooms = [node for node in Node.nodes
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if node.ix % 2 == 1 and
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node.iy % 2 == 1 and
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node.iz % 2 == 1]
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for node in Node.rooms:
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node.set_nbs()
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node.cor = color(0, 0, 255)
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clear_grid()
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def draw():
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lights()
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background(200)
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for node in Node.nodes:
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if node.iz - 1 < frameCount / 10 % GRID_SIZE:
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node.plot()
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# gif_export(GifMaker)
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# if end_cycle == True:
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# gif_export(GifMaker)
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# clear_grid()
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# global end_cycle
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# end_cycle = False
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def clear_grid():
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global starting_node, end_cycle
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starting_node += 1
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Node.corridors = []
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if starting_node < len(Node.rooms):
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for node in Node.rooms:
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node.visited = False
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node.current = False
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node.links = []
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Node.rooms[starting_node].current = True
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# else:
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# gif_export(GifMaker, finish=True)
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# noLoop()
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while not end_cycle:
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for node in Node.rooms:
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node.update()
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class Node():
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nodes = []
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rooms = []
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corridors = []
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def __init__(self, x, y, z):
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self.ix = x
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self.iy = y
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self.iz = z
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self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2
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self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2
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self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2
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self.visited = False
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self.current = False
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self.links = []
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self.cor = None
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self.nbs = []
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self.rnbs = []
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def plot(self):
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if self.cor:
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fill(self.cor)
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else:
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if color_mode:
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fill(255, 50)
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else:
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fill(128)
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if color_mode or self not in Node.corridors:
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with pushMatrix():
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translate(self.x, self.y, self.z)
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box(Node.spacing)
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def set_nbs(self):
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self.nbs, self.unvisited_rnbs = [], []
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for node in Node.nodes:
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if node != self and dist(node.x, node.y, node.z,
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self.x, self.y, self.z) <= Node.spacing * 1:
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self.nbs.append(node)
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if self in Node.rooms:
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for node in Node.rooms:
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if node != self and dist(node.x, node.y, node.z,
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self.x, self.y, self.z) <= Node.spacing * 2:
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self.rnbs.append(node)
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self.unvisited_rnbs.append(node)
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# if (self.ix == node.ix - 1 or
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# self.ix == node.ix + 1 or
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# self.iy == node.iy - 1 or
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# self.iy == node.iy + 1):
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def set_unvisited_rnbs(self):
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self.unvisited_rnbs = [node for node in self.rnbs
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if not node.visited]
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def find_corridor(self, other):
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for n1 in self.nbs:
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for n2 in other.nbs:
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if n1 == n2:
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return n1
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def update(self):
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self.set_unvisited_rnbs()
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if self.current:
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self.visited = True
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Node.corridors.append(self)
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if self.unvisited_rnbs:
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for unvisited_rnb in self.unvisited_rnbs[::-2]:
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corridor = self.find_corridor(unvisited_rnb)
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Node.corridors.append(corridor)
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corridor.cor = color(0, 255, 0)
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self.current = False
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unvisited_rnb.visited = True
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unvisited_rnb.current = True
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else:
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branch_nodes = [node for node in Node.nodes
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if node.visited and node.unvisited_rnbs]
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if branch_nodes:
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print(len(branch_nodes))
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next = branch_nodes[-1]
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self.current = False
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next.current = True
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else:
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print("finished")
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global end_cycle
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end_cycle = True
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# noLoop()
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def keyPressed():
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loop()
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global color_mode
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if key == 'c':
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color_mode = not color_mode
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if key in ['p', 'P']:
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saveFrame("####" + SKETCH_NAME + OUTPUT)
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if key == 's':
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gif_export(GifMaker, finish=True)
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# if key == 'g':
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# gif_export(GifMaker)
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if key == 'r':
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clear_grid()
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# if key in ['=', '+']:
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# global starting_node
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# starting_node += 1
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def print_text_for_readme(name, output):
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println("""
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{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
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""".format(name, name[1:], output)
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)
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