kopia lustrzana https://github.com/shoelace-style/shoelace
200 wiersze
6.3 KiB
Markdown
200 wiersze
6.3 KiB
Markdown
# Animation
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[component-header:sl-animation]
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Animate elements declaratively with nearly 100 baked-in presets, or roll your own with custom keyframes. Powered by the [Web Animations API](https://developer.mozilla.org/en-US/docs/Web/API/Web_Animations_API).
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To animate an element, wrap it in `<sl-animation>` and set an animation `name`. The animation not start until you add the `play` attribute. Refer to the [properties table](#properties) for a list of all animation options.
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```html preview
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<div class="animation-overview">
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<sl-animation name="bounce" duration="2000" play><div class="box"></div></sl-animation>
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<sl-animation name="jello" duration="2000" play><div class="box"></div></sl-animation>
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<sl-animation name="heartBeat" duration="2000" play><div class="box"></div></sl-animation>
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<sl-animation name="flip" duration="2000" play><div class="box"></div></sl-animation>
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</div>
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<style>
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.animation-overview .box {
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display: inline-block;
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width: 100px;
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height: 100px;
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background-color: rgb(var(--sl-color-primary-600));
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margin: 1.5rem;
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}
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</style>
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```
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?> The animation will only be applied to the first child element found in `<sl-animation>`.
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## Examples
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### Animations & Easings
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This example demonstrates all of the baked-in animations and easings. Animations are based on those found in the popular [Animate.css](https://animate.style/) library.
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```html preview
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<div class="animation-sandbox">
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<sl-animation name="bounce" easing="ease-in-out" duration="2000" play>
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<div class="box"></div>
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</sl-animation>
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<div class="controls">
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<sl-select label="Animation" value="bounce"></sl-select>
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<sl-select label="Easing" value="linear"></sl-select>
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<sl-range min="0" max="2" step=".5" value="1"></sl-range>
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</div>
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</div>
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<script type="module">
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import { getAnimationNames, getEasingNames } from '/dist/utilities/animation.js';
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const container = document.querySelector('.animation-sandbox');
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const animation = container.querySelector('sl-animation');
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const animationName = container.querySelector('.controls sl-select:nth-child(1)');
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const easingName = container.querySelector('.controls sl-select:nth-child(2)');
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const playbackRate = container.querySelector('sl-range');
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const animations = getAnimationNames();
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const easings = getEasingNames();
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animations.map(name => {
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const menuItem = Object.assign(document.createElement('sl-menu-item'), {
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textContent: name,
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value: name
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});
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animationName.appendChild(menuItem);
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});
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easings.map(name => {
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const menuItem = Object.assign(document.createElement('sl-menu-item'), {
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textContent: name,
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value: name
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});
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easingName.appendChild(menuItem);
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});
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animationName.addEventListener('sl-change', () => animation.name = animationName.value);
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easingName.addEventListener('sl-change', () => animation.easing = easingName.value);
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playbackRate.addEventListener('sl-change', () => animation.playbackRate = playbackRate.value);
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playbackRate.tooltipFormatter = val => `Playback Rate = ${val}`;
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</script>
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<style>
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.animation-sandbox .box {
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width: 100px;
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height: 100px;
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background-color: rgb(var(--sl-color-primary-600));
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}
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.animation-sandbox .controls {
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max-width: 300px;
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margin-top: 2rem;
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}
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.animation-sandbox .controls sl-select {
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margin-bottom: 1rem;
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}
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</style>
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```
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### Using Intersection Observer
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Use an [Intersection Observer](https://developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API) to control the animation when an element enters or exits the viewport. For example, scroll the box below in and out of your screen. The animation stops when the box exits the viewport and restarts each time it enters the viewport.
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```html preview
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<div class="animation-scroll">
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<sl-animation name="jackInTheBox" duration="2000" iterations="1"><div class="box"></div></sl-animation>
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</div>
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<script>
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const container = document.querySelector('.animation-scroll');
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const animation = container.querySelector('sl-animation');
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const box = animation.querySelector('.box');
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// Watch for the box to enter and exit the viewport. Note that we're observing the box, not the animation element!
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const observer = new IntersectionObserver(entries => {
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if (entries[0].isIntersecting) {
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// Start the animation when the box enters the viewport
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animation.play = true;
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} else {
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animation.play = false;
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animation.currentTime = 0;
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}
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});
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observer.observe(box);
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</script>
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<style>
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.animation-scroll .box {
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display: inline-block;
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width: 100px;
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height: 100px;
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background-color: rgb(var(--sl-color-primary-600));
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}
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</style>
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```
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### Custom Keyframe Formats
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Supply your own [keyframe formats](https://developer.mozilla.org/en-US/docs/Web/API/Web_Animations_API/Keyframe_Formats) to build custom animations.
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```html preview
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<div class="animation-keyframes">
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<sl-animation easing="ease-in-out" duration="2000" play>
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<div class="box"></div>
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</sl-animation>
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</div>
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<script>
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const animation = document.querySelector('.animation-keyframes sl-animation');
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animation.keyframes = [
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{
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offset: 0,
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easing: 'cubic-bezier(0.250, 0.460, 0.450, 0.940)',
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fillMode: 'both',
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transformOrigin: 'center center',
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transform: 'rotate(0)'
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},
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{
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offset: 1,
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easing: 'cubic-bezier(0.250, 0.460, 0.450, 0.940)',
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fillMode: 'both',
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transformOrigin: 'center center',
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transform: 'rotate(90deg)'
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}
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];
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</script>
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<style>
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.animation-keyframes .box {
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width: 100px;
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height: 100px;
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background-color: rgb(var(--sl-color-primary-600));
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}
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</style>
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```
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### Playing Animations on Demand
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Animations won't play until you apply the `play` attribute. You can omit it initially, then apply it on demand such as after a user interaction. In this example, the button will animate once every time the button is clicked.
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```html preview
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<div class="animation-form">
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<sl-animation name="rubberBand" duration="1000" iterations="1">
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<sl-button type="primary">Click me</sl-button>
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</sl-animation>
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</div>
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<script>
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const container = document.querySelector('.animation-form');
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const animation = container.querySelector('sl-animation');
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const button = container.querySelector('sl-button');
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button.addEventListener('click', () => {
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animation.play = true;
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});
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</script>
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```
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[component-metadata:sl-animation]
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