Wykres commitów

259 Commity (2047463dcfdf9acbf9bcb1fe4215260d98ea8feb)

Autor SHA1 Wiadomość Data
f4exb 7c17d19391 set version back to 2.1.0 after merge 2016-07-05 20:04:10 +02:00
Edouard Griffiths 5b2d65853c Bump version to 2.0.1 for MacOS build 2016-07-05 13:50:34 +02:00
f4exb 54243fc961 Multi device support: restored loaded plugins display from the main window 2016-05-18 00:42:35 +02:00
f4exb ecbff75bf1 Multi device support: add a check button to confirm source input change 2016-05-17 14:21:27 +02:00
f4exb 86b04a4d62 Multi device support: code cleanup and fixed lock on exit 2016-05-17 00:04:27 +02:00
f4exb bbb4bc28b4 Multi device support: channel plugin per device mechanism validation with AM demod 2016-05-16 03:21:21 +02:00
f4exb 4027b00675 Multi device support: GUI enhmcements 2016-05-15 04:38:37 +02:00
f4exb 58709e0bae Multi device support: add channels from device control working concept 2016-05-14 18:12:39 +02:00
f4exb 117f636f1f Multi device support: more visible button icons on devices control 2016-05-14 15:32:51 +02:00
f4exb ba34b39309 Multi device support: added missing sanmple device UI class 2016-05-14 15:06:08 +02:00
f4exb 7053d3775c Multi device support: completely removed direct access to DSP device engine from DSP engine 2016-05-13 00:50:29 +02:00
f4exb 400e6b1028 Multi device support: cleanup after the move of DSPDeviceEngine start/stop actions 2016-05-12 00:35:39 +02:00
Edouard Griffiths 6a648c5046 Bump version to v1.2.2 2016-05-09 19:48:41 +02:00
f4exb ccca87477d Moved audio dialog in global Preferences menu. Check for DV Serial library and set flags 2016-05-04 17:07:26 +02:00
f4exb 33b7177445 RTL-SDR source plugin: added 256k and 1600k sample rates 2016-05-03 02:14:41 +02:00
f4exb bf164db653 DSD demod: push version to 1.2.0 and added readme for the plugin 2016-04-24 18:24:08 +02:00
f4exb d92a8fe266 Enhance scope GUI display 2016-04-23 21:48:02 +02:00
f4exb d2851058f8 Merge branch 'fix' into dev. Fixed glspectrum useless dependency on QOpenGLWidget 2016-04-23 10:19:19 +02:00
Edouard Griffiths 89cdd40439 GLSpectrum: removed useless dependency on QOpenGLWidget. Fixes issue #4 2016-04-12 14:02:17 +02:00
f4exb f143b59403 NFM demod and UDP source: revised FM completely rationalizing deviation. New input in UDP source GUI to specify the FM deviation 2016-04-04 03:44:06 +02:00
f4exb f245dc8206 GLScope: fixed pre-trigger samples initialization when trace size changes 2016-04-03 01:49:58 +02:00
f4exb ca52dbf5b4 Scope GUI: do not apply trigger settings on trace length changed or sample rate changed 2016-04-01 06:22:19 +02:00
f4exb fa754da0f1 Scope GUI: removed unused traceMemoryChanged signal 2016-04-01 05:50:09 +02:00
f4exb 697a6c96fc Scope GUI: update currently displayed trace sample rate when trace history changes. Align all numerical displays on the right 2016-04-01 05:36:41 +02:00
f4exb bbfa4dfd17 Scope GUI: show currently displayed trace sample rate 2016-04-01 05:29:54 +02:00
f4exb 8eb29d9ce0 Scope GUI: block all trigger controls while in trace memory 2016-04-01 05:06:52 +02:00
f4exb dc16def6e3 Scope: block incoming traces (trigger) while in trace memory 2016-04-01 04:42:47 +02:00
f4exb 68ed0013ea NFM demod: added adjustable squelch gate time (AGC attack) to adjust the length of transient elimination from default 50ms 2016-03-31 19:38:39 +02:00
f4exb 34f0ce95c9 Bump to version 1.1.5 in About dialog 2016-03-29 03:19:53 +02:00
f4exb 0822773fbb SDRdaemon plugin: send configuration phase 1 2016-03-26 21:40:54 +01:00
f4exb 78fe595a7e Update readme with statement on Android. Updated version in About dialog 2016-03-23 08:34:22 +01:00
Edouard Griffiths b1cc7f2306 OpenGL modernization: GLScope: corrected index calculation when trace is delayed 2016-03-09 13:47:44 +01:00
f4exb f4f8c3d2f5 OpenGL modernization: make shaders code compatible with OpenGL ES 2.0 2016-03-08 09:17:00 +01:00
f4exb c6d7207b1a Reorganized sdrbase library code 2016-03-08 04:54:12 +01:00
f4exb 61fdee1332 OpenGL modernization: GLScope: fixed IQPolar right scale matrix on display #1 only 2016-03-06 16:51:07 +01:00
f4exb 4cdaf0fe54 OpenGL modernization: removed GL_DEPRECTATED blocks entirely 2016-03-06 16:39:28 +01:00
f4exb b2cd053cdb OpenGL modernization: GLSpectrum: use functions from the QOpenGLContext functions exclusively 2016-03-06 12:15:40 +01:00
f4exb 92a588b060 OpenGL modernization: GLScope: enhance openGL context checking and debugging at initializeGL time 2016-03-06 10:48:34 +01:00
f4exb 264022d2ca OpenGL modernization: GLScope: make sure openGL functions are called through QOpenGLFunctions 2016-03-06 10:00:13 +01:00
f4exb cefb6145a2 OpenGL modernization: call cleanup() in destructors 2016-03-06 09:40:07 +01:00
f4exb ca49e2d990 OpenGL modernization: various fixes 2016-03-06 09:33:10 +01:00
f4exb f002d8daa6 OpenGL modernization: GLScope: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks) 2016-03-06 09:06:59 +01:00
f4exb 382ee344d3 OpenGL modernization: GLScope modernization completed 2016-03-06 02:06:36 +01:00
f4exb 8d843939e2 OpenGL modernization: GLScope modernization #3 2016-03-06 00:45:10 +01:00
f4exb e55da665e9 OpenGL modernization: GLScope modernization #2 2016-03-05 23:43:36 +01:00
f4exb 1dbd387ea6 OpenGL modernization: GLScope modernization #1 2016-03-05 23:18:26 +01:00
f4exb 1126508b27 OpenGL modernization: GLSpectrum moved back to QGLWidget 2016-03-05 21:54:24 +01:00
f4exb 2b5fca79a6 OpenGL modernization: GLSpectrum moved to QOpenGLWidget 2016-03-05 16:44:29 +01:00
f4exb 271b95d0d8 OpenGL modernization: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks) 2016-03-05 14:31:46 +01:00
f4exb 9ea5ee3854 OpenGL modernization: draw the histogram the new way 2016-03-05 14:28:55 +01:00
f4exb 30c5b5f505 OpenGL modernization: more GL_DEPRECATED blocks 2016-03-05 12:33:54 +01:00
f4exb e95dddd0d8 GLSpectrum: reduce width of frequency scale channel overlays so that they do not overlap with text 2016-03-05 12:20:15 +01:00
f4exb fa23c4536f OpenGL modernization: waterfall texture update optimization 2016-03-05 12:12:55 +01:00
f4exb c5a45e57ee OpenGL modernization: draw the waterfall the new way 2016-03-05 11:57:53 +01:00
f4exb 3aabeb4399 OpenGL modernization: draw the frequency scale the new way 2016-03-05 08:53:56 +01:00
f4exb 2720969a84 OpenGL modernization: more GL_DEPRECATED blocks 2016-03-05 07:02:06 +01:00
f4exb f78206defc OpenGL modernization: draw the left scales the new way 2016-03-05 06:45:05 +01:00
Edouard Griffiths 9ac3150c0c OpenGL modernization: changed copyright notices 2016-03-04 18:51:03 +01:00
f4exb 5cf9377247 OpenGL modernization: draw histogram overlays the new way 2016-03-04 03:45:34 +01:00
f4exb c844a79a7a OpenGL modernization: draw frequency scale overlays the new way 2016-03-04 02:24:08 +01:00
f4exb a3627dffd9 OpenGL modernization: draw waterfall channel overlays the new way 2016-03-04 01:30:29 +01:00
f4exb a33eb6555f OpenGL modernization: draw waterfall frame box teh new way 2016-03-03 22:57:34 +01:00
f4exb ee6223618a OpenGL modernization: draw waterfall grid time lines the new way 2016-03-03 22:48:45 +01:00
f4exb 5bc899f9c6 OpenGL modernization: draw waterfall grid frequency lines the new way 2016-03-03 22:45:43 +01:00
f4exb 56df03ef29 OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices 2016-03-03 19:56:54 +01:00
f4exb c7b1bb3912 OpenGL modernization: draw histogram grid power lines the new way 2016-03-03 08:50:10 +01:00
f4exb 62a9aa2ff0 OpenGL modernization: draw histogram contour the new way 2016-03-03 01:41:30 +01:00
f4exb 34df31ad27 OpenGL modernization: generalize simple shader program class 2016-03-03 01:09:55 +01:00
f4exb 7d0fe882d7 OpenGL modernization: draw the max hold spectrum line in the new way 2016-03-03 00:19:18 +01:00
f4exb 691a34cb16 OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline 2016-03-02 23:55:29 +01:00
f4exb 79c717862c OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly 2016-03-02 22:50:05 +01:00
f4exb a1e2f541da OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update. 2016-03-02 09:16:21 +01:00
f4exb add5a382f3 OpenGL modernization: draw the spectrum line in the new way 2016-03-02 08:32:43 +01:00
f4exb 22d9e77974 OpenGL modernization: compile and link basic shaders 2016-03-02 03:09:50 +01:00
f4exb 8b800d8354 OpenGL modernization: added class for shader sources 2016-03-01 21:32:41 +01:00
f4exb d975a0f12c OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code 2016-02-29 23:29:01 +01:00
f4exb b2dc3026bc Android OpenGL specifics #1 2016-02-29 03:04:14 +01:00
f4exb 8d43ead373 Move to Open GL ES: replace glBegin/glEnd seqiences 2016-02-28 22:03:37 +01:00
f4exb 6a20810f3d Merge branch 'dev' into android 2016-02-28 11:05:07 +01:00
f4exb 718dcf3d8f Reorder glPushMatrix and glBindTexture to ease future migration to Open GL ES 2.0 2016-02-28 11:01:58 +01:00
f4exb f1371026ba Adapt to Qt Android #1 2016-02-28 10:53:37 +01:00
f4exb 58d82139ab Filesource plugin: enhanced readibility of timestamp 2016-02-25 01:44:48 +01:00
f4exb 944418a720 UDPsource plugin: fixed missing method body causing program crash when address text is edited 2016-02-25 00:55:05 +01:00
f4exb 5ab1f76538 SDRdaemon plugin: fixed UDP setting in UI 2016-02-23 23:16:05 +01:00
f4exb ca7d8de81e SDRdaemon plugin: added counters for data received from UDP 2016-01-28 03:30:36 +01:00
Edouard Griffiths 53027c42d2 Added missing tooltips in main GUIs 2016-01-12 13:38:44 +01:00
F4EXB ec8e4d51df Font size and face normalization (final) 2016-01-12 05:51:26 +01:00
f4exb f92b3c7811 Normalize Scope and Spectrum control GUIs 2016-01-12 04:38:44 +01:00
f4exb 0d9905c482 GLScope: fixed trace history size bug and set it to 32 positions (2^5) 2015-11-07 05:43:59 +01:00
f4exb 3eec09a01f GLScope: fixed trace memory out of bounds when full history is not complete 2015-11-06 08:56:33 +01:00
f4exb 548b0602fa GLScope: reshuffling of trigger controls in the UI 2015-11-06 06:32:36 +01:00
f4exb f8e6cc6cce GLScope: IQ linear and IQ polar displays 2015-11-06 06:20:52 +01:00
f4exb 2726625e97 GLScope: IQ linear and IQ polar displays. Interim state #3: Changed secondary horizontal scale 2015-11-06 05:37:15 +01:00
f4exb b121cefe88 GLScope: IQ linear and IQ polar displays. Interim state #2: Resized secondary display 2015-11-06 05:19:55 +01:00
f4exb f891580e78 GLScope: IQ linear and IQ polar displays. Interim state #1: IQ linear 2015-11-06 04:40:59 +01:00
f4exb 9508690863 GLScope: chained multiple triggers 2015-11-05 09:16:42 +01:00
f4exb 8ac778714d GLScope: chained multiple triggers: interim state #3: multiple triggers array in UI 2015-11-05 01:34:21 +01:00
f4exb 2917f015ea GLScope: implemented trigger counts 2015-11-05 00:07:51 +01:00
f4exb 1c7bab1762 GLScope: trigger on phase derivative (instantaneous frequebcy) 2015-11-04 04:29:26 +01:00
f4exb ff719059f0 GLScope: chained multiple triggers: interim state #1: implemented array of triggers 2015-11-04 03:10:05 +01:00