GLScope: chained multiple triggers: interim state #3: multiple triggers array in UI

pull/6/head
f4exb 2015-11-05 01:34:21 +01:00
rodzic 2917f015ea
commit 8ac778714d
2 zmienionych plików z 120 dodań i 63 usunięć

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@ -5,13 +5,13 @@
#include "dsp/dsptypes.h"
#include "util/export.h"
#include "util/message.h"
#include "dsp/scopevis.h"
namespace Ui {
class GLScopeGUI;
}
class MessageQueue;
class ScopeVis;
class GLScope;
class SDRANGEL_API GLScopeGUI : public QWidget {
@ -53,14 +53,14 @@ private:
int m_displayGridIntensity;
int m_displayTraceIntensity;
quint32 m_triggerIndex;
qint32 m_triggerChannel;
qint32 m_triggerLevelCoarse; // percent of full range
qint32 m_triggerLevelFine; // percent of coarse
bool m_triggerPositiveEdge;
bool m_triggerBothEdges;
qint32 m_triggerChannel[ScopeVis::m_nbTriggers];
qint32 m_triggerLevelCoarse[ScopeVis::m_nbTriggers]; // percent of full range
qint32 m_triggerLevelFine[ScopeVis::m_nbTriggers]; // percent of coarse
bool m_triggerPositiveEdge[ScopeVis::m_nbTriggers];
bool m_triggerBothEdges[ScopeVis::m_nbTriggers];
qint32 m_triggerPre;
qint32 m_triggerDelay;
qint32 m_triggerCounts;
qint32 m_triggerDelay[ScopeVis::m_nbTriggers];
qint32 m_triggerCounts[ScopeVis::m_nbTriggers];
qint32 m_traceLenMult;
static const qreal amps[11];
@ -77,6 +77,7 @@ private:
void setTrigLevelDisplay();
void setTrigPreDisplay();
void setTrigDelayDisplay();
void setTrigUI(uint index);
private slots:
void on_amp1_valueChanged(int value);

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@ -30,16 +30,20 @@ GLScopeGUI::GLScopeGUI(QWidget* parent) :
m_displayGridIntensity(1),
m_displayTraceIntensity(50),
m_triggerIndex(0),
m_triggerChannel(ScopeVis::TriggerFreeRun),
m_triggerLevelCoarse(0),
m_triggerLevelFine(0),
m_triggerPositiveEdge(true),
m_triggerBothEdges(false),
m_triggerPre(0),
m_triggerDelay(0),
m_triggerCounts(0),
m_traceLenMult(20)
{
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerChannel[i] = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse[i] = 0;
m_triggerLevelFine[i] = 0;
m_triggerPositiveEdge[i] = true;
m_triggerBothEdges[i] = false;
m_triggerDelay[i] = 0;
m_triggerCounts[i] = 0;
}
ui->setupUi(this);
}
@ -77,13 +81,20 @@ void GLScopeGUI::resetToDefaults()
m_amp2OffsetCoarse = 0;
m_amp2OffsetFine = 0;
m_displayGridIntensity = 5;
m_triggerChannel = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse = 0;
m_triggerLevelFine = 0;
m_triggerPositiveEdge = true;
m_triggerPre = 0;
m_triggerDelay = 0;
m_traceLenMult = 20;
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerChannel[i] = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse[i] = 0;
m_triggerLevelFine[i] = 0;
m_triggerPositiveEdge[i] = true;
m_triggerBothEdges[i] = false;
m_triggerDelay[i] = 0;
m_triggerCounts[i] = 0;
}
applySettings();
}
@ -99,20 +110,31 @@ QByteArray GLScopeGUI::serialize() const
s.writeS32(6, m_displayGridIntensity);
s.writeS32(7, m_amp1OffsetCoarse);
s.writeS32(8, m_displays);
s.writeS32(9, m_triggerChannel);
s.writeS32(10, m_triggerLevelCoarse);
s.writeBool(11, m_triggerPositiveEdge);
//s.writeS32(9, m_triggerChannel);
//s.writeS32(10, m_triggerLevelCoarse);
//s.writeBool(11, m_triggerPositiveEdge);
s.writeS32(12, m_displayTraceIntensity);
s.writeS32(13, m_triggerPre);
s.writeS32(14, m_traceLenMult);
s.writeS32(15, m_triggerDelay);
s.writeBool(16, m_triggerBothEdges);
s.writeS32(17, m_triggerLevelFine);
//s.writeS32(15, m_triggerDelay);
//s.writeBool(16, m_triggerBothEdges);
//s.writeS32(17, m_triggerLevelFine);
s.writeS32(18, m_amp1OffsetFine);
s.writeS32(19, m_amplification2);
s.writeS32(20, m_amp2OffsetCoarse);
s.writeS32(21, m_amp2OffsetFine);
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
s.writeS32(50 + 10*i, m_triggerChannel[i]);
s.writeS32(51 + 10*i, m_triggerLevelCoarse[i]);
s.writeS32(52 + 10*i, m_triggerLevelFine[i]);
s.writeBool(53 + 10*i, m_triggerPositiveEdge[i]);
s.writeBool(54 + 10*i, m_triggerBothEdges[i]);
s.writeS32(55 + 10*i, m_triggerDelay[i]);
s.writeS32(56 + 10*i, m_triggerCounts[i]);
}
return s.final();
}
@ -136,11 +158,11 @@ bool GLScopeGUI::deserialize(const QByteArray& data)
m_timeBase = 1;
d.readS32(7, &m_amp1OffsetCoarse, 0);
d.readS32(8, &m_displays, GLScope::DisplayBoth);
d.readS32(9, &m_triggerChannel, ScopeVis::TriggerFreeRun);
ui->trigMode->setCurrentIndex(m_triggerChannel);
d.readS32(10, &m_triggerLevelCoarse, 0);
ui->trigLevelCoarse->setValue(m_triggerLevelCoarse);
d.readBool(11, &m_triggerPositiveEdge, true);
//d.readS32(9, &m_triggerChannel, ScopeVis::TriggerFreeRun);
//ui->trigMode->setCurrentIndex(m_triggerChannel);
//d.readS32(10, &m_triggerLevelCoarse, 0);
//ui->trigLevelCoarse->setValue(m_triggerLevelCoarse);
//d.readBool(11, &m_triggerPositiveEdge, true);
d.readS32(12, &m_displayTraceIntensity, 50);
d.readS32(13, &m_triggerPre, 0);
ui->trigPre->setValue(m_triggerPre);
@ -148,11 +170,12 @@ bool GLScopeGUI::deserialize(const QByteArray& data)
d.readS32(14, &m_traceLenMult, 20);
ui->traceLen->setValue(m_traceLenMult);
setTraceLenDisplay();
d.readS32(15, &m_triggerDelay, 0);
ui->trigDelay->setValue(m_triggerDelay);
//d.readS32(15, &m_triggerDelay, 0);
//ui->trigDelay->setValue(m_triggerDelay);
setTrigDelayDisplay();
d.readBool(16, &m_triggerBothEdges, false);
//d.readBool(16, &m_triggerBothEdges, false);
/*
if (m_triggerBothEdges) {
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
@ -161,15 +184,27 @@ bool GLScopeGUI::deserialize(const QByteArray& data)
ui->slopeBoth->setChecked(false);
ui->slopePos->setChecked(m_triggerPositiveEdge);
ui->slopeNeg->setChecked(!m_triggerPositiveEdge);
}
}*/
d.readS32(17, &m_triggerLevelFine, 0);
ui->trigLevelFine->setValue(m_triggerLevelFine);
//d.readS32(17, &m_triggerLevelFine, 0);
//ui->trigLevelFine->setValue(m_triggerLevelFine);
d.readS32(18, &m_amp1OffsetFine, 0);
d.readS32(19, &m_amplification2, 0);
d.readS32(20, &m_amp2OffsetCoarse, 0);
d.readS32(21, &m_amp2OffsetFine, 0);
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
d.readS32(50 + 10*i, &m_triggerChannel[i], ScopeVis::TriggerFreeRun);
d.readS32(51 + 10*i, &m_triggerLevelCoarse[i], 0);
d.readS32(52 + 10*i, &m_triggerLevelFine[i], 0);
d.readBool(53 + 10*i, &m_triggerPositiveEdge[i], true);
d.readBool(54 + 10*i, &m_triggerBothEdges[i], false);
d.readS32(55 + 10*i, &m_triggerDelay[i], 0);
d.readS32(56 + 10*i, &m_triggerCounts[i], 0);
}
setTrigUI(0);
setTrigLevelDisplay();
applySettings();
applyTriggerSettings();
@ -180,6 +215,27 @@ bool GLScopeGUI::deserialize(const QByteArray& data)
}
}
void GLScopeGUI::setTrigUI(uint index)
{
index %= ScopeVis::m_nbTriggers;
ui->trigMode->setCurrentIndex(m_triggerChannel[index]);
ui->trigLevelCoarse->setValue(m_triggerLevelCoarse[index]);
ui->trigLevelFine->setValue(m_triggerLevelFine[index]);
ui->trigDelay->setValue(m_triggerDelay[index]);
ui->trigCount->setValue(m_triggerCounts[index]);
if (m_triggerBothEdges[index]) {
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
} else {
ui->slopeBoth->setChecked(false);
ui->slopePos->setChecked(m_triggerPositiveEdge[index]);
ui->slopeNeg->setChecked(!m_triggerPositiveEdge[index]);
}
}
void GLScopeGUI::applySettings()
{
ui->dataMode->setCurrentIndex(m_displayData);
@ -229,51 +285,51 @@ void GLScopeGUI::applySettings()
void GLScopeGUI::applyTriggerSettings()
{
qreal t = (m_triggerLevelCoarse / 100.0) + (m_triggerLevelFine / 20000.0); // [-1.0, 1.0]
qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0); // [-1.0, 1.0]
qreal triggerLevel;
quint32 preTriggerSamples = (m_glScope->getTraceSize() * m_triggerPre) / 100;
if (m_triggerChannel == ScopeVis::TriggerMagDb) {
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) {
triggerLevel = 100.0 * (t - 1.0); // [-200.0, 0.0]
}
else if (m_triggerChannel == ScopeVis::TriggerMagLin) {
else if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) {
triggerLevel = 1.0 + t; // [0.0, 2.0]
}
else {
triggerLevel = t; // [-1.0, 1.0]
}
m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel);
m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex]);
m_glScope->setTriggerLevel(t); // [-1.0, 1.0]
m_glScope->setTriggerPre(m_triggerPre/100.0); // [0.0, 1.0]
m_scopeVis->configure(m_messageQueue,
0, // FIXME: trigger index
(ScopeVis::TriggerChannel) m_triggerChannel,
m_triggerIndex,
(ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex],
triggerLevel,
m_triggerPositiveEdge,
m_triggerBothEdges,
m_triggerPositiveEdge[m_triggerIndex],
m_triggerBothEdges[m_triggerIndex],
preTriggerSamples,
m_triggerDelay,
m_triggerCounts,
m_triggerDelay[m_triggerIndex],
m_triggerCounts[m_triggerIndex],
m_traceLenMult * ScopeVis::m_traceChunkSize);
}
void GLScopeGUI::setTrigLevelDisplay()
{
qreal t = (m_triggerLevelCoarse / 100.0) + (m_triggerLevelFine / 20000.0);
qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0);
ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(m_triggerLevelCoarse));
ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(m_triggerLevelFine * 50));
ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(m_triggerLevelCoarse[m_triggerIndex]));
ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(m_triggerLevelFine[m_triggerIndex] * 50));
if (m_triggerChannel == ScopeVis::TriggerMagDb) {
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) {
ui->trigText->setText(tr("%1\ndB").arg(100.0 * (t - 1.0), 0, 'f', 1));
}
else
{
qreal a;
if (m_triggerChannel == ScopeVis::TriggerMagLin) {
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) {
a = 1.0 + t;
} else {
a = t;
@ -503,7 +559,7 @@ void GLScopeGUI::setTraceLenDisplay()
void GLScopeGUI::setTrigDelayDisplay()
{
uint n_samples_delay = m_traceLenMult * ScopeVis::m_traceChunkSize * m_triggerDelay;
uint n_samples_delay = m_traceLenMult * ScopeVis::m_traceChunkSize * m_triggerDelay[m_triggerIndex];
if (n_samples_delay < 1000) {
ui->trigDelayText->setToolTip(tr("%1S").arg(n_samples_delay));
@ -600,7 +656,7 @@ void GLScopeGUI::on_trigDelay_valueChanged(int value)
if ((value < 0) || (value > 100)) {
return;
}
m_triggerDelay = value;
m_triggerDelay[m_triggerIndex] = value;
setTrigDelayDisplay();
applyTriggerSettings();
}
@ -720,21 +776,21 @@ void GLScopeGUI::on_traceIntensity_valueChanged(int index)
void GLScopeGUI::on_trigMode_currentIndexChanged(int index)
{
m_triggerChannel = index;
m_triggerChannel[m_triggerIndex] = index;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelCoarse_valueChanged(int value)
{
m_triggerLevelCoarse = value;
m_triggerLevelCoarse[m_triggerIndex] = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelFine_valueChanged(int value)
{
m_triggerLevelFine = value;
m_triggerLevelFine[m_triggerIndex] = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
@ -753,7 +809,7 @@ void GLScopeGUI::on_memHistory_valueChanged(int value)
void GLScopeGUI::on_trigCount_valueChanged(int value)
{
m_triggerCounts = value;
m_triggerCounts[m_triggerIndex] = value;
QString text;
text.sprintf("%02d", value);
@ -764,8 +820,8 @@ void GLScopeGUI::on_trigCount_valueChanged(int value)
void GLScopeGUI::on_slopePos_clicked()
{
m_triggerPositiveEdge = true;
m_triggerBothEdges = false;
m_triggerPositiveEdge[m_triggerIndex] = true;
m_triggerBothEdges[m_triggerIndex] = false;
ui->slopeBoth->setChecked(false);
@ -780,8 +836,8 @@ void GLScopeGUI::on_slopePos_clicked()
void GLScopeGUI::on_slopeNeg_clicked()
{
m_triggerPositiveEdge = false;
m_triggerBothEdges = false;
m_triggerPositiveEdge[m_triggerIndex] = false;
m_triggerBothEdges[m_triggerIndex] = false;
ui->slopeBoth->setChecked(false);
@ -800,7 +856,7 @@ void GLScopeGUI::on_slopeBoth_clicked()
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
m_triggerBothEdges = true;
m_triggerBothEdges[m_triggerIndex] = true;
applyTriggerSettings();
}