relatica/lib/screens/follow_request_adjudication...

165 wiersze
4.4 KiB
Dart
Czysty Zwykły widok Historia

2022-12-19 18:59:33 +00:00
import 'package:cached_network_image/cached_network_image.dart';
import 'package:flutter/material.dart';
2022-12-19 18:59:33 +00:00
import 'package:go_router/go_router.dart';
import 'package:provider/provider.dart';
import '../controls/padding.dart';
import '../models/connection.dart';
import '../services/connections_manager.dart';
class FollowRequestAdjudicationScreen extends StatefulWidget {
final String userId;
const FollowRequestAdjudicationScreen({super.key, required this.userId});
@override
State<FollowRequestAdjudicationScreen> createState() =>
_FollowRequestAdjudicationScreenState();
}
class _FollowRequestAdjudicationScreenState
extends State<FollowRequestAdjudicationScreen> {
var processing = false;
@override
Widget build(BuildContext context) {
2022-12-19 18:59:33 +00:00
final manager = context.watch<ConnectionsManager>();
final connResult = manager.getById(widget.userId);
late final Widget body;
if (connResult.isFailure) {
body = Text('Error getting contact information: ${connResult.error}');
}
final contact = connResult.value;
switch (contact.status) {
case ConnectionStatus.mutual:
case ConnectionStatus.theyFollowYou:
case ConnectionStatus.youFollowThem:
case ConnectionStatus.none:
body = _buildMainPanel(context, manager, contact);
break;
case ConnectionStatus.you:
case ConnectionStatus.unknown:
body = Text('Invalid state, nothing to do here: ${contact.status}');
break;
}
return Scaffold(
appBar: AppBar(
title: const Text(
'Accept Request?',
)),
body: Padding(
padding: const EdgeInsets.all(8.0),
child: Center(child: body),
),
);
}
Widget _buildMainPanel(
BuildContext context, ConnectionsManager manager, Connection contact) {
// Options are:
// Accept and follow back
// Accept and don't follow back
// Reject
// Back with no action
// Calling method should check if completed (true) or not (false) to decide if updating their view of that item
2022-12-19 18:59:33 +00:00
return Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
CachedNetworkImage(imageUrl: contact.avatarUrl.toString()),
Row(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
contact.name,
style: Theme.of(context).textTheme.titleLarge,
),
const HorizontalPadding(),
],
),
const VerticalPadding(),
ElevatedButton(
onPressed: processing
? null
: () async => await accept(manager, contact, true),
child: const Text('Accept and follow back'),
),
const VerticalPadding(),
ElevatedButton(
onPressed:
processing ? null : () async => accept(manager, contact, false),
child: const Text("Accept but don't follow back"),
),
const VerticalPadding(),
ElevatedButton(
onPressed: processing ? null : () async => reject(manager, contact),
child: const Text('Reject'),
),
const VerticalPadding(),
ElevatedButton(
onPressed: processing ? null : () async => ignore(manager, contact),
child: const Text('Ignore (Rejects but user cannot ask again)'),
),
],
);
}
Future<void> accept(
ConnectionsManager manager,
Connection contact,
bool followBack,
) async {
setState(() {
processing = true;
});
await manager.acceptFollowRequest(contact);
if (followBack) {
await manager.follow(contact);
}
setState(() {
processing = false;
});
if (mounted && context.canPop()) {
context.pop();
}
}
Future<void> reject(ConnectionsManager manager, Connection contact) async {
setState(() {
processing = true;
});
await manager.rejectFollowRequest(contact);
setState(() {
processing = false;
});
if (mounted && context.canPop()) {
context.pop();
}
}
Future<void> ignore(ConnectionsManager manager, Connection contact) async {
setState(() {
processing = true;
});
await manager.ignoreFollowRequest(contact);
setState(() {
processing = false;
});
if (mounted && context.canPop()) {
context.pop();
}
}
}