pimoroni-pico/examples/pico_motor_shim/motorshim_motor_song.cpp

136 wiersze
4.3 KiB
C++

#include <stdio.h>
#include "pico/stdlib.h"
#include "pico_motor_shim.hpp"
#include "button.hpp"
/*
A fun example of how to change a motor's frequency to have it play a song.
Press "A" to start or stop the song.
*/
using namespace pimoroni;
using namespace motor;
// List frequencies (in hz) to play in sequence here. Use zero for when silence or a pause is wanted
// Song from PicoExplorer noise.py
constexpr float SONG[] = {1397, 1397, 1319, 1397, 698, 0, 698, 0, 1047, 932,
880, 1047, 1397, 0, 1397, 0, 1568, 1480, 1568, 784,
0, 784, 0, 1568, 1397, 1319, 1175, 1047, 0, 1047,
0, 1175, 1319, 1397, 1319, 1175, 1047, 1175, 1047, 932,
880, 932, 880, 784, 698, 784, 698, 659, 587, 523,
587, 659, 698, 784, 932, 880, 784, 880, 698, 0, 698};
constexpr uint SONG_LENGTH = count_of(SONG);
// The time (in seconds) to play each note for. Change this to make the song play faster or slower
const uint NOTE_DURATION_MS = 150;
// The time (in microseconds) between each direction switch of the motor when using STATIONARY_PLAYBACK
const uint STATIONARY_TOGGLE_US = 2000;
// Whether to play the song with or without the motors spinning
const bool STATIONARY_PLAYBACK = false;
// The motor decay mode to use, either FAST_DECAY (0) or SLOW_DECAY (1). Affects the song's quality
const DecayMode DECAY_MODE = SLOW_DECAY;
// Create two motor objects with a given decay mode
Motor motor_1(pico_motor_shim::MOTOR_1);
Motor motor_2(pico_motor_shim::MOTOR_2);
// Create the user button
Button button_a(pico_motor_shim::BUTTON_A, Polarity::ACTIVE_LOW, 0);
// Variable for recording if the button has been toggled
// Starting as true makes the song play automatically
static bool button_toggle = true;
// Checks if the button has been pressed, toggling a value that is also returned.
bool check_button_toggle() {
if(button_a.read()) {
button_toggle = !button_toggle;
}
return button_toggle;
}
int main() {
stdio_init_all();
#ifdef PICO_DEFAULT_LED_PIN
//Initialise the LED. We use this to indicate that the sequence is running.
gpio_init(PICO_DEFAULT_LED_PIN);
gpio_set_dir(PICO_DEFAULT_LED_PIN, GPIO_OUT);
#endif
// Se the two motor's decay modes
motor_1.decay_mode(DECAY_MODE);
motor_2.decay_mode(DECAY_MODE);
// Initialise the motors
if(!motor_1.init() || !motor_2.init()) {
printf("Cannot initialise the motors. Check the provided parameters\n");
return 0;
}
while(true) {
// Has the button been toggled?
if(check_button_toggle()) {
#ifdef PICO_DEFAULT_LED_PIN
// Turn the Pico's LED on to show that the song has started
gpio_put(PICO_DEFAULT_LED_PIN, true);
#endif
// Play the song
for(uint i = 0; i < SONG_LENGTH && check_button_toggle(); i++) {
// Get the frequency of the note and attempt to set the motors to it
float freq = SONG[i];
if(motor_1.frequency(freq) && motor_2.frequency(freq)) {
if(STATIONARY_PLAYBACK) {
// Set the motors to 50% duty cycle to play the note, but alternate
// the direction so that the motor does not actually spin
uint t = 0;
while(t < NOTE_DURATION_MS * 1000) {
motor_1.duty(0.5f);
motor_2.duty(0.5f);
sleep_us(STATIONARY_TOGGLE_US);
t += STATIONARY_TOGGLE_US;
motor_1.duty(-0.5f);
motor_2.duty(-0.5f);
sleep_us(STATIONARY_TOGGLE_US);
t += STATIONARY_TOGGLE_US;
}
}
else {
// Set the motors to 50% duty cycle to play the note
motor_1.duty(0.5f);
motor_2.duty(0.5f);
sleep_ms(NOTE_DURATION_MS);
}
}
else {
// The frequency was invalid, so we are treating that to mean this is a pause note
motor_1.stop();
motor_2.stop();
sleep_ms(NOTE_DURATION_MS);
}
}
button_toggle = false;
// The song has finished, so turn off the Pico's LED and disable the motors
#ifdef PICO_DEFAULT_LED_PIN
gpio_put(PICO_DEFAULT_LED_PIN, false);
#endif
motor_1.disable();
motor_2.disable();
}
sleep_ms(10);
}
return 0;
}