kopia lustrzana https://github.com/pimoroni/pimoroni-pico
144 wiersze
5.2 KiB
C++
144 wiersze
5.2 KiB
C++
#include "pico_graphics.hpp"
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namespace pimoroni {
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PicoGraphics_PenRGB565::PicoGraphics_PenRGB565(uint16_t width, uint16_t height, void *frame_buffer, uint16_t layers)
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: PicoGraphics(width, height, layers, frame_buffer) {
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this->pen_type = PEN_RGB565;
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if(this->frame_buffer == nullptr) {
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this->frame_buffer = (void *)(new uint8_t[buffer_size(width, height)]);
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}
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}
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void PicoGraphics_PenRGB565::set_pen(uint c) {
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color = c;
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}
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void PicoGraphics_PenRGB565::set_pen(uint8_t r, uint8_t g, uint8_t b) {
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src_color = {r, g, b};
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color = src_color.to_rgb565();
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}
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int PicoGraphics_PenRGB565::create_pen(uint8_t r, uint8_t g, uint8_t b) {
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return RGB(r, g, b).to_rgb565();
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}
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int PicoGraphics_PenRGB565::create_pen_hsv(float h, float s, float v) {
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return RGB::from_hsv(h, s, v).to_rgb565();
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}
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void PicoGraphics_PenRGB565::set_pixel(const Point &p) {
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uint16_t *buf = (uint16_t *)frame_buffer;
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// We can't use buffer_size because our pointer is uint16_t
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buf += this->layer_offset;
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buf[p.y * bounds.w + p.x] = color;
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}
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void PicoGraphics_PenRGB565::set_pixel_span(const Point &p, uint l) {
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// pointer to byte in framebuffer that contains this pixel
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uint16_t *buf = (uint16_t *)frame_buffer;
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// We can't use buffer_size because our pointer is uint16_t
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buf += this->layer_offset;
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buf = &buf[p.y * bounds.w + p.x];
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while(l--) {
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*buf++ = color;
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}
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}
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void PicoGraphics_PenRGB565::frame_convert(PenType type, conversion_callback_func callback) {
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if(type == PEN_RGB565) {
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// Treat our void* frame_buffer as uint8_t
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uint16_t *src = (uint16_t *)frame_buffer;
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if(layers > 1) {
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// Assume only two layers for now
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// We can't use buffer_size because our pointer is uint16_t
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uint16_t *src_layer2 = src + this->bounds.w * this->bounds.h;
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frame_convert_rgb565(callback, [&]() {
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RGB565 c1 = *src++;
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RGB565 c2 = *src_layer2++;
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return c2 ? c2 : c1;
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});
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} else {
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frame_convert_rgb565(callback, [&]() {
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return *src++;
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});
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}
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}
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}
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void PicoGraphics_PenRGB565::set_pixel_alpha(const Point &p, const uint8_t a) {
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if(!bounds.contains(p)) return;
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uint16_t *buf = (uint16_t *)frame_buffer;
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buf += this->layer_offset;
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RGB565 blended = RGB(buf[p.y * bounds.w + p.x]).blend(RGB(color), a).to_rgb565();
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buf[p.y * bounds.w + p.x] = blended;
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};
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void PicoGraphics_PenRGB565::sprite(void* data, const Point &sprite, const Point &dest, const int scale, const int transparent) {
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//int sprite_x = (sprite & 0x0f) << 3;
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//int sprite_y = (sprite & 0xf0) >> 1;
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Point s {
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sprite.x << 3,
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sprite.y << 3
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};
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RGB565 *ptr = (RGB565 *)data;
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Point o = {0, 0};
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for(o.y = 0; o.y < 8 * scale; o.y++) {
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Point so = {
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0,
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o.y / scale
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};
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for(o.x = 0; o.x < 8 * scale; o.x++) {
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so.x = o.x / scale;
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color = ptr[(s.y + so.y) * 128 + (s.x + so.x)];
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if(color != transparent) pixel(dest + o);
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}
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}
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}
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bool PicoGraphics_PenRGB565::render_tile(const Tile *tile) {
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for(int y = 0; y < tile->h; y++) {
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uint8_t *p_alpha = &tile->data[(y * tile->stride)];
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uint16_t *p_dest = &((uint16_t *)frame_buffer)[tile->x + ((tile->y + y) * bounds.w)];
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p_dest += this->layer_offset;
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uint16_t *p_layer0 = &((uint16_t *)frame_buffer)[tile->x + ((tile->y + y) * bounds.w)];
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for(int x = 0; x < tile->w; x++) {
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uint16_t dest = *p_dest;
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if(dest == 0 && this->layers > 1) {
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dest = *p_layer0;
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}
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uint8_t alpha = *p_alpha;
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if(alpha == 255) {
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*p_dest = color;
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}else if(alpha == 0) {
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}else{
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// blend tha pixel
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uint16_t sr = (__builtin_bswap16(color) & 0b1111100000000000) >> 11;
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uint16_t sg = (__builtin_bswap16(color) & 0b0000011111100000) >> 5;
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uint16_t sb = (__builtin_bswap16(color) & 0b0000000000011111);
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uint16_t dr = (__builtin_bswap16(dest) & 0b1111100000000000) >> 11;
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uint16_t dg = (__builtin_bswap16(dest) & 0b0000011111100000) >> 5;
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uint16_t db = (__builtin_bswap16(dest) & 0b0000000000011111);
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uint8_t r = ((sr * alpha) + (dr * (255 - alpha))) >> 8;
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uint8_t g = ((sg * alpha) + (dg * (255 - alpha))) >> 8;
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uint8_t b = ((sb * alpha) + (db * (255 - alpha))) >> 8;
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// recombine the channels
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*p_dest = __builtin_bswap16((r << 11) | (g << 5) | (b));
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}
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p_layer0++;
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p_dest++;
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p_alpha++;
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}
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}
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return true;
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}
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}
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