kopia lustrzana https://github.com/pimoroni/pimoroni-pico
Porównaj commity
2 Commity
3f63eaaf16
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f19465587a
Autor | SHA1 | Data |
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Phil Howard | f19465587a | |
Phil Howard | a6524a7fbe |
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@ -34,9 +34,13 @@ namespace pimoroni {
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public:
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static PicoGraphics *graphics;
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PicoVector(PicoGraphics *graphics, void *mem = nullptr) {
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PicoVector(PicoGraphics *graphics) {
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PicoVector::graphics = graphics;
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// TODO: Make these configurable?
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// Tile buffer size, Max nodes per scanline
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pp_init(16);
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pp_tile_callback(PicoVector::tile_callback);
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set_antialiasing(graphics->supports_alpha_blend() ? PP_AA_X4 : PP_AA_NONE);
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@ -48,11 +52,15 @@ namespace pimoroni {
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text_metrics.letter_spacing = 95;
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text_metrics.word_spacing = 200;
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text_metrics.size = 48;
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// Shoud be set before rendering chars
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// Should be set before rendering chars
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//text_metrics.transform = (pp_mat3_t *)af_malloc(sizeof(pp_mat3_t));
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//*text_metrics.transform = pp_mat3_identity();
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}
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~PicoVector() {
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pp_deinit();
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}
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static void tile_callback(const pp_tile_t *tile) {
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// TODO: we're using a cast here to avoid a hard dependency link between
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// PicoGraphics and PicoVector. These types might subtly mismatch, though...
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@ -40,10 +40,6 @@
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#define PP_COORD_TYPE float
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#endif
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#ifndef PP_MAX_NODES_PER_SCANLINE
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#define PP_MAX_NODES_PER_SCANLINE 16
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#endif
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#ifndef PP_TILE_BUFFER_SIZE
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#define PP_TILE_BUFFER_SIZE 64
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#endif
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@ -137,6 +133,9 @@ void pp_antialias(pp_antialias_t antialias);
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pp_mat3_t *pp_transform(pp_mat3_t *transform);
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void pp_render(pp_poly_t *polygon);
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void pp_init(uint32_t max_nodes_per_scanline);
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void pp_deinit();
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#ifdef __cplusplus
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}
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@ -380,19 +379,33 @@ pp_rect_t pp_poly_bounds(pp_poly_t *p) {
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return b;
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}
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uint32_t _pp_max_nodes_per_scanline = 0;
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// buffer that each tile is rendered into before callback
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// allocate one extra byte to allow a small optimization in the row renderer
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// This allocates 4k up-front to ensure it's stored in Pico's RAM
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// Rather than potentially allocating into PSRAM at runtime and trashing perf
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uint8_t pp_tile_buffer[PP_TILE_BUFFER_SIZE * PP_TILE_BUFFER_SIZE];
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// polygon node buffer handles at most 16 line intersections per scanline
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// is this enough for cjk/emoji? (requires a 2kB buffer)
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int32_t pp_nodes[PP_TILE_BUFFER_SIZE * 4][PP_MAX_NODES_PER_SCANLINE * 2];
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uint32_t pp_node_counts[PP_TILE_BUFFER_SIZE * 4];
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int32_t *pp_nodes;
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uint32_t *pp_node_counts;
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uint8_t _pp_alpha_map_none[2] = {0, 255};
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uint8_t _pp_alpha_map_x4[5] = {0, 63, 127, 190, 255};
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uint8_t _pp_alpha_map_x16[17] = {0, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 255};
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void pp_init(uint32_t max_nodes_per_scanline) {
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_pp_max_nodes_per_scanline = max_nodes_per_scanline;
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pp_nodes = (int32_t *)PP_MALLOC(PP_TILE_BUFFER_SIZE * 4 * max_nodes_per_scanline * 2 * sizeof(int32_t));
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pp_node_counts = (uint32_t *)PP_MALLOC(PP_TILE_BUFFER_SIZE * 4 * sizeof(uint32_t));
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}
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void pp_deinit() {
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PP_FREE(pp_nodes);
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PP_FREE(pp_node_counts);
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}
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void pp_clip(int32_t x, int32_t y, int32_t w, int32_t h) {
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_pp_clip = (pp_rect_t){.x = x, .y = y, .w = w, .h = h};
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}
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@ -482,7 +495,10 @@ void add_line_segment_to_nodes(const pp_point_t start, const pp_point_t end, pp_
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// }
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// #else
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// loop over scanlines
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while(count--) {
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int32_t *pp_scanline_nodes = &pp_nodes[y * 4 * _pp_max_nodes_per_scanline * 2];
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// consume accumulated error
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while(e > dy) {e -= dy; x += xinc;}
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@ -490,7 +506,7 @@ void add_line_segment_to_nodes(const pp_point_t start, const pp_point_t end, pp_
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int nx = _pp_max(_pp_min(x, (tb->w << _pp_antialias)), 0);
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//debug(" + adding node at %d, %d\n", x, y);
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// add node to node list
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pp_nodes[y][pp_node_counts[y]++] = nx;
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pp_scanline_nodes[pp_node_counts[y]++] = nx;
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// step to next scanline and accumulate error
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y++;
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@ -530,18 +546,19 @@ pp_rect_t render_nodes(pp_rect_t *tb) {
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debug(" + render tile %d, %d - %d, %d\n", tb->x, tb->y, tb->w, tb->h);
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for(int y = 0; y < ((int)PP_TILE_BUFFER_SIZE << _pp_antialias); y++) {
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int32_t *pp_scanline_nodes = &pp_nodes[y * 4 * _pp_max_nodes_per_scanline * 2];
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// debug(" : row %d node count %d\n", y, pp_node_counts[y]);
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if(pp_node_counts[y] == 0) continue; // no nodes on this raster line
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qsort(&pp_nodes[y][0], pp_node_counts[y], sizeof(int), compare_nodes);
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qsort(pp_scanline_nodes, pp_node_counts[y], sizeof(int), compare_nodes);
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unsigned char* row_data = &pp_tile_buffer[(y >> _pp_antialias) * PP_TILE_BUFFER_SIZE];
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for(uint32_t i = 0; i < pp_node_counts[y]; i += 2) {
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int sx = pp_nodes[y][i + 0];
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int ex = pp_nodes[y][i + 1];
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int sx = *pp_scanline_nodes++;
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int ex = *pp_scanline_nodes++;
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if(sx == ex) { // empty span, nothing to do
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continue;
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@ -636,8 +653,8 @@ void pp_render(pp_poly_t *polygon) {
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if(pp_rect_empty(&tb)) { debug(" : empty when clipped, skipping\n"); continue; }
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// clear existing tile data and nodes
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memset(pp_node_counts, 0, sizeof(pp_node_counts));
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memset(pp_tile_buffer, 0, PP_TILE_BUFFER_SIZE * PP_TILE_BUFFER_SIZE);
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memset(pp_node_counts, 0, PP_TILE_BUFFER_SIZE * 4 * sizeof(uint32_t));
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memset(pp_tile_buffer, 0, sizeof(pp_tile_buffer));
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// build the nodes for each pp_path_t
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pp_path_t *path = polygon->paths;
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@ -21,7 +21,6 @@ typedef struct _ModPicoGraphics_obj_t {
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typedef struct _VECTOR_obj_t {
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mp_obj_base_t base;
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void *mem;
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PicoVector *vector;
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} _VECTOR_obj_t;
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@ -545,12 +544,7 @@ mp_obj_t VECTOR_make_new(const mp_obj_type_t *type, size_t n_args, size_t n_kw,
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self->base.type = &VECTOR_type;
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ModPicoGraphics_obj_t *graphics = (ModPicoGraphics_obj_t *)MP_OBJ_TO_PTR(args[ARG_picographics].u_obj);
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// The PicoVector class calls `pretty_poly::init()` with the memory region
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// it does not store a pointer to this, so we need to store one ourselves
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// TODO: C Pretty Poly does not support runtime memory allocation
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//self->mem = m_new(uint8_t, PicoVector::pretty_poly_buffer_size());
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self->vector = m_new_class(PicoVector, graphics->graphics, self->mem);
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self->vector = m_new_class(PicoVector, graphics->graphics);
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return self;
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}
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