Fonts: Ungracefully handle accented characters.

Introduce a lookup table for the 64 accented characters > 127.

Remaps these characters back to a printable, non-accented version.
pull/332/head
Phil Howard 2022-03-31 16:13:28 +01:00
rodzic 9926481385
commit ef940cc5ea
3 zmienionych plików z 193 dodań i 5 usunięć

Wyświetl plik

@ -0,0 +1,158 @@
#pragma once
#include <cstdint>
/*
This file exists to allow space-efficient rendering of accented characters.
It permits rudimentary support for unicode characters by providing a lookup
table to map anything prefixed with 0xc3 to its non-accented equivilent.
*/
const uint8_t UNICODE_PREFIX = 0xc3;
enum accents : uint8_t {
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_TILDE,
ACCENT_DIAERESIS,
ACCENT_RING_ABOVE,
ACCENT_STROKE,
ACCENT_CEDILLA,
ACCENT_NONE,
};
static const accents char_accent[] = {
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_TILDE,
ACCENT_DIAERESIS,
ACCENT_RING_ABOVE,
ACCENT_NONE,
ACCENT_CEDILLA,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_DIAERESIS,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_DIAERESIS,
ACCENT_NONE,
ACCENT_TILDE,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_TILDE,
ACCENT_DIAERESIS,
ACCENT_NONE,
ACCENT_STROKE,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_DIAERESIS,
ACCENT_ACUTE,
ACCENT_NONE,
ACCENT_NONE,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_TILDE,
ACCENT_DIAERESIS,
ACCENT_RING_ABOVE,
ACCENT_NONE,
ACCENT_CEDILLA,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_DIAERESIS,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_DIAERESIS,
ACCENT_NONE,
ACCENT_TILDE,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_TILDE,
ACCENT_DIAERESIS,
ACCENT_NONE,
ACCENT_STROKE,
ACCENT_GRAVE,
ACCENT_ACUTE,
ACCENT_CIRCUMFLEX,
ACCENT_DIAERESIS,
ACCENT_ACUTE,
ACCENT_NONE,
ACCENT_DIAERESIS
};
static const char char_base[] = {
'A', // À - c3 80 - A + GRAVE
'A', // Á - c3 81 - A + ACUTE
'A', // Â - c3 82 - A + CIRCUMFLEX
'A', // Ã - c3 83 - A + TILDE
'A', // Ä - c3 84 - A + DIAERESIS
'A', // Å - c3 85 - A + RING ABOVE
' ', // Æ - c3 86 - AE
'C', // Ç - c3 87 - C + CEDILLA
'E', // È - c3 88 - E + GRAVE
'E', // É - c3 89 - E + ACUTE
'E', // Ê - c3 8a - E + CIRCUMFLEX
'E', // Ë - c3 8b - E + DIAERESIS
'I', // Ì - c3 8c - I + GRAVE
'I', // Í - c3 8d - I + ACUTE
'I', // Î - c3 8e - I + CIRCUMFLEX
'I', // Ï - c3 8f - I + DIAERESIS
'D', // Ð - c3 90 - ETH
'N', // Ñ - c3 91 - N + TILDE
'O', // Ò - c3 92 - O + GRAVE
'O', // Ó - c3 93 - O + ACUTE
'O', // Ô - c3 94 - O + CIRCUMFLEX
'O', // Õ - c3 95 - O + TILDE
'O', // Ö - c3 96 - O + DIAERESIS
'x', // × - c3 97 - MULTIPLICATION SIGN
'O', // Ø - c3 98 - O + STROKE
'U', // Ù - c3 99 - U + GRAVE
'U', // Ú - c3 9a - U + ACUTE
'U', // Û - c3 9b - U + CIRCUMFLEX
'U', // Ü - c3 9c - U + DIAERESIS
'Y', // Ý - c3 9d - Y + ACUTE
' ', // Þ - c3 9e - THORN
' ', // ß - c3 9f - SHARP S
'a', // à - c3 a0 - A + GRAVE
'a', // á - c3 a1 - A + ACUTE
'a', // â - c3 a2 - A + CIRCUMFLEX
'a', // ã - c3 a3 - A + TILDE
'a', // ä - c3 a4 - A + DIAERESIS
'a', // å - c3 a5 - A + RING ABOVE
' ', // æ - c3 a6 - AE
'c', // ç - c3 a7 - C + CEDILLA
'e', // è - c3 a8 - E + GRAVE
'e', // é - c3 a9 - E + ACUTE
'e', // ê - c3 aa - E + CIRCUMFLEX
'e', // ë - c3 ab - E + DIAERESIS
'i', // ì - c3 ac - I + GRAVE
'i', // í - c3 ad - I + ACUTE
'i', // î - c3 ae - I + CIRCUMFLEX
'i', // ï - c3 af - I + DIAERESIS
'o', // ð - c3 b0 - ETH
'n', // ñ - c3 b1 - N + TILDE
'o', // ò - c3 b2 - O + GRAVE
'o', // ó - c3 b3 - O + ACUTE
'o', // ô - c3 b4 - O + CIRCUMFLEX
'o', // õ - c3 b5 - O + TILDE
'o', // ö - c3 b6 - O + DIAERESIS
'/', // ÷ - c3 b7 - DIVISION SIGN
'o', // ø - c3 b8 - O + STROKE
'u', // ù - c3 b9 - U + GRAVE
'u', // ú - c3 ba - U + ACUTE
'u', // û - c3 bb - U + CIRCUMFLEX
'u', // ü - c3 bc - U + DIAERESIS
'y', // ý - c3 bd - Y + ACUTE
' ', // þ - c3 be - THORN
'y', // ÿ - c3 bf - Y + DIAERESIS
};

Wyświetl plik

@ -1,8 +1,20 @@
#include "bitmap_fonts.hpp"
#include "common/unicode_sorta.hpp"
namespace bitmap {
int32_t measure_character(const font_t *font, const char c, const uint8_t scale) {
uint8_t char_index = c - 32;
if(c < 32 || c > 127 + 64) { // + 64 char remappings defined in unicode_sorta.hpp
return 0;
}
uint8_t char_index = c;
if(char_index > 127) {
char_index = char_base[c - 128];
}
char_index -= 32;
return font->widths[char_index] * scale;
}
@ -15,7 +27,17 @@ namespace bitmap {
}
void character(const font_t *font, rect_func rectangle, const char c, const int32_t x, const int32_t y, const uint8_t scale) {
uint8_t char_index = c - 32;
if(c < 32 || c > 127 + 64) { // + 64 char remappings defined in unicode_sorta.hpp
return;
}
uint8_t char_index = c;
if(char_index > 127) {
char_index = char_base[c - 128];
}
char_index -= 32;
const uint8_t *d = &font->data[char_index * font->max_width];
for(uint8_t cx = 0; cx < font->widths[char_index]; cx++) {
@ -43,7 +65,7 @@ namespace bitmap {
uint16_t word_width = 0;
for(size_t j = i; j < next_space; j++) {
word_width += font->widths[t[j] - 32] * scale;
word_width += measure_character(font, t[j], scale);
}
// if this word would exceed the wrap limit then
@ -56,7 +78,7 @@ namespace bitmap {
// draw word
for(size_t j = i; j < next_space; j++) {
character(font, rectangle, t[j], x + co, y + lo, scale);
co += font->widths[t[j] - 32] * scale;
co += measure_character(font, t[j], scale);
}
// move character offset to end of word and add a space

Wyświetl plik

@ -1,4 +1,5 @@
#include "hershey_fonts.hpp"
#include "common/unicode_sorta.hpp"
#include <cmath>
namespace hershey {
@ -18,10 +19,14 @@ namespace hershey {
}
const font_glyph_t* glyph_data(const font_t* font, unsigned char c) {
if(c < 32 || c > 127) {
if(c < 32 || c > 127 + 64) { // + 64 char remappings defined in unicode_sorta.hpp
return nullptr;
}
if(c > 127) {
c = char_base[c - 128];
}
return &font->chars[c - 32];
}
@ -45,6 +50,9 @@ namespace hershey {
}
int32_t glyph(const font_t* font, line_func line, unsigned char c, int32_t x, int32_t y, float s, float a) {
if (c == UNICODE_PREFIX) {
return 0;
}
const font_glyph_t *gd = glyph_data(font, c);
// if glyph data not found (id too great) then skip