kopia lustrzana https://github.com/pimoroni/pimoroni-pico
more stuff
rodzic
09846ab221
commit
a3d3707284
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@ -8,3 +8,16 @@ target_link_libraries(galactic_unicorn_demo pico_stdlib hardware_pio hardware_dm
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# create map/bin/hex file etc.
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pico_add_extra_outputs(galactic_unicorn_demo)
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add_executable(
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galactic_unicorn_demo2
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demo2.cpp
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)
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# Pull in pico libraries that we need
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target_link_libraries(galactic_unicorn_demo2 pico_stdlib hardware_pio hardware_dma pico_graphics galactic_unicorn)
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# create map/bin/hex file etc.
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pico_add_extra_outputs(galactic_unicorn_demo2)
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@ -5,6 +5,7 @@
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#include "libraries/pico_graphics/pico_graphics.hpp"
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#include "galactic_unicorn.hpp"
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#include "okcolor.hpp"
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using namespace pimoroni;
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@ -106,10 +107,71 @@ gpio_set_function(28, GPIO_FUNC_SIO);
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uint i = 0;
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int v = 255;
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//uint i = 0;
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//int v = 255;
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float hue_offset = 0.0f;
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float brightness = 0.5f;
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float curve = 4.0f;
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while(true) {
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i++;
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_VOLUME_UP)) {
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hue_offset += 0.05;
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if(hue_offset > 1.0f) hue_offset = 1.0f;
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_VOLUME_DOWN)) {
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hue_offset -= 0.05;
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if(hue_offset < 0.0f) hue_offset = 0.0f;
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_BRIGHTNESS_UP)) {
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brightness += 0.05;
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if(brightness > 1.0f) brightness = 1.0f;
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_BRIGHTNESS_DOWN)) {
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brightness -= 0.05;
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if(brightness < 0.0f) brightness = 0.0f;
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_A)) {
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curve += 0.5;
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if(curve > 100.0f) curve = 100.0f;
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_B)) {
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curve -= 0.5;
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if(curve < 0.5) curve = 0.5;
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}
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for(int y = 0; y < 11; y++) {
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for(int x = 0; x < 53; x++) {
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float fx = x / 53.0f;
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float fy = (y / 11.0f) - 0.5f;
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float twopi = M_PI * 2;
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float hue = fy + (sin(fx * twopi / curve));
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float fade = 1.0f;
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/* if(hue < 0.0f) {
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fade += (hue * 10.0f);
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if(fade < 0.0f) fade = 0.0f;
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}
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if(hue > 1.0f) {
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fade -= ((hue - 1.0f) * 10.0f);
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if(fade < 0.0f) fade = 0.0f;
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}*/
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hue += hue_offset;
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while(hue < 0.0f) {hue += 1.0f;}
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while(hue > 1.0f) {hue -= 1.0f;}
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hue = 1.0f - hue;
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/*
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uint8_t r = 0, g = 0, b = 0;
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from_hsv(hue, 1.0f, brightness * fade, r, g, b);*/
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ok_color::HSL hsl{.h = hue, .s = 1.0f, .l = brightness * fade};
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ok_color::RGB rgb = ok_color::okhsl_to_srgb(hsl);
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galactic_unicorn.set_pixel(x, y, rgb.r * 255.0f, rgb.g * 255.0f, rgb.b * 255.0f);
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}
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}
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/*i++;
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graphics.set_pen(0, 0, 0);
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_A)) {graphics.set_pen(255, 0, 0);}
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@ -151,7 +213,7 @@ graphics.set_pen(255, 255, 255);
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}
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galactic_unicorn.set_pixel(x, y, r, g, b);
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}
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*/
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sleep_ms(10);
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}
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@ -0,0 +1,178 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include "pico/stdlib.h"
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#include "libraries/pico_graphics/pico_graphics.hpp"
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#include "galactic_unicorn.hpp"
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#include "okcolor.hpp"
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using namespace pimoroni;
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PicoGraphics_PenRGB565 graphics(53, 11, nullptr);
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GalacticUnicorn galactic_unicorn;
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// HSV Conversion expects float inputs in the range of 0.00-1.00 for each channel
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// Outputs are rgb in the range 0-255 for each channel
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void from_hsv(float h, float s, float v, uint8_t &r, uint8_t &g, uint8_t &b) {
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float i = floor(h * 6.0f);
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float f = h * 6.0f - i;
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v *= 255.0f;
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uint8_t p = v * (1.0f - s);
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uint8_t q = v * (1.0f - f * s);
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uint8_t t = v * (1.0f - (1.0f - f) * s);
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switch (int(i) % 6) {
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case 0: r = v; g = t; b = p; break;
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case 1: r = q; g = v; b = p; break;
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case 2: r = p; g = v; b = t; break;
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case 3: r = p; g = q; b = v; break;
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case 4: r = t; g = p; b = v; break;
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case 5: r = v; g = p; b = q; break;
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}
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}
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void text(std::string t, Point p, float s = 1.0f, float a = 1.0f) {
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int w = graphics.measure_text(t, s);
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p.x += (53 / 2) - (w / 2);
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p.y += (11 / 2);
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graphics.text(t, Point(p.x, p.y), -1, s, a);
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graphics.text(t, Point(p.x + 1, p.y), -1, s, a);
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graphics.text(t, Point(p.x + 1, p.y + 1), -1, s, a);
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graphics.text(t, Point(p.x, p.y + 1), -1, s, a);
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}
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struct star_t {
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float dx, dy, x, y, a;
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uint8_t brightness() {
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int b = a / 5;
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return b > 15 ? 15 : b;
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}
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};
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void init_star(star_t &s) {
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s.x = ((rand() % 100) / 5.0f) - 10.0f;
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s.y = ((rand() % 100) / 10.0f) - 5.0f;
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s.dx = s.x / 10.0f;
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s.dy = s.y / 10.0f;
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s.a = 0;
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}
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void step_star(star_t &s) {
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s.x += s.dx;
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s.y += s.dy;
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s.a++;
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if(s.a > 100) {
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init_star(s);
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}
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}
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void number(int n, int x, int y) {
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switch(n) {
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case 6: {
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graphics.rectangle(Rect(x, y, 6, 2));
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graphics.rectangle(Rect(x, y + 4, 6, 2));
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graphics.rectangle(Rect(x, y + 9, 6, 2));
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graphics.rectangle(Rect(x, y, 2, 11));
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graphics.rectangle(Rect(x + 4, y + 4, 2, 5));
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}break;
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case 9: {
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graphics.rectangle(Rect(x, y, 6, 2));
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graphics.rectangle(Rect(x, y + 4, 6, 2));
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graphics.rectangle(Rect(x, y + 9, 6, 2));
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graphics.rectangle(Rect(x + 4, y, 2, 11));
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graphics.rectangle(Rect(x, y, 2, 5));
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}break;
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case 4: {
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graphics.rectangle(Rect(x, y + 4, 6, 2));
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graphics.rectangle(Rect(x + 4, y, 2, 11));
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graphics.rectangle(Rect(x, y, 2, 5));
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}break;
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case 0: {
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graphics.rectangle(Rect(x, y, 6, 2));
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graphics.rectangle(Rect(x + 4, y, 2, 11));
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graphics.rectangle(Rect(x, y, 2, 11));
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graphics.rectangle(Rect(x, y + 9, 6, 2));
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}break;
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}
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}
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int main() {
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galactic_unicorn.init();
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// graphics.set_font("sans");
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while(true) {
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_VOLUME_UP)) {
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_VOLUME_DOWN)) {
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_BRIGHTNESS_UP)) {
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_BRIGHTNESS_DOWN)) {
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_A)) {
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}
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if(galactic_unicorn.is_pressed(galactic_unicorn.SWITCH_B)) {
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}
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graphics.set_pen(0, 0, 0);
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graphics.clear();
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graphics.set_pen(200, 200, 0);
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number(6, 23, 0);
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number(9, 31, 0);
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number(4, 39, 0);
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number(0, 47, 0);
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graphics.set_pen(200, 0, 0);
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graphics.circle(Point(8, 5), 6);
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graphics.set_pen(255, 255, 255);
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std::vector<Point> triangle = {Point(5, 2), Point(10, 5), Point(5, 7)};
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graphics.polygon(triangle);
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graphics.set_pen(255, 0, 0);
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graphics.rectangle(Rect(0, 0, 10, 11));
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graphics.set_pen(0, 255, 0);
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graphics.rectangle(Rect(10, 0, 10, 11));
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graphics.set_pen(0, 0, 255);
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graphics.rectangle(Rect(20, 0, 10, 11));
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uint16_t *p = (uint16_t *)graphics.frame_buffer;
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for(size_t i = 0; i < 53 * 11; i++) {
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int x = i % 53;
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int y = i / 53;
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/* uint r = ((*p & 0b0111110000000000) >> 10) << 3;
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uint g = ((*p & 0b0000001111100000) >> 5) << 3;
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uint b = ((*p & 0b0000000000011111) >> 0) << 3;*/
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p++;
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/* if(r > 200 && g > 200 && b > 200) {
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r = hue_map[x][0];
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g = hue_map[x][1];
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b = hue_map[x][2];
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}*/
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galactic_unicorn.set_pixel(x, y, 0, 0, 255);
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}
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sleep_ms(10);
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}
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printf("done\n");
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return 0;
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}
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@ -218,7 +218,7 @@ namespace pimoroni {
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bitstream[frame_offset + 163] = 0b10001000; // BLANK low to enable column outputs
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// set the number of bcd ticks for this frame
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uint16_t bcd_ticks = frame == BCD_FRAMES - 1 ? 65535 : 1 << frame;
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uint16_t bcd_ticks = frame == BCD_FRAMES - 1 ? 1 : 1 << frame;
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bitstream[frame_offset + 164] = (bcd_ticks & 0xff);
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bitstream[frame_offset + 165] = (bcd_ticks & 0xff00) >> 8;
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@ -330,7 +330,7 @@ namespace pimoroni {
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// determine offset in the buffer for this row
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uint16_t row_offset = y * (ROW_BYTES + ROW_FRAME_BYTES * BCD_FRAMES);
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uint16_t bits[3] = {r_gamma_lut[r], g_gamma_lut[g], b_gamma_lut[b]};
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uint16_t bits[3] = {r_gamma_lut[b], g_gamma_lut[g], b_gamma_lut[r]};
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//uint16_t gr = r_gamma_lut[r];
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//uint16_t gg = g_gamma_lut[g];
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//uint16_t gb = b_gamma_lut[b];
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