Badger2040: Port more examples.

feature/badger2040w
Phil Howard 2023-01-17 12:43:45 +00:00 zatwierdzone przez Phil Howard
rodzic f82e21018f
commit a02834be9e
10 zmienionych plików z 795 dodań i 6 usunięć

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@ -5,15 +5,17 @@ import badger2040w
display = badger2040w.Badger2040W()
display.set_update_speed(3)
WIDTH, HEIGHT = display.get_bounds()
display.connect()
try:
display.connect()
if display.isconnected():
ntptime.settime()
except RuntimeError:
pass # no WiFI
# We're going to keep the badger on, so slow down the system clock if on battery
display.set_update_speed(3)
ntptime.settime()
rtc = machine.RTC()
display.set_font("gothic")

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@ -0,0 +1,129 @@
import badger2040w
import badger_os
# Global Constants
FONT_NAMES = (
("sans", 0.7, 2),
("gothic", 0.7, 2),
("cursive", 0.7, 2),
("serif", 0.7, 2),
("serif_italic", 0.7, 2),
("bitmap6", 3, 1),
("bitmap8", 2, 1),
("bitmap14_outline", 1, 1)
)
WIDTH = badger2040w.WIDTH
HEIGHT = badger2040w.HEIGHT
MENU_TEXT_SIZE = 0.5
MENU_SPACING = 16
MENU_WIDTH = 84
MENU_PADDING = 5
TEXT_INDENT = MENU_WIDTH + 10
ARROW_THICKNESS = 3
ARROW_WIDTH = 18
ARROW_HEIGHT = 14
ARROW_PADDING = 2
# ------------------------------
# Drawing functions
# ------------------------------
# Draw a upward arrow
def draw_up(x, y, width, height, thickness, padding):
border = (thickness // 4) + padding
display.line(x + border, y + height - border,
x + (width // 2), y + border)
display.line(x + (width // 2), y + border,
x + width - border, y + height - border)
# Draw a downward arrow
def draw_down(x, y, width, height, thickness, padding):
border = (thickness // 2) + padding
display.line(x + border, y + border,
x + (width // 2), y + height - border)
display.line(x + (width // 2), y + height - border,
x + width - border, y + border)
# Draw the frame of the reader
def draw_frame():
display.set_pen(15)
display.clear()
display.set_pen(12)
display.rectangle(WIDTH - ARROW_WIDTH, 0, ARROW_WIDTH, HEIGHT)
display.set_pen(0)
draw_up(WIDTH - ARROW_WIDTH, (HEIGHT // 4) - (ARROW_HEIGHT // 2),
ARROW_WIDTH, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
draw_down(WIDTH - ARROW_WIDTH, ((HEIGHT * 3) // 4) - (ARROW_HEIGHT // 2),
ARROW_WIDTH, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
# Draw the fonts and menu
def draw_fonts():
display.set_font("bitmap8")
for i in range(len(FONT_NAMES)):
name, size, thickness = FONT_NAMES[i]
display.set_pen(0)
if i == state["selected_font"]:
display.rectangle(0, i * MENU_SPACING, MENU_WIDTH, MENU_SPACING)
display.set_pen(15)
display.text(name, MENU_PADDING, (i * MENU_SPACING) + int((MENU_SPACING - 8) / 2), WIDTH, MENU_TEXT_SIZE)
name, size, thickness = FONT_NAMES[state["selected_font"]]
display.set_font(name)
y = 0 if name.startswith("bitmap") else 10
display.set_pen(0)
for line in ("The quick", "brown fox", "jumps over", "the lazy dog.", "0123456789", "!\"£$%^&*()"):
display.text(line, TEXT_INDENT, y, WIDTH, size)
y += 22
display.update()
# ------------------------------
# Program setup
# ------------------------------
# Global variables
state = {"selected_font": 0}
badger_os.state_load("fonts", state)
# Create a new Badger and set it to update FAST
display = badger2040w.Badger2040W()
display.led(128)
display.set_update_speed(badger2040w.UPDATE_FAST)
changed = not badger2040w.woken_by_button()
# ------------------------------
# Main program loop
# ------------------------------
while True:
if display.pressed(badger2040w.BUTTON_UP):
state["selected_font"] -= 1
if state["selected_font"] < 0:
state["selected_font"] = len(FONT_NAMES) - 1
changed = True
if display.pressed(badger2040w.BUTTON_DOWN):
state["selected_font"] += 1
if state["selected_font"] >= len(FONT_NAMES):
state["selected_font"] = 0
changed = True
if changed:
draw_frame()
draw_fonts()
badger_os.state_save("fonts", state)
changed = False
display.halt()

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@ -0,0 +1,40 @@
import badger2040w
from badger2040w import WIDTH
TEXT_SIZE = 0.45
LINE_HEIGHT = 20
display = badger2040w.Badger2040W()
display.led(128)
# Clear to white
display.set_pen(15)
display.clear()
display.set_font("bitmap8")
display.set_pen(0)
display.rectangle(0, 0, WIDTH, 16)
display.set_pen(15)
display.text("badgerOS", 3, 4, WIDTH, 1)
display.text("help", WIDTH - display.measure_text("help", 0.4) - 4, 4, WIDTH, 1)
display.set_font("sans")
display.set_pen(0)
TEXT_SIZE = 0.62
y = 20 + int(LINE_HEIGHT / 2)
display.set_font("sans")
display.text("Up/Down - Change page", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
display.text("a, b or c - Launch app", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
display.text("a & c - Exit app", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
display.update()
# Call halt in a loop, on battery this switches off power.
# On USB, the app will exit when A+C is pressed because the launcher picks that up.
while True:
display.halt()

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import os
import sys
import time
import badger2040w
from badger2040w import HEIGHT, WIDTH
import badger_os
import jpegdec
REAMDE = """
Images must be 296x128 pixel JPEGs
Create a new "images" directory via Thonny, and upload your .jpg files there.
"""
OVERLAY_BORDER = 40
OVERLAY_SPACING = 20
OVERLAY_TEXT_SIZE = 0.5
TOTAL_IMAGES = 0
# Turn the act LED on as soon as possible
display = badger2040w.Badger2040W()
display.led(128)
jpeg = jpegdec.JPEG(display.display)
# Try to preload BadgerPunk image
try:
os.mkdir("/images")
with open("/images/readme.txt", "w") as f:
f.write(REAMDE)
f.flush()
except (OSError, ImportError):
pass
# Load images
try:
IMAGES = [f for f in os.listdir("/images") if f.endswith(".jpg")]
TOTAL_IMAGES = len(IMAGES)
except OSError:
pass
state = {
"current_image": 0,
"show_info": True
}
def show_image(n):
file = IMAGES[n]
name = file.split(".")[0]
jpeg.open_file("/images/{}".format(file))
jpeg.decode()
if state["show_info"]:
name_length = display.measure_text(name, 0.5)
display.set_pen(0)
display.rectangle(0, HEIGHT - 21, name_length + 11, 21)
display.set_pen(15)
display.rectangle(0, HEIGHT - 20, name_length + 10, 20)
display.set_pen(0)
display.text(name, 5, HEIGHT - 10, WIDTH, 0.5)
for i in range(TOTAL_IMAGES):
x = 286
y = int((128 / 2) - (TOTAL_IMAGES * 10 / 2) + (i * 10))
display.set_pen(0)
display.rectangle(x, y, 8, 8)
if state["current_image"] != i:
display.set_pen(15)
display.rectangle(x + 1, y + 1, 6, 6)
display.update()
if TOTAL_IMAGES == 0:
display.set_pen(15)
display.clear()
badger_os.warning(display, "To run this demo, create an /images directory on your device and upload some 1bit 296x128 pixel images.")
time.sleep(4.0)
sys.exit()
badger_os.state_load("image", state)
changed = not badger2040w.woken_by_button()
while True:
if display.pressed(badger2040w.BUTTON_UP):
if state["current_image"] > 0:
state["current_image"] -= 1
changed = True
if display.pressed(badger2040w.BUTTON_DOWN):
if state["current_image"] < TOTAL_IMAGES - 1:
state["current_image"] += 1
changed = True
if display.pressed(badger2040w.BUTTON_A):
state["show_info"] = not state["show_info"]
changed = True
if display.pressed(badger2040w.BUTTON_B) or display.pressed(badger2040w.BUTTON_C):
display.set_pen(15)
display.clear()
badger_os.warning(display, "To add images connect Badger2040 to a PC, load up Thonny, and see readme.txt in images/")
display.update()
print(state["current_image"])
time.sleep(4)
changed = True
if changed:
badger_os.state_save("image", state)
show_image(state["current_image"])
changed = False
# Halt the Badger to save power, it will wake up if any of the front buttons are pressed
display.halt()

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@ -0,0 +1,45 @@
import badger2040w
from badger2040w import WIDTH
TEXT_SIZE = 0.45
LINE_HEIGHT = 16
display = badger2040w.Badger2040W()
display.led(128)
# Clear to white
display.set_pen(15)
display.clear()
display.set_font("bitmap8")
display.set_pen(0)
display.rectangle(0, 0, WIDTH, 16)
display.set_pen(15)
display.text("badgerOS", 3, 4, WIDTH, 1)
display.text("info", WIDTH - display.measure_text("help", 0.4) - 4, 4, WIDTH, 1)
display.set_font("sans")
display.set_pen(0)
y = 16 + int(LINE_HEIGHT / 2)
display.text("Made by Pimoroni, powered by MicroPython", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
display.text("Dual-core RP2040, 133MHz, 264KB RAM", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
display.text("2MB Flash (1MB OS, 1MB Storage)", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
display.text("296x128 pixel Black/White e-Ink", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
y += LINE_HEIGHT
display.text("For more info:", 0, y, WIDTH, TEXT_SIZE)
y += LINE_HEIGHT
display.text("https://pimoroni.com/badger2040w", 0, y, WIDTH, TEXT_SIZE)
display.update()
# Call halt in a loop, on battery this switches off power.
# On USB, the app will exit when A+C is pressed because the launcher picks that up.
while True:
display.halt()

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import binascii
import badger2040w
import badger_os
# **** Put your list title here *****
list_title = "Checklist"
list_file = "checklist.txt"
# Global Constantsu
WIDTH = badger2040w.WIDTH
HEIGHT = badger2040w.HEIGHT
ARROW_THICKNESS = 3
ARROW_WIDTH = 18
ARROW_HEIGHT = 14
ARROW_PADDING = 2
MAX_ITEM_CHARS = 26
TITLE_TEXT_SIZE = 0.7
ITEM_TEXT_SIZE = 0.6
ITEM_SPACING = 20
LIST_START = 40
LIST_PADDING = 2
LIST_WIDTH = WIDTH - LIST_PADDING - LIST_PADDING - ARROW_WIDTH
LIST_HEIGHT = HEIGHT - LIST_START - LIST_PADDING - ARROW_HEIGHT
# Default list items - change the list items by editing checklist.txt
list_items = ["Badger", "Badger", "Badger", "Badger", "Badger", "Mushroom", "Mushroom", "Snake"]
save_checklist = False
try:
with open("checklist.txt", "r") as f:
raw_list_items = f.read()
if raw_list_items.find(" X\n") != -1:
# Have old style checklist, preserve state and note we should resave the list to remove the Xs
list_items = []
state = {
"current_item": 0,
"checked": []
}
for item in raw_list_items.strip().split("\n"):
if item.endswith(" X"):
state["checked"].append(True)
item = item[:-2]
else:
state["checked"].append(False)
list_items.append(item)
state["items_hash"] = binascii.crc32("\n".join(list_items))
badger_os.state_save("list", state)
save_checklist = True
else:
list_items = [item.strip() for item in raw_list_items.strip().split("\n")]
except OSError:
save_checklist = True
if save_checklist:
with open("checklist.txt", "w") as f:
for item in list_items:
f.write(item + "\n")
# ------------------------------
# Drawing functions
# ------------------------------
# Draw the list of items
def draw_list(items, item_states, start_item, highlighted_item, x, y, width, height, item_height, columns):
item_x = 0
item_y = 0
current_col = 0
for i in range(start_item, len(items)):
if i == highlighted_item:
display.set_pen(12)
display.rectangle(item_x, item_y + y - (item_height // 2), width // columns, item_height)
display.set_pen(0)
display.text(items[i], item_x + x + item_height, item_y + y, WIDTH, ITEM_TEXT_SIZE)
draw_checkbox(item_x, item_y + y - (item_height // 2), item_height, 15, 0, 2, item_states[i], 2)
item_y += item_height
if item_y >= height - (item_height // 2):
item_x += width // columns
item_y = 0
current_col += 1
if current_col >= columns:
return
# Draw a upward arrow
def draw_up(x, y, width, height, thickness, padding):
border = (thickness // 4) + padding
display.line(x + border, y + height - border,
x + (width // 2), y + border)
display.line(x + (width // 2), y + border,
x + width - border, y + height - border)
# Draw a downward arrow
def draw_down(x, y, width, height, thickness, padding):
border = (thickness // 2) + padding
display.line(x + border, y + border,
x + (width // 2), y + height - border)
display.line(x + (width // 2), y + height - border,
x + width - border, y + border)
# Draw a left arrow
def draw_left(x, y, width, height, thickness, padding):
border = (thickness // 2) + padding
display.line(x + width - border, y + border,
x + border, y + (height // 2))
display.line(x + border, y + (height // 2),
x + width - border, y + height - border)
# Draw a right arrow
def draw_right(x, y, width, height, thickness, padding):
border = (thickness // 2) + padding
display.line(x + border, y + border,
x + width - border, y + (height // 2))
display.line(x + width - border, y + (height // 2),
x + border, y + height - border)
# Draw a tick
def draw_tick(x, y, width, height, thickness, padding):
border = (thickness // 2) + padding
display.line(x + border, y + ((height * 2) // 3),
x + (width // 2), y + height - border)
display.line(x + (width // 2), y + height - border,
x + width - border, y + border)
# Draw a cross
def draw_cross(x, y, width, height, thickness, padding):
border = (thickness // 2) + padding
display.line(x + border, y + border, x + width - border, y + height - border)
display.line(x + width - border, y + border, x + border, y + height - border)
# Draw a checkbox with or without a tick
def draw_checkbox(x, y, size, background, foreground, thickness, tick, padding):
border = (thickness // 2) + padding
display.set_pen(background)
display.rectangle(x + border, y + border, size - (border * 2), size - (border * 2))
display.set_pen(foreground)
display.line(x + border, y + border, x + size - border, y + border)
display.line(x + border, y + border, x + border, y + size - border)
display.line(x + size - border, y + border, x + size - border, y + size - border)
display.line(x + border, y + size - border, x + size - border, y + size - border)
if tick:
draw_tick(x, y, size, size, thickness, 2 + border)
# ------------------------------
# Program setup
# ------------------------------
changed = not badger2040w.woken_by_button()
state = {
"current_item": 0,
}
badger_os.state_load("list", state)
items_hash = binascii.crc32("\n".join(list_items))
if "items_hash" not in state or state["items_hash"] != items_hash:
# Item list changed, or not yet written reset the list
state["current_item"] = 0
state["items_hash"] = items_hash
state["checked"] = [False] * len(list_items)
changed = True
# Global variables
items_per_page = 0
# Create a new Badger and set it to update FAST
display = badger2040w.Badger2040W()
display.led(128)
display.set_font("sans")
if changed:
display.set_update_speed(badger2040w.UPDATE_FAST)
else:
display.set_update_speed(badger2040w.UPDATE_TURBO)
# Find out what the longest item is
longest_item = 0
for i in range(len(list_items)):
while True:
item = list_items[i]
item_length = display.measure_text(item, ITEM_TEXT_SIZE)
if item_length > 0 and item_length > LIST_WIDTH - ITEM_SPACING:
list_items[i] = item[:-1]
else:
break
longest_item = max(longest_item, display.measure_text(list_items[i], ITEM_TEXT_SIZE))
# And use that to calculate the number of columns we can fit onscreen and how many items that would give
list_columns = 1
while longest_item + ITEM_SPACING < (LIST_WIDTH // (list_columns + 1)):
list_columns += 1
items_per_page = ((LIST_HEIGHT // ITEM_SPACING) + 1) * list_columns
# ------------------------------
# Main program loop
# ------------------------------
while True:
if len(list_items) > 0:
if display.pressed(badger2040w.BUTTON_A):
if state["current_item"] > 0:
page = state["current_item"] // items_per_page
state["current_item"] = max(state["current_item"] - (items_per_page) // list_columns, 0)
if page != state["current_item"] // items_per_page:
display.update_speed(badger2040w.UPDATE_FAST)
changed = True
if display.pressed(badger2040w.BUTTON_B):
state["checked"][state["current_item"]] = not state["checked"][state["current_item"]]
changed = True
if display.pressed(badger2040w.BUTTON_C):
if state["current_item"] < len(list_items) - 1:
page = state["current_item"] // items_per_page
state["current_item"] = min(state["current_item"] + (items_per_page) // list_columns, len(list_items) - 1)
if page != state["current_item"] // items_per_page:
display.update_speed(badger2040w.UPDATE_FAST)
changed = True
if display.pressed(badger2040w.BUTTON_UP):
if state["current_item"] > 0:
state["current_item"] -= 1
changed = True
if display.pressed(badger2040w.BUTTON_DOWN):
if state["current_item"] < len(list_items) - 1:
state["current_item"] += 1
changed = True
if changed:
badger_os.state_save("list", state)
display.set_pen(15)
display.clear()
display.set_pen(12)
display.rectangle(WIDTH - ARROW_WIDTH, 0, ARROW_WIDTH, HEIGHT)
display.rectangle(0, HEIGHT - ARROW_HEIGHT, WIDTH, ARROW_HEIGHT)
y = LIST_PADDING + 12
display.set_pen(0)
display.text(list_title, LIST_PADDING, y, WIDTH, TITLE_TEXT_SIZE)
y += 12
display.set_pen(0)
display.line(LIST_PADDING, y, WIDTH - LIST_PADDING - ARROW_WIDTH, y)
if len(list_items) > 0:
page_item = 0
if items_per_page > 0:
page_item = (state["current_item"] // items_per_page) * items_per_page
# Draw the list
display.set_pen(0)
draw_list(list_items, state["checked"], page_item, state["current_item"], LIST_PADDING, LIST_START,
LIST_WIDTH, LIST_HEIGHT, ITEM_SPACING, list_columns)
# Draw the interaction button icons
display.set_pen(0)
# Previous item
if state["current_item"] > 0:
draw_up(WIDTH - ARROW_WIDTH, (HEIGHT // 4) - (ARROW_HEIGHT // 2),
ARROW_WIDTH, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
# Next item
if state["current_item"] < (len(list_items) - 1):
draw_down(WIDTH - ARROW_WIDTH, ((HEIGHT * 3) // 4) - (ARROW_HEIGHT // 2),
ARROW_WIDTH, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
# Previous column
if state["current_item"] > 0:
draw_left((WIDTH // 7) - (ARROW_WIDTH // 2), HEIGHT - ARROW_HEIGHT,
ARROW_WIDTH, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
# Next column
if state["current_item"] < (len(list_items) - 1):
draw_right(((WIDTH * 6) // 7) - (ARROW_WIDTH // 2), HEIGHT - ARROW_HEIGHT,
ARROW_WIDTH, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
if state["checked"][state["current_item"]]:
# Tick off item
draw_cross((WIDTH // 2) - (ARROW_WIDTH // 2), HEIGHT - ARROW_HEIGHT,
ARROW_HEIGHT, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
else:
# Untick item
draw_tick((WIDTH // 2) - (ARROW_WIDTH // 2), HEIGHT - ARROW_HEIGHT,
ARROW_HEIGHT, ARROW_HEIGHT, ARROW_THICKNESS, ARROW_PADDING)
else:
# Say that the list is empty
empty_text = "Nothing Here"
text_length = display.measure_text(empty_text, ITEM_TEXT_SIZE)
display.text(empty_text, ((LIST_PADDING + LIST_WIDTH) - text_length) // 2, (LIST_HEIGHT // 2) + LIST_START - (ITEM_SPACING // 4), WIDTH, ITEM_TEXT_SIZE)
display.update()
display.set_update_speed(badger2040w.UPDATE_TURBO)
changed = False
display.halt()

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import badger2040w
import qrcode
import time
import os
import badger_os
# Check that the qrcodes directory exists, if not, make it
try:
os.mkdir("/qrcodes")
except OSError:
pass
# Check that there is a qrcode.txt, if not preload
try:
text = open("/qrcodes/qrcode.txt", "r")
except OSError:
text = open("/qrcodes/qrcode.txt", "w")
text.write("""https://pimoroni.com/badger2040
Badger 2040
* 296x128 1-bit e-ink
* six user buttons
* user LED
* 2MB QSPI flash
Scan this code to learn
more about Badger 2040.
""")
text.flush()
text.seek(0)
# Load all available QR Code Files
try:
CODES = [f for f in os.listdir("/qrcodes") if f.endswith(".txt")]
TOTAL_CODES = len(CODES)
except OSError:
pass
print(f'There are {TOTAL_CODES} QR Codes available:')
for codename in CODES:
print(f'File: {codename}')
display = badger2040w.Badger2040W()
code = qrcode.QRCode()
state = {
"current_qr": 0
}
def measure_qr_code(size, code):
w, h = code.get_size()
module_size = int(size / w)
return module_size * w, module_size
def draw_qr_code(ox, oy, size, code):
size, module_size = measure_qr_code(size, code)
display.set_pen(15)
display.rectangle(ox, oy, size, size)
display.set_pen(0)
for x in range(size):
for y in range(size):
if code.get_module(x, y):
display.rectangle(ox + x * module_size, oy + y * module_size, module_size, module_size)
def draw_qr_file(n):
display.led(128)
file = CODES[n]
codetext = open("/qrcodes/{}".format(file), "r")
lines = codetext.read().strip().split("\n")
code_text = lines.pop(0)
title_text = lines.pop(0)
detail_text = lines
# Clear the Display
display.set_pen(15) # Change this to 0 if a white background is used
display.clear()
display.set_pen(0)
code.set_text(code_text)
size, _ = measure_qr_code(128, code)
left = top = int((badger2040w.HEIGHT / 2) - (size / 2))
draw_qr_code(left, top, 128, code)
left = 128 + 5
display.text(title_text, left, 20, badger2040w.WIDTH, 2)
top = 40
for line in detail_text:
display.text(line, left, top, badger2040w.WIDTH, 1)
top += 10
if TOTAL_CODES > 1:
for i in range(TOTAL_CODES):
x = 286
y = int((128 / 2) - (TOTAL_CODES * 10 / 2) + (i * 10))
display.set_pen(0)
display.rectangle(x, y, 8, 8)
if state["current_qr"] != i:
display.set_pen(15)
display.rectangle(x + 1, y + 1, 6, 6)
display.update()
badger_os.state_load("qrcodes", state)
changed = not badger2040w.woken_by_button()
while True:
if TOTAL_CODES > 1:
if display.pressed(badger2040w.BUTTON_UP):
if state["current_qr"] > 0:
state["current_qr"] -= 1
changed = True
if display.pressed(badger2040w.BUTTON_DOWN):
if state["current_qr"] < TOTAL_CODES - 1:
state["current_qr"] += 1
changed = True
if display.pressed(badger2040w.BUTTON_B) or display.pressed(badger2040w.BUTTON_C):
display.set_pen(15)
display.clear()
badger_os.warning(display, "To add QR codes, connect Badger2040W to a PC, load up Thonny, and see qrgen.py.")
time.sleep(4)
changed = True
if changed:
draw_qr_file(state["current_qr"])
badger_os.state_save("qrcodes", state)
changed = False
# Halt the Badger to save power, it will wake up if any of the front buttons are pressed
display.halt()

Wyświetl plik

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Images must be 296x128 pixel JPEGs
Create a new "images" directory via Thonny, and upload your .jpg files there.

Plik binarny nie jest wyświetlany.

Po

Szerokość:  |  Wysokość:  |  Rozmiar: 9.0 KiB

Wyświetl plik

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*.py
lib/*.py
examples/*.jpg
examples/*.py
examples/*.py
images/*.jpg
images/*.txt