osci-render/Source/audio
James Ball d9727d97f2 Merge branch 'master' into 3d-audio 2024-01-31 17:24:27 +00:00
..
AudioWebSocketServer.cpp Fix the most major mac bugs 2023-09-05 20:46:05 +01:00
AudioWebSocketServer.h Fix the most major mac bugs 2023-09-05 20:46:05 +01:00
BitCrushEffect.cpp Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
BitCrushEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
BooleanParameter.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
BulgeEffect.cpp Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
BulgeEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
CustomEffect.cpp Rename ObjComponent, fix Custom Effect, and always show 3D settings 2024-01-17 01:26:07 +00:00
CustomEffect.h Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
DelayEffect.cpp Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
DelayEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
DistortEffect.cpp Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
DistortEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
Effect.cpp Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
Effect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
EffectApplication.cpp Fix SVG parsing bugs, object parsing bugs, rotation precision errors 2023-09-09 11:22:14 +01:00
EffectApplication.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
EffectParameter.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
LuaEffect.cpp Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
LuaEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
PerspectiveEffect.cpp Get Frustum Culling half-working 2024-01-21 22:22:03 +00:00
PerspectiveEffect.h Get Frustum Culling half-working 2024-01-21 22:22:03 +00:00
PitchDetector.cpp Fix the most major mac bugs 2023-09-05 20:46:05 +01:00
PitchDetector.h Fix the most major mac bugs 2023-09-05 20:46:05 +01:00
PublicSynthesiser.h Add audio input support 2023-12-14 21:26:40 +00:00
ShapeSound.cpp Fix Blender when using MIDI, and change default MIDI enabled 2023-09-10 18:52:21 +01:00
ShapeSound.h Fix Blender when using MIDI, and change default MIDI enabled 2023-09-10 18:52:21 +01:00
ShapeVoice.cpp Merge branch 'master' into 3d-audio 2024-01-31 17:24:27 +00:00
ShapeVoice.h Add pitch bend support 2024-01-21 19:10:26 +00:00
SmoothEffect.cpp Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
SmoothEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
VectorCancellingEffect.cpp Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
VectorCancellingEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
WobbleEffect.cpp Rename Vector2 to Point 2024-01-07 16:17:20 +00:00
WobbleEffect.h Rename Vector2 to Point 2024-01-07 16:17:20 +00:00