osci-render/Source/visualiser
James H Ball 64e7208fee Add space to pause and F11 to make visualiser fullscreen 2025-01-12 18:21:50 +00:00
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BlurFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
BlurVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
GlowFragmentShader.glsl Add reflection/glow for vector display 2024-12-28 21:23:56 +00:00
GlowVertexShader.glsl Add reflection/glow for vector display 2024-12-28 21:23:56 +00:00
LineFragmentShader.glsl Add fullscreen mode to sosci and rename screen type to screen overlay 2025-01-07 18:28:55 +00:00
LineVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
OutputFragmentShader.glsl Separate saturation effects, reduce noise slider, make noise b&w 2025-01-05 22:54:02 +00:00
OutputVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
RecordingSettings.cpp Add lossless recording toggle button 2025-01-08 11:28:28 +00:00
RecordingSettings.h Add lossless recording toggle button 2025-01-08 11:28:28 +00:00
SimpleFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
SimpleVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
TexturedFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
TexturedVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
VisualiserComponent.cpp Add space to pause and F11 to make visualiser fullscreen 2025-01-12 18:21:50 +00:00
VisualiserComponent.h Make visualiser always stay on top 2025-01-12 17:18:04 +00:00
VisualiserSettings.cpp Add stereo effect 2025-01-10 15:22:55 +00:00
VisualiserSettings.h Add stereo effect 2025-01-10 15:22:55 +00:00
WideBlurFragmentShader.glsl Get syphon working 2024-12-22 22:38:10 +00:00
WideBlurVertexShader.glsl Fix bugs post-refactor and improve quality of wide blur 2024-12-22 14:31:21 +00:00