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AfterglowFragmentShader.glsl
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Save size and layout of application and adjust afterglow effect
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2025-02-02 23:09:42 +00:00 |
AfterglowVertexShader.glsl
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Add afterglow effect
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2025-02-02 13:46:27 +00:00 |
BlurFragmentShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
BlurVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
GlowFragmentShader.glsl
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Add reflection/glow for vector display
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2024-12-28 21:23:56 +00:00 |
GlowVertexShader.glsl
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Add reflection/glow for vector display
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2024-12-28 21:23:56 +00:00 |
LineFragmentShader.glsl
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Add shutter length effect, fix bug when opening a project using vector display, separate glow and ambient light effects, improve range of glow slider
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2025-02-09 15:48:46 +00:00 |
LineVertexShader.glsl
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Change shutter length to a toggle and rename to shutter sync
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2025-02-11 19:42:36 +00:00 |
OutputFragmentShader.glsl
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Add shutter length effect, fix bug when opening a project using vector display, separate glow and ambient light effects, improve range of glow slider
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2025-02-09 15:48:46 +00:00 |
OutputVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
RecordingSettings.cpp
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Add H265, VP9, and ProRes codecs for recording
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2025-04-04 12:10:44 +01:00 |
RecordingSettings.h
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Refactor effects and shapes into osci_render_core
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2025-04-23 15:26:33 +01:00 |
SimpleFragmentShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
SimpleVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
TexturedFragmentShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
TexturedVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
VisualiserComponent.cpp
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Move concurrency to osci_render_core and add lua as submodule
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2025-04-24 10:47:03 +01:00 |
VisualiserComponent.h
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Move concurrency to osci_render_core and add lua as submodule
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2025-04-24 10:47:03 +01:00 |
VisualiserSettings.cpp
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Change shutter length to a toggle and rename to shutter sync
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2025-02-11 19:42:36 +00:00 |
VisualiserSettings.h
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Refactor effects and shapes into osci_render_core
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2025-04-23 15:26:33 +01:00 |
WideBlurFragmentShader.glsl
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Get syphon working
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2024-12-22 22:38:10 +00:00 |
WideBlurVertexShader.glsl
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Fix bugs post-refactor and improve quality of wide blur
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2024-12-22 14:31:21 +00:00 |