osci-render/Source/visualiser
James H Ball 0be777507c Move concurrency to osci_render_core and add lua as submodule 2025-04-24 10:47:03 +01:00
..
AfterglowFragmentShader.glsl Save size and layout of application and adjust afterglow effect 2025-02-02 23:09:42 +00:00
AfterglowVertexShader.glsl Add afterglow effect 2025-02-02 13:46:27 +00:00
BlurFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
BlurVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
GlowFragmentShader.glsl Add reflection/glow for vector display 2024-12-28 21:23:56 +00:00
GlowVertexShader.glsl Add reflection/glow for vector display 2024-12-28 21:23:56 +00:00
LineFragmentShader.glsl Add shutter length effect, fix bug when opening a project using vector display, separate glow and ambient light effects, improve range of glow slider 2025-02-09 15:48:46 +00:00
LineVertexShader.glsl Change shutter length to a toggle and rename to shutter sync 2025-02-11 19:42:36 +00:00
OutputFragmentShader.glsl Add shutter length effect, fix bug when opening a project using vector display, separate glow and ambient light effects, improve range of glow slider 2025-02-09 15:48:46 +00:00
OutputVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
RecordingSettings.cpp Add H265, VP9, and ProRes codecs for recording 2025-04-04 12:10:44 +01:00
RecordingSettings.h Refactor effects and shapes into osci_render_core 2025-04-23 15:26:33 +01:00
SimpleFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
SimpleVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
TexturedFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
TexturedVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
VisualiserComponent.cpp Move concurrency to osci_render_core and add lua as submodule 2025-04-24 10:47:03 +01:00
VisualiserComponent.h Move concurrency to osci_render_core and add lua as submodule 2025-04-24 10:47:03 +01:00
VisualiserSettings.cpp Change shutter length to a toggle and rename to shutter sync 2025-02-11 19:42:36 +00:00
VisualiserSettings.h Refactor effects and shapes into osci_render_core 2025-04-23 15:26:33 +01:00
WideBlurFragmentShader.glsl Get syphon working 2024-12-22 22:38:10 +00:00
WideBlurVertexShader.glsl Fix bugs post-refactor and improve quality of wide blur 2024-12-22 14:31:21 +00:00