osci-render/Source/visualiser
James H Ball 9cd2c5b4d3 Add toggle for syhpon/spout 2024-12-23 19:37:12 +00:00
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BlurFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
BlurVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
LineFragmentShader.glsl Fix capped floats on windows 2024-12-22 14:31:21 +00:00
LineVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
OutputFragmentShader.glsl Fix bugs post-refactor and improve quality of wide blur 2024-12-22 14:31:21 +00:00
OutputVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
RecordingSettings.cpp Add recording settings 2024-12-22 14:31:21 +00:00
RecordingSettings.h Add recording settings 2024-12-22 14:31:21 +00:00
SimpleFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
SimpleVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
TexturedFragmentShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
TexturedVertexShader.glsl Refactor software oscilloscope and remove legacy visualiser 2024-12-22 14:31:21 +00:00
VisualiserComponent.cpp Add toggle for syhpon/spout 2024-12-23 19:37:12 +00:00
VisualiserComponent.h Add toggle for syhpon/spout 2024-12-23 19:37:12 +00:00
VisualiserSettings.cpp Fix long-standing bug with visualiser 2024-12-22 14:31:21 +00:00
VisualiserSettings.h Add recording settings 2024-12-22 14:31:21 +00:00
WideBlurFragmentShader.glsl Get syphon working 2024-12-22 22:38:10 +00:00
WideBlurVertexShader.glsl Fix bugs post-refactor and improve quality of wide blur 2024-12-22 14:31:21 +00:00