osci-render/CHANGELOG.md

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- 1.24.8
- Mono and more than 2 audio outputs supported
- Any audio output after the first L and R channels are used for brightness
- The brightness is controllable under Audio > Brightness
- This will only work if the audio interface being used is DC-coupled as it is a static voltage signal
- 1.24.7
- Double-click of slider resets value to 0 rather than min
- 1.24.6
- Effect text boxes are now editable
- Version number now visible in File menu
- You can now double-click sliders to reset their values to minimum
- 1.24.5
- Bug fix: MIDI CC signals can now be used to change frequency slider
- 1.24.4
- Fix various bugs with MIDI synthesis
- Attack and decay now applied to sine waves in background
- MIDI synthesis now sounds far cleaner
- MIDI attack and decay is now configurable from the MIDI menu
- 1.24.3
- Update description of osci-render application
- 1.24.2
- Massively improve audio stability on Mac
- Remove audio stability toggle as no longer needed!
- 1.24.1
- Various optimisations
- Mic-based control is now slightly smoother
- 1.24.0
- Add spinners to all effect sliders
- Add spinner to frequency slider
- 1.23.0
- Add software oscilloscope to visualise output!
- Open from Window > Open Software Oscilloscope
- 1.22.4
- Add option Audio > High Audio Stability
- This increases audio latency but significantly improves audio stability - especially on lower-end machines
- 1.22.3
- Make interface usable whilst loading files
- 1.22.2
- Revert to CPU execution if an exception occurs when trying to use GPU
- 1.22.1
- Gracefully handle disconnects from both Blender and osci-render to prevent restarts!
- 1.22.0
- Add support for externally rendered lines!
- This means there is now Blender support!
- Blender add-on included in /blender/osci-render.zip
- Settings under 'osci-render settings' section in the 'Render Properties' section of Blender
- Simply connect to osci-render whilst it is open
- Sends any grease pencil lines over to osci-render
- This includes any objects/scenes with the line art modifier
- Report any potential as still in early development!
- YouTube video explaining how to use this with Blender in development
- 1.21.1
- Significantly improved .obj rendering performance on larger objects
- Reduce framerate when drawing too computationally intensive scenes rather than pausing audio (less jarring framerate changes)
- Correctly skip lines between objects with disconnected sections
- 1.21.0
- Introduced GPU-based processing of objects
- THIS IS POTENTIALLY UNSTABLE - PLEASE REPORT ANY ISSUES
- Added option to remove hidden edges from meshes
- This can be toggled in View > Hide Hidden Edges
- Moved device options and recording options to Audio on the menu bar
- Reshuffled interface to reduce height and increase length of sliders
Versions prior to 1.21.0 are undocumented!