osci-render/CHANGELOG.md

2.4 KiB

  • 1.24.5

    • Bug fix: MIDI CC signals can now be used to change frequency slider
  • 1.24.4

    • Fix various bugs with MIDI synthesis
      • Attack and decay now applied to sine waves in background
      • MIDI synthesis now sounds far cleaner
    • MIDI attack and decay is now configurable from the MIDI menu
  • 1.24.3

    • Update description of osci-render application
  • 1.24.2

    • Massively improve audio stability on Mac
    • Remove audio stability toggle as no longer needed!
  • 1.24.1

    • Various optimisations
    • Mic-based control is now slightly smoother
  • 1.24.0

    • Add spinners to all effect sliders
    • Add spinner to frequency slider
  • 1.23.0

    • Add software oscilloscope to visualise output!
    • Open from Window > Open Software Oscilloscope
  • 1.22.4

    • Add option Audio > High Audio Stability
    • This increases audio latency but significantly improves audio stability - especially on lower-end machines
  • 1.22.3

    • Make interface usable whilst loading files
  • 1.22.2

    • Revert to CPU execution if an exception occurs when trying to use GPU
  • 1.22.1

    • Gracefully handle disconnects from both Blender and osci-render to prevent restarts!
  • 1.22.0

    • Add support for externally rendered lines!
    • This means there is now Blender support!
    • Blender add-on included in /blender/osci-render.zip
      • Settings under 'osci-render settings' section in the 'Render Properties' section of Blender
      • Simply connect to osci-render whilst it is open
      • Sends any grease pencil lines over to osci-render
      • This includes any objects/scenes with the line art modifier
    • Report any potential as still in early development!
    • YouTube video explaining how to use this with Blender in development
  • 1.21.1

    • Significantly improved .obj rendering performance on larger objects
    • Reduce framerate when drawing too computationally intensive scenes rather than pausing audio (less jarring framerate changes)
    • Correctly skip lines between objects with disconnected sections
  • 1.21.0

    • Introduced GPU-based processing of objects
      • THIS IS POTENTIALLY UNSTABLE - PLEASE REPORT ANY ISSUES
    • Added option to remove hidden edges from meshes
      • This can be toggled in View > Hide Hidden Edges
    • Moved device options and recording options to Audio on the menu bar
    • Reshuffled interface to reduce height and increase length of sliders

Versions prior to 1.21.0 are undocumented!