osci-render/Source/visualiser
James H Ball 986a1cfd13 Fix issue with sample rate not being set correctly when recording audio 2025-05-26 17:37:48 +01:00
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AfterglowFragmentShader.glsl
AfterglowVertexShader.glsl
BlurFragmentShader.glsl
BlurVertexShader.glsl
GlowFragmentShader.glsl
GlowVertexShader.glsl
LineFragmentShader.glsl
LineVertexShader.glsl
OutputFragmentShader.glsl
OutputVertexShader.glsl
RecordingSettings.cpp Add parameter linking, remove debug messages in opengl on windows, make visualiser settings resizable 2025-05-12 20:55:10 +01:00
RecordingSettings.h Refactor visualiser into two separate components 2025-05-06 21:47:39 +01:00
SimpleFragmentShader.glsl
SimpleVertexShader.glsl
TexturedFragmentShader.glsl Add basic osci-bitcrush plugin 2025-05-08 21:26:03 +01:00
TexturedVertexShader.glsl Add basic osci-bitcrush plugin 2025-05-08 21:26:03 +01:00
VisualiserComponent.cpp Fix issue with sample rate not being set correctly when recording audio 2025-05-26 17:37:48 +01:00
VisualiserComponent.h Add basic osci-bitcrush plugin 2025-05-08 21:26:03 +01:00
VisualiserParameters.h Fix issue with sample rate not being set correctly when recording audio 2025-05-26 17:37:48 +01:00
VisualiserRenderer.cpp Fix issue with sample rate not being set correctly when recording audio 2025-05-26 17:37:48 +01:00
VisualiserRenderer.h Separate visualiser parameters into separate file and fix compilation of osci-render and sosci 2025-05-08 22:10:34 +01:00
VisualiserSettings.cpp Add parameter linking, remove debug messages in opengl on windows, make visualiser settings resizable 2025-05-12 20:55:10 +01:00
VisualiserSettings.h Add parameter linking, remove debug messages in opengl on windows, make visualiser settings resizable 2025-05-12 20:55:10 +01:00
WideBlurFragmentShader.glsl
WideBlurVertexShader.glsl