James Ball
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13e23b8b5c
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Better normalise objects by taking magnitude rather than abs distance to scale them down
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2024-02-12 08:33:19 +00:00 |
James Ball
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870019980b
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Make objects view more consistently without the need for findZPos
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2024-02-11 23:02:34 +00:00 |
James Ball
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e52406aec0
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Remove unneccessary functions and imports
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2024-02-11 22:13:52 +00:00 |
James Ball
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eaf5a3eb9c
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Use mathter library for Camera and Frustum, and add viewMatrix-based camera
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2024-02-11 22:06:35 +00:00 |
James Ball
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8ff283aba8
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Add tests for Frustum and fix bugs associated with it
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2024-02-11 18:56:46 +00:00 |
James Ball
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d9727d97f2
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Merge branch 'master' into 3d-audio
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2024-01-31 17:24:27 +00:00 |
James Ball
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4a97c317f9
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Correctly check for end-of-lines in Blender connection
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2024-01-31 17:20:06 +00:00 |
James Ball
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e83f3f769e
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Get Frustum Culling half-working
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2024-01-21 22:22:03 +00:00 |
James Ball
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22fdf8872d
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Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect
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2024-01-07 19:48:02 +00:00 |
James Ball
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70028c55b5
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Remove Vector3D and remove rotate from Shape
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2024-01-07 16:37:22 +00:00 |
James Ball
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8a91099c55
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Rename Vector2 to Point
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2024-01-07 16:17:20 +00:00 |
James Ball
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553e672f84
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Minor code cleanup
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2023-11-25 18:45:04 +00:00 |
James Ball
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775da0186c
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Fix Blender when using MIDI, and change default MIDI enabled
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2023-09-10 18:52:21 +01:00 |
James Ball
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1bf3ba6646
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Add Blender support
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2023-09-10 17:43:37 +01:00 |
James Ball
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740f2e2a0a
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Slightly improve line culling
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2023-09-10 12:39:34 +01:00 |
James Ball
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a047888382
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Super basic 3D object line culling
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2023-09-10 12:35:26 +01:00 |
James Ball
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298b2eeb77
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Fix BlockingQueue implementation
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2023-09-10 10:53:50 +01:00 |
James Ball
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398f3268f5
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Fix SVG parsing bugs, object parsing bugs, rotation precision errors
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2023-09-09 11:22:14 +01:00 |
James Ball
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adf5624e4e
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Start trying to support mac
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2023-09-01 19:52:36 +01:00 |
James Ball
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afc16fc044
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Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders
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2023-07-14 15:34:24 +01:00 |
James Ball
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40537cbe55
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Add resources from Java osci-render, fully implement fixed rotation axis for 3D rotation, fix various bugs when opening and closing GUI as a VST
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2023-07-05 17:57:41 +01:00 |
James Ball
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e2f9a6c4a4
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Focal length, rotation, and rotation speed sliders all functional, and add Effect initialisable with a lambda
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2023-07-05 12:02:28 +01:00 |
James Ball
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c54ab95b0d
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Massively speed up .obj file loading - now comparable to java osci-render - and fixed missing and duplicated edges
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2023-03-29 18:02:23 +01:00 |
James Ball
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f6b0411901
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Keep track of open files, and massively reduce memory usage for .obj files
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2023-03-29 17:19:16 +01:00 |
James Ball
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cd07ce20a8
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Add initial audio effect functionality
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2023-03-25 20:24:10 +00:00 |
James Ball
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f0e99440fc
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Add todo
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2023-01-20 23:42:49 +00:00 |
James Ball
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56eaa48bb1
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Various optimisations to improve obj file performance
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2023-01-20 23:41:37 +00:00 |
James Ball
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d8256ac812
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Add support for obj files with multiple connected components
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2023-01-20 21:39:21 +00:00 |
James Ball
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56efe597cb
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Use tinyobjloader instead of custom obj reader
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2023-01-19 23:02:52 +00:00 |
James Ball
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ece67ce7ee
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Fix bugs with chinese postman solving
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2023-01-19 22:16:13 +00:00 |
James Ball
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f43a82ae78
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Add code for finding z pos of camera
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2023-01-19 20:46:41 +00:00 |
James Ball
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435c0fead7
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Implement partially working chinese postman (without separate connected components working)
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2023-01-19 15:36:33 +00:00 |
James Ball
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0efc108e76
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Add support for .obj files (unoptimised)
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2023-01-15 22:34:02 +00:00 |