kopia lustrzana https://github.com/jameshball/osci-render
57 wiersze
2.0 KiB
C++
57 wiersze
2.0 KiB
C++
/*
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==============================================================================
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This file contains the basic framework code for a JUCE plugin editor.
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==============================================================================
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*/
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#include "PluginProcessor.h"
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#include "PluginEditor.h"
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//==============================================================================
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OscirenderAudioProcessorEditor::OscirenderAudioProcessorEditor (OscirenderAudioProcessor& p)
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: AudioProcessorEditor (&p), audioProcessor (p)
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{
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// Make sure that before the constructor has finished, you've set the
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// editor's size to whatever you need it to be.
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setSize (200, 200);
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midiVolume.setSliderStyle(juce::Slider::LinearBarVertical);
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midiVolume.setRange(0.0, 127.0, 1.0);
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midiVolume.setTextBoxStyle(juce::Slider::NoTextBox, false, 90, 0);
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midiVolume.setPopupDisplayEnabled(true, false, this);
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midiVolume.setTextValueSuffix(" Volume");
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midiVolume.setValue(1.0);
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addAndMakeVisible(midiVolume);
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midiVolume.addListener(this);
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}
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OscirenderAudioProcessorEditor::~OscirenderAudioProcessorEditor()
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{
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}
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//==============================================================================
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void OscirenderAudioProcessorEditor::paint (juce::Graphics& g)
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{
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// (Our component is opaque, so we must completely fill the background with a solid colour)
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g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId));
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g.setColour (juce::Colours::white);
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g.setFont (15.0f);
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g.drawFittedText ("Midi Volume", getLocalBounds(), juce::Justification::centred, 1);
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}
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void OscirenderAudioProcessorEditor::resized()
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{
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// This is generally where you'll want to lay out the positions of any
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// subcomponents in your editor..
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midiVolume.setBounds(40, 30, 20, getHeight() - 60);
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}
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void OscirenderAudioProcessorEditor::sliderValueChanged(juce::Slider* slider) {
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audioProcessor.noteOnVel = midiVolume.getValue();
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}
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