osci-render/Source/parser/FileParser.cpp

44 wiersze
1.1 KiB
C++
Czysty Zwykły widok Historia

#include "FileParser.h"
#include "../shape/Line.h"
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#include "../shape/Arc.h"
#include <numbers>
FileParser::FileParser() {}
void FileParser::parse(juce::String extension, std::unique_ptr<juce::InputStream> stream) {
object = nullptr;
camera = nullptr;
svg = nullptr;
if (extension == ".obj") {
object = std::make_unique<WorldObject>(stream->readEntireStreamAsString().toStdString());
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camera = std::make_unique<Camera>(1.0, 0, 0, 0.0);
camera->findZPos(*object);
} else if (extension == ".svg") {
svg = std::make_unique<SvgParser>(stream->readEntireStreamAsString());
}
}
std::vector<std::unique_ptr<Shape>> FileParser::next() {
if (object != nullptr && camera != nullptr) {
return camera->draw(*object);
} else if (svg != nullptr) {
return svg->draw();
}
auto tempShapes = std::vector<std::unique_ptr<Shape>>();
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tempShapes.push_back(std::make_unique<Arc>(0, 0, 0.5, 0.5, std::numbers::pi / 4.0, 2 * std::numbers::pi));
return tempShapes;
}
bool FileParser::isActive() {
return active;
}
void FileParser::disable() {
active = false;
}
void FileParser::enable() {
active = true;
}