osci-render/Source/shape/Point.cpp

69 wiersze
1.5 KiB
C++
Czysty Zwykły widok Historia

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#include "Point.h"
Point::Point() : x(0), y(0), z(0) {}
Point::Point(double val) : x(val), y(val), z(0) {}
Point::Point(double x, double y) : x(x), y(y), z(0) {}
Point::Point(double x, double y, double z) : x(x), y(y), z(z) {}
Point Point::nextVector(double drawingProgress){
return Point(x, y, z);
}
void Point::rotate(double rotateX, double rotateY, double rotateZ) {
// rotate around x-axis
double cosValue = std::cos(rotateX);
double sinValue = std::sin(rotateX);
double y2 = cosValue * y - sinValue * z;
double z2 = sinValue * y + cosValue * z;
// rotate around y-axis
cosValue = std::cos(rotateY);
sinValue = std::sin(rotateY);
double x2 = cosValue * x + sinValue * z2;
z = -sinValue * x + cosValue * z2;
// rotate around z-axis
cosValue = cos(rotateZ);
sinValue = sin(rotateZ);
x = cosValue * x2 - sinValue * y2;
y = sinValue * x2 + cosValue * y2;
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}
void Point::scale(double x, double y, double z) {
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this->x *= x;
this->y *= y;
this->z *= z;
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}
void Point::translate(double x, double y, double z) {
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this->x += x;
this->y += y;
this->z += z;
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}
double Point::length() {
return 0.0;
}
double Point::magnitude() {
return sqrt(x * x * x + y * y * y + z * z * z);
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}
std::unique_ptr<Shape> Point::clone() {
return std::make_unique<Point>(x, y, z);
}
std::string Point::type() {
return std::string();
}
Point& Point::operator=(const Point& other) {
x = other.x;
y = other.y;
z = other.z;
return *this;
}