Wykres commitów

  • 481cb00b23 ShapeGrammar icon got a default white background on export to png. main Frank Firsching 2024-02-06 22:18:56 +0100
  • b4d08bb721 Added the ShapeGrammar geometry node. Frank Firsching 2024-02-06 22:17:35 +0100
  • 7e289010c3 Updated plastic deform node. Now allows for finer control. Fixes the way to propagate movements from intersections to neighboring geometry. Added normalized blur node, that allows blurring selections into soft selections. Added fracture node, that performs cell fracturing on a given mesh. Frank Firsching 2024-01-29 23:52:17 +0100
  • ca119e3acd Added plastic deformation geometry node. Frank Firsching 2024-01-28 23:42:14 +0100
  • a5cf3708ed A lot of new geo nodes: Clustered Random - Helper system to select random instances from a collection based on certain criteria. Pattern Resample - Resample a curve not uniformly, but based on a given length pattern. ResetInstances - Set instances back to the origin. SelectVectorAxis - Pick a component from a vector. StringToField - Helper in Pattern Resample, decomposes a string of up to 10 digits into a field. Bugfixes in visualizer and interior mapping nodes. Added simple coordinate system asset. Updated UFO preview image. Frank Firsching 2023-05-06 23:06:09 +0200
  • 661230d608 Improved interior mapping shader. Interior mapping shader now supports mesh orientations (plane doesn't need to be aligned on xz-plane with y pointing inwards anymore). Shader supports realized instance geometry from geometry nodes (UVs baked as generic attribute). Frank Firsching 2023-01-21 23:43:00 +0100
  • e98cacd1ab Added 2 new nodes. CurvePointInfo and CutSharpCorners. Fixed categories and preview images for Bricker and OffsetCurve. Frank Firsching 2022-12-22 23:10:49 +0100
  • dcf1a1d22f Fixed bug in offsetCurve node. 3 points on a straight line caused a wrong offset curve. Frank Firsching 2022-12-19 22:32:12 +0100
  • 8a4a0f0541 Added Bricker geo node. Frank Firsching 2022-12-18 22:23:38 +0100
  • 2a82658359 Added offsetCurve geometry node. Frank Firsching 2022-12-17 22:31:13 +0100
  • 50ba3e0529 Added interior mapping shading node. Frank Firsching 2022-11-08 21:15:55 +0100
  • 0acc53d72b Added localEnvUV world node. Added support for blender's asset browser. Added some simple utility scripts managing assets. Frank Firsching 2022-11-05 23:25:15 +0100
  • 433ecf0ad6 Water: Removed linked HDRI with sky shader. Frank Firsching 2022-06-15 23:57:19 +0200
  • b60c29e28e Added water material and ufo generator. Frank Firsching 2022-06-15 23:51:34 +0200
  • 12ca7e91cb Fixed typo. Frank Firsching 2022-05-15 22:32:49 +0200
  • e079368702 Added SetUpAxisTilt node This is a node, that mimics blener's native z-Up curve orientation by calculating the corresponding tilt angles. Frank Firsching 2022-05-15 22:27:49 +0200
  • 49444845fd Fixed bug with vector visualizers. They were always showing the intermediate point based instantiation geometry. This is not done anymore. Frank Firsching 2022-05-04 22:28:28 +0200
  • 3a5eb9032e Added VisualizeFaceCornerVector node. Frank Firsching 2022-05-02 23:10:27 +0200
  • 815b65dea6 New nodes: Edge and face versions of VisualizePointVector. Frank Firsching 2022-05-02 22:31:06 +0200
  • f4ed4893e3 Fixed bug: VisualizeInt nodes Negative numbers are correctly shown. Frank Firsching 2022-05-02 21:48:30 +0200
  • befe7d6db1 Added several new geo nodes. * islandCenterField * visualizePointInt * visualizeEdgeInt * visualizeFaceInt * visualizePointVector Frank Firsching 2022-04-26 23:35:49 +0200
  • 70975b82af Added preview images for 2 geo nodes: Tissue and DeformObjectsToCurve. Frank Firsching 2022-02-22 23:46:57 +0100
  • 57f88edffe Add LICENSE Frank Firsching 2022-02-22 22:32:11 +0000
  • 7aac8e7be0 Fixed typo. Frank Firsching 2022-02-22 23:26:20 +0100
  • 0896d64bec Initial commit. Frank Firsching 2022-02-22 23:21:12 +0100
  • 3fafc466fb Initial commit Frank Firsching 2022-02-21 21:56:15 +0000