![]() This refactors `creature-symbol.tsx` so that it doesn't have to rely on awkwardly introspecting `JSX.Element` instances to do its job. Now all of that mumbo-jumbo, which is only really useful for when we want to manually construct symbols like the eye creature, is encapsulated in `creature-symbol-factory.tsx`. |
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.github/workflows | ||
.vscode | ||
lib | ||
svg | ||
vendor/bezier-js | ||
.babelrc | ||
.gitignore | ||
README.md | ||
build-vocabulary.js | ||
copy-svgs-from-dropbox.sh | ||
index.html | ||
package-lock.json | ||
package.json | ||
tsconfig.json |
README.md
This is an attempt by Nina Paley (art) and Atul Varma (code) to tinker with procedural art.
Right now there is no particular goal other than to explore various ideas. The project consists of a web site with multiple pages, each of which is and experiment of some kind.
It can be viewed online or iterated on locally using the instructions below.
Quick start
This requires NodeJS. It was started with NodeJS 14.15.4, but hopefully it should work with any recent version.
After cloning the repository and entering it, run:
npm run watch
then visit http://localhost:1234.
Running tests
To run tests interactively, run:
npm run test:watch
Deployment
To deploy the project to GitHub Pages, run:
npm run deploy