This refactors `creature-symbol.tsx` so that it doesn't have to rely on awkwardly introspecting `JSX.Element` instances to do its job. Now all of that mumbo-jumbo, which is only really useful for when we want to manually construct symbols like the eye creature, is encapsulated in `creature-symbol-factory.tsx`.
This adds a bit of debugging information on mouseover.
For example, a tooltip with the text `bird@tail.arm[0]` can be interpreted as "a bird symbol attached to the tail symbol's first arm attachment point."
The implementation is a bit funky: we basically annotate the SVG DOM with various `data` attributes, and on mouseover we traverse the DOM from the element the mouse is over all the way up to the SVG root element, picking out relevant `data` attributes and building a tooltip out of it. This ended up being easier than e.g. passing a bunch of props down the whole tree in React.