2021-09-22 08:01:14 +00:00
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# audio.py
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# Released under the MIT License (MIT). See LICENSE.
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# Copyright (c) 2021 Peter Hinch
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import hardware_setup # Create a display instance
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from gui.core.ugui import Screen, ssd
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from machine import I2S
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from machine import Pin
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import pyb
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2021-10-23 08:56:24 +00:00
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# ***************
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2021-09-22 08:01:14 +00:00
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# Do allocations early
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2021-10-23 08:56:24 +00:00
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BUFSIZE = 1024*20 # 5.8ms/KiB 8KiB occasional dropouts
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WAVSIZE = 1024*2
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2021-09-22 08:01:14 +00:00
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2021-09-29 13:20:15 +00:00
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root = "/sd/music" # Location of directories containing albums
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2021-09-22 08:01:14 +00:00
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pyb.Pin("EN_3V3").on() # provide 3.3V on 3V3 output pin
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# ======= I2S CONFIGURATION =======
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I2S_ID = 1
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# allocate sample array once
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2021-10-23 08:56:24 +00:00
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wav_samples = bytearray(WAVSIZE)
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2021-09-22 08:01:14 +00:00
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# The proper way is to parse the WAV file as per
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# https://github.com/miketeachman/micropython-i2s-examples/blob/master/examples/wavplayer.py
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# Here for simplicity we assume stereo files ripped from CD's.
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config = {
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'sck' : Pin('W29'),
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'ws' : Pin('W16'),
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'sd' : Pin('Y4'),
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'mode' : I2S.TX,
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'bits' : 16, # Sample size in bits/channel
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'format' : I2S.STEREO,
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'rate' : 44100, # Sample rate in Hz
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'ibuf' : BUFSIZE, # Buffer size
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}
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audio_out = I2S(I2S_ID, **config)
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# ======= GUI =======
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2023-04-16 17:24:33 +00:00
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from gui.widgets import Button, CloseButton, HorizSlider, Listbox, Label
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2021-09-22 08:01:14 +00:00
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from gui.core.writer import CWriter
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# Font for CWriter
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import gui.fonts.arial10 as arial10
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import gui.fonts.icons as icons
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from gui.core.colors import *
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import os
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import gc
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import uasyncio as asyncio
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2021-09-29 13:20:15 +00:00
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import sys
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2022-02-06 12:05:38 +00:00
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# Initial check on filesystem
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2021-09-29 13:20:15 +00:00
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try:
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subdirs = [x[0] for x in os.ilistdir(root) if x[1] == 0x4000]
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if len(subdirs):
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subdirs.sort()
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else:
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print("No albums found in ", root)
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sys.exit(1)
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except OSError:
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print(f"Expected {root} directory not found.")
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sys.exit(1)
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class SelectScreen(Screen):
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songs = []
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album = ""
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def __init__(self, wri):
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super().__init__()
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Listbox(wri, 2, 2, elements = subdirs, dlines = 8, width=100, callback = self.lbcb)
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def lbcb(self, lb): # sort
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directory = ''.join((root, '/', lb.textvalue()))
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songs = [x[0] for x in os.ilistdir(directory) if x[1] != 0x4000]
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songs.sort()
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SelectScreen.songs = [''.join((directory, '/', x)) for x in songs]
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SelectScreen.album = lb.textvalue()
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Screen.back()
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class BaseScreen(Screen):
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def __init__(self):
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self.swriter = asyncio.StreamWriter(audio_out)
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args = {
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'bdcolor' : RED,
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'slotcolor' : BLUE,
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'legends' : ('-48dB', '-24dB', '0dB'),
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'value' : 0.5,
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'height' : 15,
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}
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buttons = {
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'shape' : CIRCLE,
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'fgcolor' : GREEN,
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}
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super().__init__()
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# Audio status
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self.playing = False # Track is playing
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self.stop_play = False # Command
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self.paused = False
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self.songs = [] # Paths to songs in album
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self.song_idx = 0 # Current index into .songs
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self.offset = 0 # Offset into file
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self.volume = -3
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wri = CWriter(ssd, arial10, GREEN, BLACK, False)
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wri_icons = CWriter(ssd, icons, WHITE, BLACK, False)
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Button(wri_icons, 2, 2, text='E', callback=self.new, args=(wri,), **buttons) # New
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Button(wri_icons, row := 30, col := 2, text='D', callback=self.replay, **buttons) # Replay
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Button(wri_icons, row, col := col + 25, text='F', callback=self.play_cb, **buttons) # Play
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Button(wri_icons, row, col := col + 25, text='B', callback=self.pause, **buttons) # Pause
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Button(wri_icons, row, col := col + 25, text='A', callback=self.stop, **buttons) # Stop
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Button(wri_icons, row, col + 25, text='C', callback=self.skip, **buttons) # Skip
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row = 60
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col = 2
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self.lbl = Label(wri, row, col, 120)
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self.lblsong = Label(wri, self.lbl.mrow + 2, col, 120)
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row = 110
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col = 14
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HorizSlider(wri, row, col, callback=self.slider_cb, **args)
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CloseButton(wri) # Quit the application
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# self.reg_task(asyncio.create_task(self.report()))
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async def report(self):
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while True:
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gc.collect()
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print(gc.mem_free())
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await asyncio.sleep(20)
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def slider_cb(self, s):
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self.volume = round(8 * (s.value() - 1))
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def play_cb(self, _):
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self.play_album()
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def pause(self, _):
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self.stop_play = True
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self.paused = True
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self.show_song()
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def stop(self, _): # Abandon album
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self.stop_play = True
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self.paused = False
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self.song_idx = 0
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self.show_song()
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def replay(self, _):
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if self.stop_play:
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self.song_idx = max(0, self.song_idx - 1)
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else:
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self.stop_play = True # Replay from start
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self.paused = False
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self.show_song()
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#self.play_album()
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def skip(self, _):
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self.stop_play = True
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self.paused = False
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self.song_idx = min(self.song_idx + 1, len(self.songs) -1)
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self.show_song()
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#self.play_album()
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def new(self, _, wri):
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self.stop_play = True
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self.paused = False
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Screen.change(SelectScreen, args=[wri,])
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def play_album(self):
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if not self.playing:
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self.reg_task(asyncio.create_task(self.album_task()))
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def after_open(self):
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self.songs = SelectScreen.songs
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self.lbl.value(SelectScreen.album)
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if self.songs:
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self.song_idx = 0 # Start on track 0
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self.show_song()
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#self.play_album()
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def show_song(self): # 13ms
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song = self.songs[self.song_idx]
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ns = song.find(SelectScreen.album)
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ne = song[ns:].find('/') + 1
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end = song[ns + ne:].find(".wav")
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self.lblsong.value(song[ns + ne: ns + ne + end])
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async def refresh_and_stop(self):
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Screen.rfsh_start.set() # Allow refresh
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Screen.rfsh_done.clear()
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await Screen.rfsh_done.wait() # Wait for a refresh to end
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Screen.rfsh_start.clear() # Prevent another.
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async def refresh_ctrl(self): # Enter with refresh paused
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await asyncio.sleep_ms(100) # Time for initial buffer fill
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try:
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while True:
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await self.refresh_and_stop() # Allow one screen refresh
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await asyncio.sleep_ms(20) # Time for buffer top-up
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finally: # Allow refresh to free-run
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Screen.rfsh_start.set()
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async def album_task(self):
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self.playing = True # Prevent other instances
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self.stop_play = False
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# Leave paused status unchanged
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songs = self.songs[self.song_idx :] # Start from current index
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for song in songs:
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self.show_song()
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await self.refresh_and_stop() # Pause until refresh is stopped.
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# Delay refresh to ensure buffer is filled
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rc = asyncio.create_task(self.refresh_ctrl())
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await asyncio.sleep_ms(0)
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await self.play_song(song)
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rc.cancel() # Restore normal display refresh
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if self.stop_play:
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break # A callback has stopped playback
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self.song_idx += 1
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else:
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self.song_idx = 0 # Played to completion.
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self.show_song()
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self.playing = False
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rc.cancel() # Restore normal display refresh
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# Open and play a binary wav file
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async def play_song(self, song):
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wav_samples_mv = memoryview(wav_samples)
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size = len(wav_samples)
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if not self.paused:
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# advance to first byte of Data section in WAV file. This is not
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# correct for all WAV files. See link above.
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self.offset = 44
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swriter = self.swriter
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with open(song, "rb") as wav:
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_ = wav.seek(self.offset)
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while (num_read := wav.readinto(wav_samples_mv)) and not self.stop_play:
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I2S.shift(buf=wav_samples_mv[:num_read], bits=16, shift=self.volume)
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# HACK awaiting https://github.com/micropython/micropython/pull/7868
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swriter.out_buf = wav_samples_mv[:num_read]
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await swriter.drain()
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# wav_samples is now empty
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self.offset += size
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def test():
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print('Audio demo.')
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try:
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Screen.change(BaseScreen) # A class is passed here, not an instance.
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finally:
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audio_out.deinit()
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print("========== CLOSE AUDIO ==========")
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test()
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