lossless-cut/developer-notes.md

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# Contributing
## Development setup
This app is built using Electron.
Make sure you have at least Node v16. The app uses ffmpeg from PATH when developing.
```bash
git clone https://github.com/mifi/lossless-cut.git
cd lossless-cut
yarn
```
Note: `yarn` may take some time to complete.
### Installing `ffmpeg`
Run one of the below commands:
```bash
yarn download-ffmpeg-darwin-x64
yarn download-ffmpeg-darwin-arm64
yarn download-ffmpeg-linux-x64
yarn download-ffmpeg-win32-x64
```
For Windows, you may have to install [7z](https://www.7-zip.org/download.html), and then put the 7z folder in your `PATH`.
### Running
```bash
yarn dev
```
## `mas-dev` (Mac App Store) local build
This will sign using the development provisioning profile:
```bash
yarn pack-mas-dev
```
MAS builds have some restrictions, see `isMasBuild` variable in code. In particular, any file cannot be read without the user's consent.
NOTE: when MAS (dev) build, Application Support will instead be located here:
```
~/Library/Containers/no.mifi.losslesscut-mac/Data/Library/Application Support
```
### Starting over fresh
```bash
rm -rf ~/Library/Containers/no.mifi.losslesscut-mac
```
## Windows Store notes
Windows store version is built as a Desktop Bridge app (with `runFullTrust` capability). This means the app has access to essentially everything the user has access to, and even `internetClient` is redundant.
- https://learn.microsoft.com/en-us/windows/uwp/packaging/app-capability-declarations
- https://learn.microsoft.com/en-us/archive/blogs/appconsult/a-simpler-and-faster-way-to-publish-your-desktop-bridge-applications-on-the-microsoft-store
- https://stackoverflow.com/a/52921641/6519037
## Releasing
For per-platform build/signing setup, see [this article](https://mifi.no/blog/automated-electron-build-with-release-to-mac-app-store-microsoft-store-snapcraft/).
### Release new version
- If Mac App Store / Windows Store
- Checkout branch `stores`
- Merge `master` into `stores`
- `npm version ...`
- `git push --follow-tags`
- Wait for build and draft in Github actions
- Open draft in github and add Release notes
- For files `LosslessCut-mac-universal.pkg` and `LosslessCut-win-x64.appx` add prefix `-DO-NOT-DOWNLOAD`
- If intended as Github, release the draft
- If store-only release, release the draft as **pre-release**
### After release
- If Mac App Store / Windows Store
- Merge `stores` into `master`
- Bump [snap version](https://snapcraft.io/losslesscut/listing)
- `yarn scan-i18n` to get the newest English strings and push so weblate gets them
## Minimum OS version
Minimum supported OS versions for Electron. As of electron 22:
- MacOS High Sierra 10.13
- Windows 10
### MacOS [`LSMinimumSystemVersion`](https://developer.apple.com/documentation/bundleresources/information_property_list/lsminimumsystemversion)
How to check the value:
```bash
yarn pack-mas-dev
cat dist/mas-dev-arm64/LosslessCut.app/Contents/Info.plist
```
```xml
<key>LSMinimumSystemVersion</key>
<string>10.13</string>
```
`LSMinimumSystemVersion` can be overridden in `electron-builder` by [`mac.minimumSystemVersion`](https://www.electron.build/configuration/mac.html)
See also `MACOS_MIN` in [ffmpeg-build-script](https://github.com/mifi/ffmpeg-build-script/blob/master/build-ffmpeg).
Links:
- https://support.google.com/chrome/a/answer/7100626
- https://bignerdranch.com/blog/requiring-a-minimum-version-of-os-x-for-your-application/
- [#1386](https://github.com/mifi/lossless-cut/issues/1386)
## Maintainence chores
### Keep dependencies up to date
- ffmpeg
- `electron`, `@electron/remote` and upgrade [electron.vite.config.ts](./electron.vite.config.ts) `target`s.
- `package.json`
### i18n
```bash
yarn scan-i18n
```
### Licenses
#### Generate summary
```bash
npx license-checker --summary
```
#### Regenerate licenses file
```bash
yarn generate-licenses
#cp licenses.txt losslesscut.mifi.no/public/
```
Then deploy.