kopia lustrzana https://github.com/Dsplib/libdspl-2.0
75 wiersze
1.8 KiB
Plaintext
75 wiersze
1.8 KiB
Plaintext
/*! ****************************************************************************
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\page getting_started_make Build libdspl-2.0 by make program
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\section sec_getting_started_make Build libdspl-2.0 by make program
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You must first install all the necessary utilities.
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If this step is not done, see section: \n
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\ref getting_started_toolchain
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\n
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\subsection sec_make_download Download libdspl-2.0 source code
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Download libdspl-2.0 source code from
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<a href="https://github.com/Dsplib/libdspl-2.0">
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Github.com:
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</a>
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\n
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\n
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\image html dspl_github.png
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\n
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\n
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You can clone project by Git or just download zip-archive.
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Unzip or clone project to the folder.
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You can unzip to any directory, here `libdspl-2.0` will be
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indicate the directory in which the source codes are unzipped.
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As an example, the source codes were unzipped to
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directory `J:\libdspl-2.0`.
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\subsection sec_make_compile Build libdspl-2.0 and run test program
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Open the `libdspl-2.0` directory:
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\n
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\n
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\image html libdspl_dir.png
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\n
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\n
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Select address line and type `cmd`:
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\n
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\n
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\image html libdspl_cmd.png
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\n
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\n
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The Windows console opens and we can write command `ming32-make`:\n
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\n
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\n
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\image html winconsole_1.png
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\n
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\n
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Press`[Enter]` and library compilation will begin.
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\note
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First build time depends on computer performance and may
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take a few minutes. Subsequent builds will be significantly
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faster because the BLA and LAPACK libraries are compiled during the
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first build and are later linked from ready-made object files. \n
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After building the project, you can go to the `bin` directory in which keeps
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program examples. Also in this directory you can find a ready-made library
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`libdspl.dll`:
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\n
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\n
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\image html libdspl_bin.png
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\n
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\n
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`libdspl.dll` building completes \n
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See also: \ref getting_started_codeblocks \n
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***************************************************************************** */ |