2.1 KiB
Supported Targets | ESP32 | ESP32-C2 | ESP32-C3 | ESP32-C6 | ESP32-H2 | ESP32-S2 | ESP32-S3 |
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Bootloader override
(See the README.md file in the upper level for more information about bootloader examples.)
The purpose of this example is to show how to override the second stage bootloader from a regular project.
NOTE: Functions called during the loading stage of the bootloader are expected to be placed in the iram_loader_seg to avoid being overwritten during loading. If you are overriding functions which are called during this stage then special care needs to be taken to avoid issues, e.g. by providing your own linkerscript which places the required functions in the correct sections.
How to use example
Simply compile it:
idf.py build
And flash it with the following commands:
idf.py flash
This custom bootloader does not do more than the older bootloader, it only prints an extra message on start up:
[boot] Custom bootloader message defined in the KConfig file.
Organisation of this example
This project contains an application, in the main
directory that represents a user program.
It also contains a bootloader_components
directory that, as it name states, contains a component that will override the current bootloader implementation.
Below is a short explanation of files in the project folder.
├── CMakeLists.txt
├── main
│ ├── CMakeLists.txt
│ └── main.c User application
├── bootloader_components
│ └── main
│ ├── component.mk
│ ├── CMakeLists.txt
│ ├── ld/
│ │ └── ...
│ └── bootloader_start.c Implementation of the second stage bootloader
└── README.md This is the file you are currently reading
As stated in the README.md
file in the upper level, when the bootloader components is named main
, it overrides
the whole second stage bootloader code.