kopia lustrzana https://github.com/vilemduha/blendercam
710 wiersze
37 KiB
Python
710 wiersze
37 KiB
Python
# blender CAM ops.py (c) 2022 Alain Pelletier
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 3
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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import bpy
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from bpy.props import *
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from bpy.types import Operator
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from bpy_extras.io_utils import ImportHelper
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from cam import utils, pack, polygon_utils_cam, simple, gcodepath, bridges, parametric, joinery, \
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curvecamtools, puzzle_joinery
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import shapely
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from shapely.geometry import Point, LineString, Polygon, MultiLineString
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import mathutils
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import math
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from Equation import Expression
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import numpy as np
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class CamCurveHatch(bpy.types.Operator):
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"""perform hatch operation on single or multiple curves""" # by Alain Pelletier September 2021
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bl_idname = "object.curve_hatch"
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bl_label = "CrossHatch curve"
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bl_options = {'REGISTER', 'UNDO', 'PRESET'}
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angle: bpy.props.FloatProperty(name="angle", default=0, min=-math.pi/2, max=math.pi/2, precision=4, subtype="ANGLE")
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distance: bpy.props.FloatProperty(name="spacing", default=0.015, min=0, max=3.0, precision=4, unit="LENGTH")
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offset: bpy.props.FloatProperty(name="Margin", default=0.001, min=0, max=3.0, precision=4, unit="LENGTH")
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pocket_type: EnumProperty(name='Type pocket',
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items=(('BOUNDS', 'makes a bounds rectangle', 'makes a bounding square'),
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('POCKET', 'Pocket', 'makes a pocket inside a closed loop')),
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description='Type of pocket',
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default='BOUNDS')
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@classmethod
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def poll(cls, context):
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return context.active_object is not None and context.active_object.type in ['CURVE', 'FONT']
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def execute(self, context):
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from shapely import affinity
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coords = []
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shapes = utils.curveToShapely(bpy.context.active_object)
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for s in shapes:
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minx, miny, maxx, maxy = s.bounds
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minx -= self.offset
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miny -= self.offset
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maxx += self.offset
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maxy += self.offset
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centery = (miny + maxy) / 2
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height = maxy - miny
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width = maxx - minx
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centerx = (minx+maxx) / 2
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diagonal = math.hypot(width, height)
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simple.addBoundRectangle(minx, miny, maxx, maxy, 'crosshatch_bound')
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# simple.addBoundRectangle(-width/2, -height/2, width/2, height/2, '_shape')
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amount = int(2*diagonal/self.distance) + 1
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for x in range(amount):
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distance = x * self.distance - diagonal
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coords.append(((distance, diagonal + 0.5), (distance, -diagonal - 0.5)))
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lines = MultiLineString(coords)
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rotated = affinity.rotate(lines, self.angle, use_radians=True) # rotate using shapely
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translated = affinity.translate(rotated, xoff=centerx, yoff=centery) # move using shapely
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simple.makeActive('crosshatch_bound')
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bounds = simple.activeToShapelyPoly()
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if self.pocket_type == 'BOUNDS':
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xing = translated.intersection(bounds) # Shapely detects intersections with the square bounds
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else:
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xing = translated.intersection(s.buffer(self.offset)) # Shapely detects intersections with the square bounds
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utils.shapelyToCurve('crosshatch_lines', xing, 0)
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simple.removeMultiple('_')
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simple.selectMultiple('crosshatch')
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return {'FINISHED'}
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class CamCurvePlate(bpy.types.Operator):
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"""perform generates rounded plate with mounting holes""" # by Alain Pelletier Sept 2021
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bl_idname = "object.curve_plate"
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bl_label = "Sign plate"
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bl_options = {'REGISTER', 'UNDO', 'PRESET'}
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radius: bpy.props.FloatProperty(name="Corner Radius", default=.025, min=0, max=0.1, precision=4, unit="LENGTH")
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width: bpy.props.FloatProperty(name="Width of plate", default=0.3048, min=0, max=3.0, precision=4, unit="LENGTH")
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height: bpy.props.FloatProperty(name="Height of plate", default=0.457, min=0, max=3.0, precision=4, unit="LENGTH")
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hole_diameter: bpy.props.FloatProperty(name="Hole diameter", default=0.01, min=0, max=3.0, precision=4,
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unit="LENGTH")
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hole_tolerance: bpy.props.FloatProperty(name="Hole V Tolerance", default=0.005, min=0, max=3.0, precision=4,
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unit="LENGTH")
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hole_vdist: bpy.props.FloatProperty(name="Hole Vert distance", default=0.400, min=0, max=3.0, precision=4,
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unit="LENGTH")
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hole_hdist: bpy.props.FloatProperty(name="Hole horiz distance", default=0, min=0, max=3.0, precision=4,
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unit="LENGTH")
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hole_hamount: bpy.props.IntProperty(name="Hole horiz amount", default=1, min=0, max=50)
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resolution: bpy.props.IntProperty(name="Spline resolution", default=50, min=3, max=150)
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def execute(self, context):
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left = -self.width / 2 + self.radius
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bottom = -self.height / 2 + self.radius
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right = -left
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top = -bottom
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# create base
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bpy.ops.curve.primitive_bezier_circle_add(radius=self.radius, enter_editmode=False, align='WORLD',
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location=(left, bottom, 0), scale=(1, 1, 1))
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simple.activeName("_circ_LB")
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bpy.context.object.data.resolution_u = self.resolution
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bpy.ops.curve.primitive_bezier_circle_add(radius=self.radius, enter_editmode=False, align='WORLD',
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location=(right, bottom, 0), scale=(1, 1, 1))
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simple.activeName("_circ_RB")
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bpy.context.object.data.resolution_u = self.resolution
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bpy.ops.curve.primitive_bezier_circle_add(radius=self.radius, enter_editmode=False, align='WORLD',
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location=(left, top, 0), scale=(1, 1, 1))
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simple.activeName("_circ_LT")
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bpy.context.object.data.resolution_u = self.resolution
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bpy.ops.curve.primitive_bezier_circle_add(radius=self.radius, enter_editmode=False, align='WORLD',
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location=(right, top, 0), scale=(1, 1, 1))
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simple.activeName("_circ_RT")
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bpy.context.object.data.resolution_u = self.resolution
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simple.selectMultiple("_circ") # select the circles for the four corners
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utils.polygonConvexHull(context) # perform hull operation on the four corner circles
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simple.activeName("plate_base")
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simple.removeMultiple("_circ") # remove corner circles
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if self.hole_diameter > 0 or self.hole_hamount > 0:
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bpy.ops.curve.primitive_bezier_circle_add(radius=self.hole_diameter / 2, enter_editmode=False,
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align='WORLD', location=(0, self.hole_tolerance / 2, 0),
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scale=(1, 1, 1))
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simple.activeName("_hole_Top")
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bpy.context.object.data.resolution_u = self.resolution / 4
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if self.hole_tolerance > 0:
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bpy.ops.curve.primitive_bezier_circle_add(radius=self.hole_diameter / 2, enter_editmode=False,
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align='WORLD', location=(0, -self.hole_tolerance / 2, 0),
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scale=(1, 1, 1))
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simple.activeName("_hole_Bottom")
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bpy.context.object.data.resolution_u = self.resolution / 4
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simple.selectMultiple("_hole") # select everything starting with _hole and perform a convex hull on them
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utils.polygonConvexHull(context)
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simple.activeName("plate_hole")
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simple.move(y=-self.hole_vdist / 2)
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simple.duplicate(y=self.hole_vdist)
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simple.removeMultiple("_hole") # remove temporary holes
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simple.joinMultiple("plate_hole") # join the holes together
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# horizontal holes
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if self.hole_hamount > 1:
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if self.hole_hamount % 2 != 0:
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for x in range(int((self.hole_hamount - 1) / 2)):
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dist = self.hole_hdist * (x + 1) # calculate the distance from the middle
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simple.duplicate()
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bpy.context.object.location[0] = dist
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simple.duplicate()
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bpy.context.object.location[0] = -dist
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else:
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for x in range(int(self.hole_hamount / 2)):
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dist = self.hole_hdist * x + self.hole_hdist / 2 # calculate the distance from the middle
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if x == 0: # special case where the original hole only needs to move and not duplicate
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bpy.context.object.location[0] = dist
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simple.duplicate()
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bpy.context.object.location[0] = -dist
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else:
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simple.duplicate()
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bpy.context.object.location[0] = dist
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simple.duplicate()
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bpy.context.object.location[0] = -dist
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simple.joinMultiple("plate_hole") # join the holes together
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simple.selectMultiple("plate_") # select everything starting with plate_
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bpy.context.view_layer.objects.active = bpy.data.objects['plate_base'] # Make the plate base active
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utils.polygonBoolean(context, "DIFFERENCE") # Remove holes from the base
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simple.removeMultiple("plate_") # Remove temporary base and holes
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simple.activeName("plate")
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bpy.context.active_object.select_set(True)
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bpy.ops.object.curve_remove_doubles()
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return {'FINISHED'}
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class CamCurveMortise(bpy.types.Operator):
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"""Generates mortise along a curve""" # by Alain Pelletier December 2021
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bl_idname = "object.curve_mortise"
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bl_label = "Mortise"
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bl_options = {'REGISTER', 'UNDO', 'PRESET'}
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finger_size: bpy.props.FloatProperty(name="Maximum Finger Size", default=0.015, min=0.005, max=3.0, precision=4,
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unit="LENGTH")
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min_finger_size: bpy.props.FloatProperty(name="Minimum Finger Size", default=0.0025, min=0.001, max=3.0,
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precision=4,
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unit="LENGTH")
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finger_tolerance: bpy.props.FloatProperty(name="Finger play room", default=0.000045, min=0, max=0.003, precision=4,
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unit="LENGTH")
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plate_thickness: bpy.props.FloatProperty(name="Drawer plate thickness", default=0.00477, min=0.001, max=3.0,
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unit="LENGTH")
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side_height: bpy.props.FloatProperty(name="side height", default=0.05, min=0.001, max=3.0, unit="LENGTH")
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flex_pocket: bpy.props.FloatProperty(name="Flex pocket", default=0.004, min=0.000, max=1.0, unit="LENGTH")
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top_bottom: bpy.props.BoolProperty(name="Side Top & bottom fingers", default=True)
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opencurve: bpy.props.BoolProperty(name="OpenCurve", default=False)
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adaptive: bpy.props.FloatProperty(name="Adaptive angle threshold", default=0.0, min=0.000, max=2, subtype="ANGLE",
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unit="ROTATION")
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double_adaptive: bpy.props.BoolProperty(name="Double adaptive Pockets", default=False)
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@classmethod
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def poll(cls, context):
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return context.active_object is not None and (context.active_object.type in ['CURVE', 'FONT'])
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def execute(self, context):
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o1 = bpy.context.active_object
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bpy.context.object.data.resolution_u = 60
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bpy.ops.object.duplicate()
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obj = context.active_object
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bpy.ops.object.convert(target='MESH')
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simple.activeName("_temp_mesh")
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if self.opencurve:
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coords = []
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for v in obj.data.vertices: # extract X,Y coordinates from the vertices data
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coords.append((v.co.x, v.co.y))
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line = LineString(coords) # convert coordinates to shapely LineString datastructure
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simple.removeMultiple("-converted")
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utils.shapelyToCurve('-converted_curve', line, 0.0)
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shapes = utils.curveToShapely(o1)
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for s in shapes:
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if s.boundary.type == 'LineString':
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loops = [s.boundary]
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else:
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loops = s.boundary
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for ci, c in enumerate(loops):
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if self.opencurve:
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length = line.length
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else:
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length = c.length
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print("loop Length:", length)
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if self.opencurve:
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loop_length = line.length
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else:
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loop_length = c.length
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print("line Length:", loop_length)
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if self.adaptive > 0.0:
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joinery.variable_finger(c, length, self.min_finger_size, self.finger_size, self.plate_thickness,
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self.finger_tolerance, self.adaptive)
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locations = joinery.variable_finger(c, length, self.min_finger_size, self.finger_size,
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self.plate_thickness, self.finger_tolerance, self.adaptive,
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True, self.double_adaptive)
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joinery.create_flex_side(loop_length, self.side_height, self.plate_thickness, self.top_bottom)
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if self.flex_pocket > 0:
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joinery.make_variable_flex_pocket(self.side_height, self.plate_thickness, self.flex_pocket,
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locations)
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else:
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joinery.fixed_finger(c, length, self.finger_size, self.plate_thickness, self.finger_tolerance)
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joinery.fixed_finger(c, length, self.finger_size, self.plate_thickness, self.finger_tolerance, True)
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joinery.create_flex_side(loop_length, self.side_height, self.plate_thickness, self.top_bottom)
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if self.flex_pocket > 0:
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joinery.make_flex_pocket(length, self.side_height, self.plate_thickness, self.finger_size,
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self.flex_pocket)
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simple.removeMultiple('_')
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return {'FINISHED'}
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class CamCurveInterlock(bpy.types.Operator):
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"""Generates interlock along a curve""" # by Alain Pelletier December 2021
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bl_idname = "object.curve_interlock"
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bl_label = "Interlock"
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bl_options = {'REGISTER', 'UNDO', 'PRESET'}
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finger_size: bpy.props.FloatProperty(name="Finger Size", default=0.015, min=0.005, max=3.0, precision=4,
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unit="LENGTH")
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finger_tolerance: bpy.props.FloatProperty(name="Finger play room", default=0.000045, min=0, max=0.003, precision=4,
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unit="LENGTH")
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plate_thickness: bpy.props.FloatProperty(name="Plate thickness", default=0.00477, min=0.001, max=3.0,
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unit="LENGTH")
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opencurve: bpy.props.BoolProperty(name="OpenCurve", default=False)
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interlock_type: EnumProperty(name='Type of interlock',
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items=(('TWIST', 'Twist', 'Iterlock requires 1/4 turn twist'),
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('GROOVE', 'Groove', 'Simple sliding groove'),
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('PUZZLE', 'Puzzle interlock', 'puzzle good for flat joints')),
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description='Type of interlock',
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default='GROOVE')
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finger_amount: bpy.props.IntProperty(name="Finger Amount", default=2, min=1, max=100)
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tangent_angle: bpy.props.FloatProperty(name="Tangent deviation", default=0.0, min=0.000, max=2, subtype="ANGLE",
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unit="ROTATION")
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fixed_angle: bpy.props.FloatProperty(name="fixed angle", default=0.0, min=0.000, max=2, subtype="ANGLE",
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unit="ROTATION")
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def execute(self, context):
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print(len(context.selected_objects), "selected object", context.selected_objects)
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if len(context.selected_objects) > 0 and (context.active_object.type in ['CURVE', 'FONT']):
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o1 = bpy.context.active_object
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bpy.context.object.data.resolution_u = 60
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simple.duplicate()
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obj = context.active_object
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bpy.ops.object.convert(target='MESH')
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simple.activeName("_temp_mesh")
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if self.opencurve:
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coords = []
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for v in obj.data.vertices: # extract X,Y coordinates from the vertices data
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coords.append((v.co.x, v.co.y))
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line = LineString(coords) # convert coordinates to shapely LineString datastructure
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simple.removeMultiple("-converted")
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utils.shapelyToCurve('-converted_curve', line, 0.0)
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shapes = utils.curveToShapely(o1)
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for s in shapes:
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if s.boundary.type == 'LineString':
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loops = [s.boundary]
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else:
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loops = s.boundary
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for ci, c in enumerate(loops):
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if self.opencurve:
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length = line.length
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else:
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length = c.length
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print("loop Length:", length)
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if self.opencurve:
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loop_length = line.length
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else:
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loop_length = c.length
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print("line Length:", loop_length)
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joinery.distributed_interlock(c, length, self.finger_size, self.plate_thickness,
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self.finger_tolerance, self.finger_amount,
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fixed_angle=self.fixed_angle, tangent=self.tangent_angle,
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closed=not self.opencurve, type=self.interlock_type)
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else:
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location = bpy.context.scene.cursor.location
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joinery.single_interlock(self.finger_size, self.plate_thickness, self.finger_tolerance, location[0],
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location[1], self.fixed_angle, self.interlock_type, self.finger_amount)
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bpy.context.scene.cursor.location = location
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return {'FINISHED'}
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class CamCurveDrawer(bpy.types.Operator):
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"""Generates drawers""" # by Alain Pelletier December 2021 inspired by The Drawinator
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bl_idname = "object.curve_drawer"
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bl_label = "Drawer"
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bl_options = {'REGISTER', 'UNDO', 'PRESET'}
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depth: bpy.props.FloatProperty(name="Drawer Depth", default=0.2, min=0, max=1.0, precision=4, unit="LENGTH")
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width: bpy.props.FloatProperty(name="Width of Drawer", default=0.125, min=0, max=3.0, precision=4, unit="LENGTH")
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height: bpy.props.FloatProperty(name="Height of drawer", default=0.07, min=0, max=3.0, precision=4, unit="LENGTH")
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finger_size: bpy.props.FloatProperty(name="Maximum Finger Size", default=0.015, min=0.005, max=3.0, precision=4,
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unit="LENGTH")
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finger_tolerance: bpy.props.FloatProperty(name="Finger play room", default=0.000045, min=0, max=0.003, precision=4,
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unit="LENGTH")
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finger_inset: bpy.props.FloatProperty(name="Finger inset", default=0.0, min=0.0, max=0.01, precision=4,
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unit="LENGTH")
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drawer_plate_thickness: bpy.props.FloatProperty(name="Drawer plate thickness", default=0.00477, min=0.001, max=3.0,
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precision=4, unit="LENGTH")
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drawer_hole_diameter: bpy.props.FloatProperty(name="Drawer hole diameter", default=0.02, min=0.00001, max=0.5,
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precision=4, unit="LENGTH")
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drawer_hole_offset: bpy.props.FloatProperty(name="Drawer hole offset", default=0.0, min=-0.5, max=0.5, precision=4,
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unit="LENGTH")
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overcut: bpy.props.BoolProperty(name="Add overcut", default=False)
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overcut_diameter: bpy.props.FloatProperty(name="Overcut toool Diameter", default=0.003175, min=-0.001, max=0.5,
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precision=4, unit="LENGTH")
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def draw(self, context):
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layout = self.layout
|
|
layout.prop(self, 'depth')
|
|
layout.prop(self, 'width')
|
|
layout.prop(self, 'height')
|
|
layout.prop(self, 'finger_size')
|
|
layout.prop(self, 'finger_tolerance')
|
|
layout.prop(self, 'finger_inset')
|
|
layout.prop(self, 'drawer_plate_thickness')
|
|
layout.prop(self, 'drawer_hole_diameter')
|
|
layout.prop(self, 'drawer_hole_offset')
|
|
layout.prop(self, 'overcut')
|
|
if self.overcut:
|
|
layout.prop(self, 'overcut_diameter')
|
|
|
|
def execute(self, context):
|
|
height_finger_amt = int(joinery.finger_amount(self.height, self.finger_size))
|
|
height_finger = (self.height + 0.0004) / height_finger_amt
|
|
width_finger_amt = int(joinery.finger_amount(self.width, self.finger_size))
|
|
width_finger = (self.width - self.finger_size) / width_finger_amt
|
|
|
|
# create base
|
|
joinery.create_base_plate(self.height, self.width, self.depth)
|
|
bpy.context.object.data.resolution_u = 64
|
|
bpy.context.scene.cursor.location = (0, 0, 0)
|
|
|
|
joinery.vertical_finger(height_finger, self.drawer_plate_thickness, self.finger_tolerance, height_finger_amt)
|
|
|
|
joinery.horizontal_finger(width_finger, self.drawer_plate_thickness, self.finger_tolerance,
|
|
width_finger_amt * 2)
|
|
simple.makeActive('_wfb')
|
|
|
|
bpy.ops.object.origin_set(type='ORIGIN_CURSOR', center='MEDIAN')
|
|
|
|
# make drawer back
|
|
finger_pair = joinery.finger_pair("_vfa", self.width - self.drawer_plate_thickness - self.finger_inset * 2, 0)
|
|
simple.makeActive('_wfa')
|
|
fronth = bpy.context.active_object
|
|
simple.makeActive('_back')
|
|
finger_pair.select_set(True)
|
|
fronth.select_set(True)
|
|
bpy.ops.object.curve_boolean(boolean_type='DIFFERENCE')
|
|
simple.removeMultiple("_finger_pair")
|
|
simple.activeName("drawer_back")
|
|
simple.removeDoubles()
|
|
simple.addOvercut(self.overcut_diameter, self.overcut)
|
|
|
|
# make drawer front
|
|
bpy.ops.curve.primitive_bezier_circle_add(radius=self.drawer_hole_diameter / 2, enter_editmode=False,
|
|
align='WORLD', location=(0, self.height + self.drawer_hole_offset, 0),
|
|
scale=(1, 1, 1))
|
|
simple.activeName("_circ")
|
|
front_hole = bpy.context.active_object
|
|
simple.makeActive('drawer_back')
|
|
front_hole.select_set(True)
|
|
bpy.ops.object.curve_boolean(boolean_type='DIFFERENCE')
|
|
simple.activeName("drawer_front")
|
|
simple.removeDoubles()
|
|
simple.addOvercut(self.overcut_diameter, self.overcut)
|
|
|
|
# place back and front side by side
|
|
simple.makeActive('drawer_front')
|
|
bpy.ops.transform.transform(mode='TRANSLATION', value=(0.0, 2 * self.height, 0.0, 0.0))
|
|
simple.makeActive('drawer_back')
|
|
|
|
bpy.ops.transform.transform(mode='TRANSLATION', value=(self.width + 0.01, 2 * self.height, 0.0, 0.0))
|
|
# make side
|
|
|
|
finger_pair = joinery.finger_pair("_vfb", self.depth - self.drawer_plate_thickness, 0)
|
|
simple.makeActive('_side')
|
|
finger_pair.select_set(True)
|
|
fronth.select_set(True)
|
|
bpy.ops.object.curve_boolean(boolean_type='DIFFERENCE')
|
|
simple.activeName("drawer_side")
|
|
simple.removeDoubles()
|
|
simple.addOvercut(self.overcut_diameter, self.overcut)
|
|
simple.removeMultiple('_finger_pair')
|
|
|
|
# make bottom
|
|
simple.makeActive("_wfb")
|
|
bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked": False, "mode": 'TRANSLATION'},
|
|
TRANSFORM_OT_translate={"value": (0, -self.drawer_plate_thickness / 2, 0.0)})
|
|
simple.activeName("_wfb0")
|
|
joinery.finger_pair("_wfb0", 0, self.depth - self.drawer_plate_thickness)
|
|
simple.activeName('_bot_fingers')
|
|
|
|
simple.difference('_bot', '_bottom')
|
|
simple.rotate(math.pi/2)
|
|
|
|
joinery.finger_pair("_wfb0", 0, self.width - self.drawer_plate_thickness - self.finger_inset * 2)
|
|
simple.activeName('_bot_fingers')
|
|
simple.difference('_bot', '_bottom')
|
|
|
|
simple.activeName("drawer_bottom")
|
|
|
|
simple.removeDoubles()
|
|
simple.addOvercut(self.overcut_diameter, self.overcut)
|
|
|
|
# cleanup all temp polygons
|
|
simple.removeMultiple("_")
|
|
|
|
# move side and bottom to location
|
|
simple.makeActive("drawer_side")
|
|
bpy.ops.transform.transform(mode='TRANSLATION',
|
|
value=(self.depth / 2 + 3 * self.width / 2 + 0.02, 2 * self.height, 0.0, 0.0))
|
|
|
|
simple.makeActive("drawer_bottom")
|
|
bpy.ops.transform.transform(mode='TRANSLATION',
|
|
value=(self.depth / 2 + 3 * self.width / 2 + 0.02, self.width / 2, 0.0, 0.0))
|
|
|
|
simple.selectMultiple('drawer')
|
|
return {'FINISHED'}
|
|
|
|
|
|
class CamCurvePuzzle(bpy.types.Operator):
|
|
"""Generates Puzzle joints and interlocks""" # by Alain Pelletier December 2021
|
|
bl_idname = "object.curve_puzzle"
|
|
bl_label = "Puzzle joints"
|
|
bl_options = {'REGISTER', 'UNDO', 'PRESET'}
|
|
|
|
diameter: bpy.props.FloatProperty(name="tool diameter", default=0.003175, min=0.001, max=3.0, precision=4,
|
|
unit="LENGTH")
|
|
finger_tolerance: bpy.props.FloatProperty(name="Finger play room", default=0.00005, min=0, max=0.003, precision=4,
|
|
unit="LENGTH")
|
|
finger_amount: bpy.props.IntProperty(name="Finger Amount", default=1, min=0, max=100)
|
|
stem_size: bpy.props.IntProperty(name="size of the stem", default=2, min=1, max=200)
|
|
width: bpy.props.FloatProperty(name="Width", default=0.100, min=0.005, max=3.0, precision=4,
|
|
unit="LENGTH")
|
|
height: bpy.props.FloatProperty(name="height or thickness", default=0.025, min=0.005, max=3.0, precision=4,
|
|
unit="LENGTH")
|
|
|
|
angle: bpy.props.FloatProperty(name="angle A", default=math.pi/4, min=-10, max=10, subtype="ANGLE",
|
|
unit="ROTATION")
|
|
angleb: bpy.props.FloatProperty(name="angle B", default=math.pi/4, min=-10, max=10, subtype="ANGLE",
|
|
unit="ROTATION")
|
|
|
|
radius: bpy.props.FloatProperty(name="Arc Radius", default=0.025, min=0.005, max=5, precision=4,
|
|
unit="LENGTH")
|
|
|
|
interlock_type: EnumProperty(name='Type of shape',
|
|
items=(('JOINT', 'Joint', 'Puzzle Joint interlock'),
|
|
('BAR', 'Bar', 'Bar interlock'),
|
|
('ARC', 'Arc', 'Arc interlock'),
|
|
('MULTIANGLE', 'Multi angle', 'Multi angle joint'),
|
|
('CURVEBAR', 'Arc Bar', 'Arc Bar interlock'),
|
|
('CURVEBARCURVE', 'Arc Bar Arc', 'Arc Bar Arc interlock'),
|
|
('CURVET', 'T curve', 'T curve interlock'),
|
|
('T', 'T Bar', 'T Bar interlock'),
|
|
('CORNER', 'Corner Bar', 'Corner Bar interlock'),
|
|
('OPENCURVE', 'Open Curve', 'Corner Bar interlock')),
|
|
description='Type of interlock',
|
|
default='CURVET')
|
|
gender: EnumProperty(name='Type gender',
|
|
items=(('MF', 'Male-Receptacle', 'Male and receptacle'),
|
|
('F', 'Receptacle only', 'Receptacle'),
|
|
('M', 'Male only', 'Male')),
|
|
description='Type of interlock',
|
|
default='MF')
|
|
base_gender: EnumProperty(name='Base gender',
|
|
items=(('MF', 'Male - Receptacle', 'Male - Receptacle'),
|
|
('F', 'Receptacle', 'Receptacle'),
|
|
('M', 'Male', 'Male')),
|
|
description='Type of interlock',
|
|
default='M')
|
|
multiangle_gender: EnumProperty(name='Multiangle gender',
|
|
items=(('MMF', 'Male Male Receptacle', 'M M F'),
|
|
('MFF', 'Male Receptacle Receptacle', 'M F F')),
|
|
description='Type of interlock',
|
|
default='MFF')
|
|
|
|
mitre: bpy.props.BoolProperty(name="Add Mitres", default=False)
|
|
twist_lock: bpy.props.BoolProperty(name="Add TwistLock", default=False)
|
|
twist_thick: bpy.props.FloatProperty(name="Twist Thickness", default=0.0047, min=0.001, max=3.0, precision=4,
|
|
unit="LENGTH")
|
|
twist_percent: bpy.props.FloatProperty(name="Twist neck", default=0.3, min=0.1, max=0.9, precision=4)
|
|
interlock_amount: bpy.props.IntProperty(name="Interlock amount on curve", default=2, min=0, max=200)
|
|
overcut: bpy.props.BoolProperty(name="Add overcut", default=False)
|
|
overcut_diameter: bpy.props.FloatProperty(name="Overcut toool Diameter", default=0.003175, min=-0.001, max=0.5,
|
|
precision=4, unit="LENGTH")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.prop(self, 'interlock_type')
|
|
layout.label(text='Puzzle Joint Definition')
|
|
layout.prop(self, 'stem_size')
|
|
layout.prop(self, 'diameter')
|
|
layout.prop(self, 'finger_tolerance')
|
|
layout.prop(self, 'finger_amount')
|
|
if self.interlock_type != 'JOINT':
|
|
layout.prop(self, 'twist_lock')
|
|
if self.twist_lock:
|
|
layout.prop(self, 'twist_thick')
|
|
layout.prop(self, 'twist_percent')
|
|
if self.interlock_type == 'OPENCURVE':
|
|
layout.prop(self, 'interlock_amount')
|
|
layout.separator()
|
|
layout.prop(self, 'height')
|
|
|
|
if self.interlock_type == 'BAR':
|
|
layout.prop(self, 'mitre')
|
|
|
|
if self.interlock_type in ["ARC", "CURVEBARCURVE", "CURVEBAR", "MULTIANGLE", 'CURVET'] \
|
|
or (self.interlock_type == 'BAR' and self.mitre):
|
|
if self.interlock_type == 'MULTIANGLE':
|
|
layout.prop(self, 'multiangle_gender')
|
|
elif self.interlock_type != 'CURVET':
|
|
layout.prop(self, 'gender')
|
|
if not self.mitre:
|
|
layout.prop(self, 'radius')
|
|
layout.prop(self, 'angle')
|
|
if self.interlock_type == 'CURVEBARCURVE' or self.mitre:
|
|
layout.prop(self, 'angleb')
|
|
|
|
if self.interlock_type in ['BAR', 'CURVEBARCURVE', 'CURVEBAR', "T", 'CORNER', 'CURVET']:
|
|
layout.prop(self, 'gender')
|
|
if self.interlock_type in ['T', 'CURVET']:
|
|
layout.prop(self, 'base_gender')
|
|
if self.interlock_type == 'CURVEBARCURVE':
|
|
layout.label(text="Width includes 2 radius and thickness")
|
|
layout.prop(self, 'width')
|
|
|
|
layout.prop(self, 'overcut')
|
|
if self.overcut:
|
|
layout.prop(self, 'overcut_diameter')
|
|
|
|
def execute(self, context):
|
|
curve_detected = False
|
|
print(len(context.selected_objects), "selected object", context.selected_objects)
|
|
if len(context.selected_objects) > 0 and context.active_object.type == 'CURVE':
|
|
curve_detected = True
|
|
# bpy.context.object.data.resolution_u = 60
|
|
simple.duplicate()
|
|
bpy.ops.object.transform_apply(location=True)
|
|
obj = context.active_object
|
|
bpy.ops.object.convert(target='MESH')
|
|
bpy.context.active_object.name = "_tempmesh"
|
|
|
|
coords = []
|
|
for v in obj.data.vertices: # extract X,Y coordinates from the vertices data
|
|
coords.append((v.co.x, v.co.y))
|
|
simple.removeMultiple('_tmp')
|
|
line = LineString(coords) # convert coordinates to shapely LineString datastructure
|
|
simple.removeMultiple("_")
|
|
|
|
if self.interlock_type == 'FINGER':
|
|
puzzle_joinery.finger(self.diameter, self.finger_tolerance, stem=self.stem_size)
|
|
simple.rename('_puzzle', 'receptacle')
|
|
puzzle_joinery.finger(self.diameter, 0, stem=self.stem_size)
|
|
simple.rename('_puzzle', 'finger')
|
|
|
|
if self.interlock_type == 'JOINT':
|
|
if self.finger_amount == 0: # cannot be 0 in joints
|
|
self.finger_amount = 1
|
|
puzzle_joinery.fingers(self.diameter, self.finger_tolerance, self.finger_amount, stem=self.stem_size)
|
|
|
|
if self.interlock_type == 'BAR':
|
|
if not self.mitre:
|
|
puzzle_joinery.bar(self.width, self.height, self.diameter, self.finger_tolerance, self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, which=self.gender)
|
|
else:
|
|
puzzle_joinery.mitre(self.width, self.height, self.angle, self.angleb, self.diameter,
|
|
self.finger_tolerance, self.finger_amount, stem=self.stem_size,
|
|
twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, which=self.gender)
|
|
elif self.interlock_type == 'ARC':
|
|
puzzle_joinery.arc(self.radius, self.height, self.angle, self.diameter,
|
|
self.finger_tolerance, self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, which=self.gender)
|
|
elif self.interlock_type == 'CURVEBARCURVE':
|
|
puzzle_joinery.arcbararc(self.width, self.radius, self.height, self.angle, self.angleb, self.diameter,
|
|
self.finger_tolerance, self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, which=self.gender)
|
|
|
|
elif self.interlock_type == 'CURVEBAR':
|
|
puzzle_joinery.arcbar(self.width, self.radius, self.height, self.angle, self.diameter,
|
|
self.finger_tolerance, self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, which=self.gender)
|
|
|
|
elif self.interlock_type == 'MULTIANGLE':
|
|
puzzle_joinery.multiangle(self.radius, self.height, math.pi/3, self.diameter, self.finger_tolerance,
|
|
self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, combination=self.multiangle_gender)
|
|
|
|
elif self.interlock_type == 'T':
|
|
puzzle_joinery.t(self.width, self.height, self.diameter, self.finger_tolerance, self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, combination=self.gender, base_gender=self.base_gender)
|
|
|
|
elif self.interlock_type == 'CURVET':
|
|
puzzle_joinery.curved_t(self.width, self.height, self.radius, self.diameter, self.finger_tolerance,
|
|
self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, combination=self.gender, base_gender=self.base_gender)
|
|
|
|
elif self.interlock_type == 'CORNER':
|
|
puzzle_joinery.t(self.width, self.height, self.diameter, self.finger_tolerance, self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, tneck=self.twist_percent,
|
|
tthick=self.twist_thick, combination=self.gender, base_gender=self.base_gender,
|
|
corner=True)
|
|
|
|
elif self.interlock_type == 'OPENCURVE' and curve_detected:
|
|
puzzle_joinery.openCurve(line, self.height, self.diameter, self.finger_tolerance, self.finger_amount,
|
|
stem=self.stem_size, twist=self.twist_lock, t_neck=self.twist_percent,
|
|
t_thick=self.twist_thick, which=self.gender, twist_amount=self.interlock_amount)
|
|
|
|
simple.removeDoubles()
|
|
simple.addOvercut(self.overcut_diameter, self.overcut)
|
|
|
|
return {'FINISHED'}
|